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About spoontangclan2

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  1. Where would be a more appropriate place to continue a conversation? I'll try this again soon with fresh eyes, but my initial pass at integrating your files this had the same results I previously described. Also, rolling back to Vpinmame 3.1 drops support for the tomjerry rom that my family really likes. What I'll be content with for now is to use the attached version of the dmddevice.dl that came from the pindmd3 folder from the 3.2 vpm install. That gets me working AC/DC and Tron but it just means I don't get the full Tron pup pack experience since that seems to rely on freezy version of dmddevice.dll. Thanks again for trying to help. BTW, some of your past posts really helped me get ultradmd working recently which unblocked a lot of new great tables for me. ps. yes I do play fx3 and a silver lining going through this updating process is that I just realized it helped to fix this issue for me so thanks for indirectly helping with that too! DmdDevice.dll
  2. Sorry if this isn't the optimal place to put this feedback. I run Windows 7, 2-screen setup with a PINDMD v3 (similar to Thalamus I think). I am having some trouble SAMBuild_r4816 on AC/DC and Tron Legacy (maybe other SAM tables too) but these are the two I'm grappling with ATM in conjunction with DMDext. When I follow the instructions from that says, "In case you have an external DMD connected that you want to use with VPM, please move the dlls from the respective subdirectory (Pin2DMD or PinDMD1 or PinDMD2 or PinDMD3) directly into your VPM directory!" everything works as expected, except for 10.6 closing itself when I quit to editor, but that seems like a known issue. However, for tables like Tron Legacy with Pup packs, the instruction says, "This PuP-Pack relies on monitoring the freezy dmdext DMD for specific images to trigger videos and music (PuPCapture). This needs both the freezy 1.71+ "dmddevice.dll" file". Trying to use the larger dmdext 1.71 dmddevice.dll file (~4.5MB) or the one from this fork compared to the smaller dmddevice.dll (~60kb) that I moved from my PINDMD3 folder results in the table and the pinup player backglass loading for a few seconds (the dmd never comes on) and then vpx closes. I've checked unblocked dlls, trying fresh installs of vpinmame, etc. When I went into task manager, I noticed werfault.exe was running, so I captured and attached some windows error logging from there (in case that's at all useful). Thanks for reading. Please let me know if you have any suggestions on how I can resolve this. Context: I'm trying to use 3.2 so I have support for games like Tom & Jerry, but also trying to get the newer stern SAM tables working while also being able to run them with pup packs. werfault logs.txt
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