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MydknyteStyrm last won the day on October 14

MydknyteStyrm had the most liked content!

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About MydknyteStyrm

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  1. Got it. I found one txt.gz and all my scenes loaded up. Thankfully I still had the .ani file. Thanks for the quick reply!
  2. Update. Still going slow on this colorization. Life has gotten in the way. Patience is a virtue, and I am shooting for November release.
  3. I lost my txt.gz files from my project and when I load it, I get error messages that the captured video from the DMD is missing. When I choose proceed or remove, I get nothing in the Scenes. How can I salvage this project or do I have to capture everything again and start anew?
  4. Here's a taste of things to come. There is a TON of stuff in this DMD.
  5. Looks like I am going down the rabbit hole for this one. If you've played CV, you know the DMD is quite elaborate. Looking forward to the challenge, and stay tuned for updates! Here's an appetizer!
  6. Now available in the Downloads section! Sent from my iPhone using Tapatalk Pro
  7. Here's update one for Batman. This DMD is a bit more troublesome than I expected with the tearing in the animations, but it has resulted in freshly redrawn animations and images. Hope you like!
  8. Now that I finished Tales From The Crypt, I got the coloring bug and want to do another. I chose Batman, because aside from not seeing it out there now, I do love this table, this movie, and the music on it. As I am breaking the scenes down, I noticed that its an older DMD style, and a bit rougher. I may have to reanimate a bunch of scenes, but I am looking forward to the challenge. Stay tuned!
  9. Thanks again to everyone for the kind words. This is quite the undertaking for my first colorizing, and I am definitely learning a lot of tricks as I go. Here is a new set of updates, and testing is going well. I'm hoping to have something out there soon for everyone to test. Enjoy!
  10. Another update. Slow going with the keyframe detection but its happening!
  11. Here's another update. Starting to make a dent into the amount of scenes in this DMD. Couple of questions for the hive... This game has a lot of transitions between score and animations (wipes, fades, pixellate out) effects. I have been setting the keyframe to the scene where it fully appears. The only catch is that there is a blink of a regular pal0 palette on the animation when it transitions in above the score. Is there a way to combat this? Is there a way to preview my entire txt.gz file using the color palettes and scenes I have already done, so I can get an idea of what scenes I've completed fully and which still need work. The workflow for this program is a little inhibitive to see a completed project. When choosing colors, if I drag the color picker around instead of just picking, 8 out of 10 times the software crashes. Any fix? Thanks!
  12. Here's a few more updates. Thanks Rockdude233 and lucky1 for pointing me in the right direction. Multiple scenes and keyframes for dynamic content is the only way it works for an LCD, at least as far as I've discovered.
  13. I see. So I would have 20 single scenes, each one masked, and then 20 keyframes to match. Now the question is, since it’s a dynamic scene with the match numbers, I assume I would have to make the D-Mask set for the static image, (being the word Match) for all 20 frames. That makes sense in my head. Sent from my iPhone using Tapatalk Pro
  14. Hello all. Have a questions regarding the masks and dynamic content. On the Match number screen at the end of the game, I have it set to ColorMask, colored all of the required areas, but the hitch is that I have an animation that plays BEHIND the match number. See GIF. The Bat is masked with the third set of colors, the score and the Cryptkeeper are the first set of colors. As the wings move around behind the match numer 1) 00, the mask of the bat disappears and I see the score's brown color on the bat. In the editor it looks fine, but on the pincab, the masks jostle around and dont really play as I see it in the editor. Anyone have any ideas? Thanks!
  15. A few more updates. Still trying to perfect the masks changing on the DMD. its a little bit of trial and error.
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