Jump to content
Search In
  • More options...
Find results that contain...
Find results in...


Content Provider
  • Content Count

  • Joined

  • Last visited

  • Days Won


Everything posted by rosve

  1. Comment out or delete that line in the script. I will upload a fixed vesrsion of the table tomorrow.
  2. View File Skyrocket (Bally 1970) (rosve).zip Bally's Skyrocket, a new VPX build from scratch. A very thruthful recreation of this old gem BUT I might have fallen into a frenzic "scripting flow" and perhaps added a few enhacements to the table. These extra featurers can be switched off in the script. Submitter rosve Submitted 07/01/2019 Category Visual Pinball 10 - Tables ROM Name Link to B2S Link to Media Pack Permission to Mod Yes VP Version v10  
  3. Version 1.0.2


    Bally's Skyrocket, a new VPX build from scratch. A very thruthful recreation of this old gem BUT I might have fallen into a frenzic "scripting flow" and perhaps added a few enhacements to the table. These extra featurers can be switched off in the script.
  4. It’s a fake lockdown bar. Painted on with chrome spray but it looks and works quite well. Didn’t want to spend any money on this build.
  5. Your cab looks really sweet, Dazz. Personally, I don’t care much for video overlays and an endless number of addon functions. I Want to keep it simple since I don’t have time/interrest enough to setup and learn all the extra softwares involved.
  6. I haven’t played much with VPX yet. Tried it when it first came out and it really sucked. I will give it another go eventually but for now I’m happy playing fx3. The FFS would look good on my setup though.
  7. No, I Got tired of it and reused the parts for a new an better machine which I later sold off. Was gonna design and build a third machine but I don’t have the time for it right now so I have to settle with a simple virtual pinball system. I had almost forgotten how much fun a vp-cab can actually be 😀.
  8. Spent the morning in my workshop and made me this simple pinball controller. Much better than playing with the keybord 🙂👍 AC441106-BE01-4C08-91A3-26C5332A1F9F.mp4
  9. rosve

    Hi everyone

    Yes, so I heard. I need to put together a simple pinball controller first, hate playing on the pc keyboard, but then I will try to install vpx and try it out. eventually, I might even see if I can update some of my old tables to VPX.
  10. rosve

    Hi everyone

    It has finally happend. I built myself a decent PC ( or rather, I had to wait for my oldest son to grow up and build one for me 😜). I will probably hang around here a bit more than I had for the last couple of years now. For the moment I’m mostly playing fx3 Williams tables but I would eventually like to try out a few VPX tables as well. Well, anyway. Good to be back.
  11. I don’t even own a PC so I can’t try the new stuff. Getting a new computer is on my list but way down with the low priority stuff.
  12. Well, I’m not really back to visual pinball again. Only passing by. I will maybe stop by more frequently in the future.
  13. Hi everyone, I've been away from virtual pinball for quite some time now but a few days ago I found out that Stefan (Herweh) made the source code public. I am surprised to find that the old screen selection "bug" from my original B2S code is still in there. The backglass screen number that you enter into the screenres file is used in B2S to select the display with that number in it's name: DISPLAY1, DISPLAY2 ... A better solution would be to use the number in screenres to select a screen from the screen order as it is defined by the user. Number 1 should point to the first display, number 2 should point to the second display and so on. Same method as the old UVP and probably also PinballX is using. Here is a suggestion to any programmer who want to experiment with it. The screenshots are from the class B2SScreen in the b2sbackglassserver. Same changes must probably be made in the b2backglassserverexe as well. My changes are highlighted in the screenshots. Only problem with this change is that the old B2S.exe files may be displayed on the wrong screen for some users. Could be solved by storing the old b2s in a separate folder with it's on screenres file.
  14. Updated with working background Music.
  15. Oh no!!! Missed it again I probably have to log on here more often so I dont miss important things like Tamoore' pinball party.
  16. Setting the LEd Display X Offset (or Y) in screenres.txt to a value other than 0 will remove the grill on att tables.
  17. I don't think this one would be too discusting for you to stick in your mouth, Al. ;-)
  18. LOL, yeah, well, it's not asspuss but Äspuss. But I agree it isn't working that well in english
  19. I finally joined Instagram yesterday to display my handcrafted pipes, welcome to have a look at what I have for sale at the moment. http://instagram.com/aspuss_pipes/
  20. All of my old B2S backglasses support both 2 and 3 screen setups. The grill is removed if the screenres.txt is filled in correctly. Here is an old explanation of the screenres.txt, www.vpforums.org/index.php?showtopic=19589 The T3 backglass is not made in dB2S because the b2s server can only read data from VPM. For T3 to work it must also send sensor hits back to VPM.
  21. Don't worry P1, I have a place for aussies too I'll throw in a six pack of VB to make you feel more comfy. ;-)
  22. Thanks UW, This will really simplify table building with 3D objects for me.
  23. You must edit the width and height values in the screenres.txt file.
  24. I am vey interrested in having a look at your primitive template. I gave up on Blender a long time ago, 3d modelling is not my thing. :-) Maybe you can upload it to the tutorials section, http://vpuniverse.com/forums/tutorials/category/5-visual-pinball-table-creation/
  • Create New...