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DJRobX

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DJRobX last won the day on August 15

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About DJRobX

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  • Birthday 11/13/1974

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    Valencia, CA

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  1. Yep we decided to tackle this table. That way I can work on the colorization keyframing while testing the table code itself.
  2. Remember that you can double click to "jump" the ball somewhere. Also you can point and shoot across the ramp so it will go in a straight line - you don't have to always drag it with the mouse
  3. Wow cool! Kick ass!
  4. That works out because I enjoy keyframing way more than coloring dots. I just wish there were a VPX of this table as it's much easier for me to debug with. Maybe this will help inspire someone to create it though. The XL ones are really amazing looking. The Baywatch colorization is gorgeous.
  5. Definitely interested (vpin). Love RBION!
  6. Pinball not showing up

    Another thing to check is that you don't have an uncalibrated game controller plugged in. If VP thinks it's a motion sensor it may be prohibiting the ball from making it out of the trough.
  7. These colorizations are definitely a tedious process, it's not at all surprising to me that many of them are incomplete. Just coloring the dots requires a ton of hard work and stamina. Then you get to keyframing, which can be quite a problem solving adventure; I can't wait to see cb3's tutorial chapters on this. I think we're starting to pick up steam as more people understand the tools and we're all able to help each other out. Exciting to see projects like this come to life for sure.
  8. Pin2DMD Editor Tutorial

    On p5, about the plane selection: You can try checking the other plane to see which one is the most clearly defined. As you state 90% of the time it won't matter, but if you encounter something that's only a couple of dots, you may find that the other plane could be a more reliable choice. I would also probably make a short note here that whenever this frame is seen, the keyframed animation will play. So if there is any repetition in the animation it might restart the sequence from the beginning. I sure you'll dedicate whole chapters to gotchyas, but this is a big one that we probably want to get into people's heads sooner rather than later so they start to understand how they need to break scenes and frames up.
  9. Sort of: We wanted to ensure that people who use the new 7.1 setups are able to configure VP9 appropriately. In VP9 it was possible to configure the table sounds to a separate card. If you switch to 7.1 or even 4.0, with the unmodified VP9 you have no way of getting the table sounds in the right place, it only supported two cards. So we ported the surround sound code and configuration bits, but did not enable the additional fade parameter in the PlaySound command. This allows you to put the playfield sounds in the right place (like a VPX table with no surround code), but the table is not able to control the fade position of sounds. It wouldn't be hard to port the final bits that allow the last fade parameter to work, but we weren't looking to add new features to VP9. We just want existing tables to play correctly on a modern configuration.
  10. Yes it is possible to build a .spk file out of the TPA bin. It's fascinating because it's kind of a hybrid of SAM & Spike - it has SAM ADPCM audio samples instead of the stereo ones the real SPK has. But PinballBrowser has no trouble with the format.
  11. TMNT

    You keep saying that but it does, we fixed that in 1.7.1. There are just keyframing issues so the 128x32 replacement scenes don't always play. But they do, sometimes, and when they do, they work fine.
  12. Pin2DMD Editor Tutorial

    Nice start. You touch on the fact that you can switch between ColorMask and replace mode, but I might recommend using Color Mask as much as possible as it always preserves the original dots, and thus is tremendously easier to work with once you understand how to set up the palette groups. Once you've finished colorizing you pretty much always want to switch to Replace mode for non-dynamic scenes, since the ROM and colorized sequences are pretty much never in perfect sync.
  13. SAMBuild3.1 beta thread

    If you updated to VPX 10.5, the included verison of Freezy's dmddevice.DLL has colorization features disabled. Go to think Thalamus gave above and get the full version again.
  14. I dunno, it's been so long since I've seen a locked table, I don't think many think much of it anymore. I do remember hack-unlocking a VP9 table so I could look at something in its script when I ran across one a couple years ago.
  15. Me neither - probably a good thing that HorsePin is now aware that table locking is not as secure as he thought it was, and can change his strategy accordingly. Best of luck with your future endeavors and thanks for the work you shared, HoresPIn!
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