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Everything posted by 85vett

  1. File Name: Pirates of the Caribbean (Stern, 2006, 85vett, FS) 1.2 File Submitter: 85vett File Submitted: 13 Oct 2013 File Category: Recreations Permission to Mod: Contact Author First.VP Version: v9.16 Here is my first from scratch build all done myself (little script help from luvthatapex and JPSalas with the spinning disk animation). This is one of my favorite tables so I wanted to do a detailed recreation of the table. Some of the plastics are not factory recreations but the table itself is. I also added a couple extra (like the cannon blast). Their are two version of the table. The normal version requires a pretty strong PC to run it due to the image resolution. The low res version should work on most PC's. Their are A LOT of alpha flashers though so if you still can't run the table you may need to start commenting out some of the non-critical ones (I.E. the non back panel light bulb ones). You will need the SAM files for VP. These are available on this site in the download section. You will also need the ROM. It is on the stern website (Click here for ROM information) Their is a direct B2S backglass available already (thanks Wildman). and the media pack is here - http://vpuniverse.com/forums/files/file/2459-pirates-of-the-caribbean-stern-2006-85vett-fs-101/ If you wish to mod the table an release it please let me know. That is not an option so I selected "no" for the permission to mod. I've got over 200 hours in this table so I hope you all enjoy. Only semi bug I am aware of is the ball hangs up at the one way diverter on the right ramp sometimes. I've played with it a lot and haven't been able to get it better. The ball can be moved with a light nudge so it shouldn't be a show stopper. Change log 1.2 (10/15/2013): Fixed left and right sling registry Adjusted B2S setting to get rid of line 1203 error Adjusted the 3 green lights above ramp to not be cut off at the top Fixed ball hang up problem at bottom of right ramp Fixed ball hang up problem at top or right ramp Fixed ball hang up problem at bottom pop bumper (when ejected from liars dice) Corrected Parlay switch (was part of the problem with the 1203 error) Adjusted flipper physics to allow for easier center shots (faster, less power, oblique) also increased end angle by 5 degrees Reduced tilt power and sensitivity. Should allow for nudges without the quick tilt now Couple other adjustments that I just can’t recall at this time Change log 1.3 (10/27/2013) Added ball drop sounds Fixed "jack the monkey" scoop Flipper physics adjusted again Adjusted output angle of "liars Dice" kick-out Adjusted fix for pop bumper ball stuck situation Change log 1.4 (12/24/2013) Placed a wall at the plank to prevent ball from getting stuck behind bumper. Fixed flasher over "Jake the Monkey" sign Combined Zip file for one download for both hi and low res tables Thanks to everyone for the tips and suggestions. Keep them coming. Click here to download this file
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    From the album: House

  4. 85vett

    Batman De Pf Redraw

    I've been working on a PF overlay for my Batman PF since I'm betting they will never be redone. Here is a version that I resized to 2048 x 4096 in a lower res that I think would work well for VP if anyone wanted to update the table or build it from scratch. The art is not a 100% match of the real table as some of the dimensions are off a bit to get things to line up right with my tables inserts but it's super close. Figured I'd share as I've heard several people wanted to update this table with a decent PF image.
  5. File Name: Spiderman FS (Stern) (2007) (85vett) File Submitter: 85vett File Submitted: 03 Apr 2014 File Category: Recreations Link to B2S: Permission to Mod: Contact Author First. ROM Name: sman_260 VP Version: v9.9.0 - DX9 While cleaning up some files I came across this table that I had started and figured it would be a good idea to go ahead and finish it up. This started off as JP's version of which I went through and redid most of the images to match the Stern table, ROM control was added, the FP models were added, redid the overall look of the table to resemble the Stern version and adjusted the physics settings. I'd like to thank JP for allowing me to mod his table and Randr for helping me get the models right. I've done this in two version. One is higher res for larger cabs and a lower res version for smaller cabs or weaker PC's. The rom should be named sman_260. ***remember that the ROMS are not housed here. They must be obtained via the Stern website*** *** This table was built on the Direct X9 VP version. If you haven't tried this version you should as I think it plays better due to some flipper adjustments that were made. It should play fine on the new VP 9.2.1 build but I have not tested it on this version.*** Hope you enjoy ***physmod5 version added Click here to download this file
  6. File Name: Metallica Pro FS PM5 File Submitter: 85vett File Submitted: 27 Dec 2015 File Category: Recreations Permission to Mod: Yes ROM Name: MTL 131 VP Version: Experimental - PhysicsMod Stern Metallica Pro recreation. Thanks for everyone's patience in the release of this table. I'm not sure what the most recent code is for Met Pro so you will most likely want to update that. Just download the most recent version and change it in the script. This is a Physmod 5 table of which I highly recommend playing it in this version due to the much improved flipper physics. A VP9.9 version was not created. I was going to build a specific table in that version but lost interest. If anyone wants to make a conversion to VP 9.9 approval is granted to release. Thanks to Dark for the Sparky head. I used a moddified version of JP's AFM ship movement script for the head so I should give credit to him for that. It's pretty cool using that script as nudging makes his head bobble, just like the real table. Thanks to Fren for letting me use some of his Met table redraw. I had most of it already but was able to fill in some gaps from his PF. Thanks to my testers - you know who you are. Some people have experienced some issues with balls getting stuck on the cross. I've made a couple of adjustments which seems to have removed that problem. Hopefully that issues doesn't pop up anymore. Gameplay wise is very fast as I adjusted settings to play like my real Met table. I keep it waxed and super fast thus why this table is fast. I encourage everyone to play with the settings to make the game play as they wish. Full rights to mod are given at this time. It's been a fun ride building tables so hopefully everyone enjoys this one. Hopefully I'll get the bug again some day to build tables again. Click here to download this file
  7. File Name: Iron Man (Stern) (2010) (85vett) File Submitter: 85vett File Submitted: 20 Oct 2013 File Category: Recreations Permission to Mod: Contact Author First.ROM Name: 1.60 VP Version: v9.16 Here is the next table up for release. I absolutely love this table in real life. It's a brutal pin and I think this recreation recreated the toughness of the pin real well. Not a real deep game but is addicting. About the ROM please see the following link - http://vpuniverse.com/forums/topic/828-stern-roms/ Once again, Wildman has you covered with a Db2s backglass here - http://vpuniverse.com/forums/files/file/2440-ironman-stern-2010/ Media Pack is located here - http://vpuniverse.com/forums/files/file/2469-iron-man-stern-2010-85vett/ Hope you all enjoy. ***Update 1.03*** - Fixed ramp switches by adding un-hit event - added caps to ramps to prevent balls from flying off the ramp - moved war machine trigger down a bit to hopefully help prevent potential ball hang-up - smoothed out right flipper transition - adjusted whiplash magnet to get more action and the ability to catch the ball on weak shots - adjusted backdrop of Iron Monger animation to get the ball to roll off it's back quicker on weak shots that stop on his back - corrected tilt switch ***Update 1.04*** Added missing one way gate on middle lane going to pop bumpers. Click here to download this file
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    tune up

    From the album: 85vett

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    From the album: 85vett