Jump to content

khomodo

Members
  • Content count

    24
  • Joined

  • Last visited

  1. hello, Ok this time i got the dead by dawn mode ! no bugs, everything fine ! Is it the final battle coded ? Something special to start i ? I lock the ball in the mission hole but nothing , maybe there is something to do before ? or is it started elsewhere ?
  2. just tried the new version1.0.8 (have patched the table file with .dif file ans copy the others files in evildead directory. Was on my last mode before dead by dawn and the game crashed with this python error 018-01-16 22:40:45,161 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-16 22:40:54,346 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-16 22:40:56,164 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-16 22:41:04,674 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-16 22:41:08,608 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-16 22:41:20,509 - vpcom - INFO - PYTHON FAILURE (Visual Pinball Bridge is now broken) 2018-01-16 22:41:20,509 - vpcom - INFO - Exception Name ValueError: Attempted to add mode ModeTimerLayer pri=21, already in mode queue. 2018-01-16 22:41:20,509 - vpcom - INFO - Traceback (most recent call last): 2018-01-16 22:41:20,509 - vpcom - INFO - File "C:\P-ROC\Tools\register_vpcom_solenoids_skeleconfig.py", line 298, in RunGame 2018-01-16 22:41:20,509 - vpcom - INFO - self.game.run_loop() 2018-01-16 22:41:20,509 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\game\skeletongame.py", line 1425, in run_loop 2018-01-16 22:41:20,509 - vpcom - INFO - super(SkeletonGame, self).run_loop(min_seconds_per_cycle) 2018-01-16 22:41:20,509 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\game\game.py", line 790, in run_loop 2018-01-16 22:41:20,509 - vpcom - INFO - self.modes.tick() 2018-01-16 22:41:20,509 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\game\mode.py", line 418, in tick 2018-01-16 22:41:20,509 - vpcom - INFO - mode.dispatch_delayed() 2018-01-16 22:41:20,509 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\game\mode.py", line 278, in dispatch_delayed 2018-01-16 22:41:20,509 - vpcom - INFO - handler() 2018-01-16 22:41:20,509 - vpcom - INFO - File "C:\P-ROC\Games\evildead\my_modes\Shelly.py", line 119, in StartMusic 2018-01-16 22:41:20,509 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\game\mode.py", line 375, in add 2018-01-16 22:41:20,509 - vpcom - INFO - raise ValueError, "Attempted to add mode "+str(mode)+", already in mode queue." 2018-01-16 22:41:20,509 - vpcom - INFO - ValueError: Attempted to add mode ModeTimerLayer pri=21, already in mode queue. i was at 2,17 of 4 ram load and 30% cpu load.
  3. worked for me too :-) thanks ! for the b2s i have one (made in 2015 ). I can put it on a dropbox if somewant want it. But im not sure that the b2S works now with this table ? was generating error last time i tried
  4. same error for me trying to access 1.0.8
  5. Hello, yes its very playable now im ok an happy with that . I can live with a crash sometimes . Like i said i find your work excellent to give the mood of the movies. i will check next time how much memory is in use when playing your table.
  6. i have a I5 3GHZ and a 980 GTX in my pincab with 4G de RAM. Never had crackling audio i think . for the message of the extraball its a pity because all the rest is top polished graphycally so to have this yellow screen with normal text is "shoking" (excuse me for my bad formula... I dont want to be critical at all just saying my thought of it and i speak english like a french man ^^) here is the log of another pb i had during scotty multiball, i just had quitted scotty mb and started cellar mb. The cellar trap was still opened. I loose all my balls and i never had new one. i waited for the automatic search of the missing ball but it never came. i tried to tilt to pass to the next ball but the game stayed down. 018-01-14 18:39:05,612 - trough - INFO - Autoplunging ball; num left to autoplunge is 0 2018-01-14 18:39:06,174 - trough - WARNING - expected to have more balls than current; not launching [curr trough count=3 - pending=0] < [expected_trough_count=4] --retry in 1s 2018-01-14 18:39:09,642 - root - INFO - Pages mode start Saved Bonus: 2018-01-14 18:39:09,642 - root - INFO - 5000000 2018-01-14 18:39:12,061 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:39:12,259 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:39:13,861 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:39:14,101 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:39:14,259 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:39:15,051 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:39:15,648 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:39:17,019 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:39:17,339 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:39:17,539 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:39:18,223 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:39:18,423 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:39:19,940 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:39:23,450 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:39:29,321 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-14 18:39:32,901 - ballsearch - INFO - Disabled 2018-01-14 18:39:32,904 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: ball_drain 2018-01-14 18:39:37,065 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-14 18:39:38,944 - ballsearch - INFO - Disabled 2018-01-14 18:39:38,959 - ballsearch - INFO - Enabled (waiting) 2018-01-14 18:39:58,423 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-14 18:40:01,384 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:40:07,065 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-14 18:40:14,377 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-14 18:40:16,025 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:40:16,181 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:40:16,344 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:40:23,519 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:40:34,753 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-14 18:40:38,940 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:40:48,723 - ballsearch - INFO - Disabled 2018-01-14 18:40:48,726 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: ball_drain 2018-01-14 18:40:54,766 - ballsearch - INFO - Disabled 2018-01-14 18:40:54,778 - ballsearch - INFO - Enabled (waiting) 2018-01-14 18:41:11,759 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-14 18:41:25,289 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-14 18:41:33,211 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:41:34,543 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:41:34,823 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:41:35,266 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:41:35,582 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:41:38,842 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-14 18:41:39,852 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:41:43,009 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:41:46,207 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:41:53,371 - root - ERROR - ***ASSET ERROR: An asset with key 'status_font' has not been loaded. Using default 'default' instead 2018-01-14 18:41:56,022 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:41:58,556 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-14 18:42:01,424 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:42:07,138 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-14 18:42:25,436 - trough - INFO - Autoplunging ball; num left to autoplunge is 0 2018-01-14 18:42:30,634 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:42:31,503 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:42:31,789 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:42:33,903 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:42:34,223 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:42:45,263 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:42:47,104 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:42:49,065 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:42:49,865 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:42:50,845 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:42:51,302 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:42:51,507 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:42:51,742 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:42:52,757 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-14 18:43:16,515 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-14 18:43:22,826 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:43:23,105 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:43:23,306 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:43:36,420 - trough - INFO - Autoplunging ball; num left to autoplunge is 0 2018-01-14 18:43:43,223 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:43:43,469 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:43:45,104 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:43:53,947 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:43:55,227 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-14 18:43:55,424 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:44:00,608 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:44:01,664 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:44:06,237 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-14 18:44:26,335 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-14 18:44:30,186 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:44:39,867 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:44:45,492 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-14 18:45:05,138 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-14 18:45:10,855 - trough - WARNING - expected to have more balls than current; not launching [curr trough count=1 - pending=0] < [expected_trough_count=3] --retry in 1s 2018-01-14 18:45:11,907 - trough - WARNING - expected to have more balls than current; not launching [curr trough count=1 - pending=0] < [expected_trough_count=3] --retry in 1s 2018-01-14 18:45:15,585 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:45:17,986 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:45:18,706 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:45:19,187 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:45:19,430 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:45:19,589 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:45:22,036 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-14 18:45:26,766 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:45:29,263 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-14 18:45:29,749 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:45:29,950 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:45:31,654 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:45:35,548 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:45:36,851 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:45:38,947 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:45:39,589 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:45:41,345 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:45:41,976 - root - INFO - Pages mode start Saved Bonus: 2018-01-14 18:45:44,349 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:45:45,229 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:45:45,907 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:45:46,032 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:45:47,349 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:45:49,548 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:45:51,368 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-14 18:45:52,217 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:45:52,631 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:45:55,759 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:45:59,948 - root - INFO - Pages mode start Saved Bonus: 2018-01-14 18:45:59,950 - root - INFO - 10000000 2018-01-14 18:46:01,357 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-14 18:46:05,467 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 18:46:10,427 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:46:10,605 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 18:47:34,710 - TiltMonitorMode - INFO - tilt bob switch active [1515952054] 2018-01-14 18:47:34,710 - TiltMonitorMode - INFO - about to issue warning 1 of 3 2018-01-14 18:47:35,868 - TiltMonitorMode - INFO - tilt bob switch active [1515952055] 2018-01-14 18:47:35,869 - TiltMonitorMode - INFO - tilt bob still swinging from previous warning 2018-01-14 18:47:35,948 - TiltMonitorMode - INFO - tilt bob switch active [1515952055] 2018-01-14 18:47:35,948 - TiltMonitorMode - INFO - tilt bob still swinging from previous warning 2018-01-14 18:47:35,990 - ballsearch - INFO - Disabled 2018-01-14 18:48:00,640 - vpcom - INFO - PYTHON FAILURE (Visual Pinball Bridge is now broken) 2018-01-14 18:48:00,640 - vpcom - INFO - Exception Name SDLError: 'Texture is not currently available' 2018-01-14 18:48:00,640 - vpcom - INFO - Traceback (most recent call last): 2018-01-14 18:48:00,640 - vpcom - INFO - File "C:\P-ROC\Tools\register_vpcom_solenoids_skeleconfig.py", line 298, in RunGame 2018-01-14 18:48:00,640 - vpcom - INFO - self.game.run_loop() 2018-01-14 18:48:00,640 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\game\skeletongame.py", line 1425, in run_loop 2018-01-14 18:48:00,640 - vpcom - INFO - super(SkeletonGame, self).run_loop(min_seconds_per_cycle) 2018-01-14 18:48:00,640 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\game\game.py", line 787, in run_loop 2018-01-14 18:48:00,640 - vpcom - INFO - self.process_event(event) 2018-01-14 18:48:00,641 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\game\game.py", line 659, in process_event 2018-01-14 18:48:00,641 - vpcom - INFO - self.dmd_event() 2018-01-14 18:48:00,641 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\game\skeletongame.py", line 1344, in dmd_event 2018-01-14 18:48:00,641 - vpcom - INFO - self.dmd.update() 2018-01-14 18:48:00,641 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\dmd\displaycontroller.py", line 77, in update 2018-01-14 18:48:00,641 - vpcom - INFO - layer.composite_next(self.frame) 2018-01-14 18:48:00,641 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\dmd\dmd.py", line 447, in composite_next 2018-01-14 18:48:00,641 - vpcom - INFO - src = self.next_frame() 2018-01-14 18:48:00,641 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\dmd\layers.py", line 860, in next_frame 2018-01-14 18:48:00,641 - vpcom - INFO - frame = layer.composite_next(self.buffer) 2018-01-14 18:48:00,641 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\dmd\dmd.py", line 451, in composite_next 2018-01-14 18:48:00,641 - vpcom - INFO - Frame.copy_rect(dst=target, dst_x=self.target_x+self.target_x_offset, dst_y=self.target_y+self.target_y_offset, src=src, src_x=0, src_y=0, width=src.width, height=src.height, op=self.composite_op, blendmode=self.blendmode, alpha=self.alpha) 2018-01-14 18:48:00,641 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\dmd\dmd.py", line 99, in copy_rect 2018-01-14 18:48:00,641 - vpcom - INFO - sdl2_DisplayManager.inst().blit(source_tx=src.pySurface, dest_tx=dst.pySurface, dest=dest_rect, area=src_rect, special_flags = 0, blendmode=blendmode, alpha=alpha) 2018-01-14 18:48:00,641 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\dmd\sdl2_displaymanager.py", line 365, in blit 2018-01-14 18:48:00,641 - vpcom - INFO - self.texture_renderer.copy(source_tx, srcrect=area, dstrect=dstrect) 2018-01-14 18:48:00,641 - vpcom - INFO - File "C:\Python27\lib\site-packages\sdl2\ext\sprite.py", line 161, in copy 2018-01-14 18:48:00,641 - vpcom - INFO - raise SDLError() 2018-01-14 18:48:00,641 - vpcom - INFO - SDLError: 'Texture is not currently available'
  7. ok i had another crash during page modes. but no log of th error, not a python error, vp crashed total. I played some games after, no bugs. It seems the animation (or image) for extraball lit or no extraball left are lacking. All i saw was a yellow picture with the text in small red for the 2 occurences. When i got the extraballs however the animations were there with the sounds. still no dead by dawn but a shred multiball (love the chainsaw sound ^^) No luck for the cards , apparently i have no psychics powers Ps: im blind now what a flasher fest on some modes (top notch work on the lights)
  8. Hello, Thanks for the .pyc and your quick support (anyway i had this bug only once not a big trouble) will test the new pyc and maybe i will get this dead by dawn mode :-)
  9. Knoc, knoc, its the buggy man.. had another crash today was in shelly mode , had already started 2-3 another modes before, here is the log 2018-01-14 10:53:48,552 - ballsearch - INFO - Disabled 2018-01-14 10:53:48,555 - ballsearch - INFO - Enabled (waiting) 2018-01-14 10:53:56,601 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 10:54:05,765 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 10:54:07,039 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-14 10:54:16,668 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 10:54:18,818 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 10:54:19,642 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 10:54:19,884 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 10:54:20,092 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 10:54:23,401 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 10:54:25,404 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 10:54:59,308 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-14 10:55:01,125 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 10:55:01,315 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 10:55:02,844 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 10:55:03,125 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 10:55:19,855 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-14 10:55:26,645 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 10:55:33,684 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 10:55:34,232 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 10:55:34,674 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-14 10:55:46,765 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 10:56:00,992 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-14 10:56:01,323 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-14 10:56:08,937 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-14 10:56:14,048 - vpcom - INFO - PYTHON FAILURE (Visual Pinball Bridge is now broken) 2018-01-14 10:56:14,048 - vpcom - INFO - Exception Name ValueError: Attempted to add mode ModeTimerLayer pri=21, already in mode queue. 2018-01-14 10:56:14,048 - vpcom - INFO - Traceback (most recent call last): 2018-01-14 10:56:14,048 - vpcom - INFO - File "C:\P-ROC\Tools\register_vpcom_solenoids_skeleconfig.py", line 298, in RunGame 2018-01-14 10:56:14,048 - vpcom - INFO - self.game.run_loop() 2018-01-14 10:56:14,048 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\game\skeletongame.py", line 1425, in run_loop 2018-01-14 10:56:14,048 - vpcom - INFO - super(SkeletonGame, self).run_loop(min_seconds_per_cycle) 2018-01-14 10:56:14,048 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\game\game.py", line 790, in run_loop 2018-01-14 10:56:14,048 - vpcom - INFO - self.modes.tick() 2018-01-14 10:56:14,048 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\game\mode.py", line 418, in tick 2018-01-14 10:56:14,048 - vpcom - INFO - mode.dispatch_delayed() 2018-01-14 10:56:14,048 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\game\mode.py", line 278, in dispatch_delayed 2018-01-14 10:56:14,049 - vpcom - INFO - handler() 2018-01-14 10:56:14,049 - vpcom - INFO - File "C:\P-ROC\Games\evildead\my_modes\Shelly.py", line 119, in StartMusic 2018-01-14 10:56:14,049 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\game\mode.py", line 375, in add 2018-01-14 10:56:14,049 - vpcom - INFO - raise ValueError, "Attempted to add mode "+str(mode)+", already in mode queue." 2018-01-14 10:56:14,049 - vpcom - INFO - ValueError: Attempted to add mode ModeTimerLayer pri=21, already in mode queue. one question; i still have several error messages for sound not found in logs.. is it "normal" ? Thanks PS: almost to dead by dawn once , one mode missing ..ggrr had the cellar, scotty multiball too, no bugs on this game (i confirm gun targets can be unforgiving ^^)
  10. ok had 3-4 games without any bugs , still not get the dead by dawn mode but i will one day , sure i will Im pretty sure it was my last ball for the last bug.. i lost some ball during shelly mode since and had not this bug again .(but wasnt my last ball these times) If it comes again, i will wait for the search of the ball next time. (but i think i left the game running when posting about the pb and no unlocking when i returned to the pincab) I you need some testing for jaws (big fan of rom tables too) let me know i will glady test whatever you need Good night im done for today
  11. Thanks ! i will try that ! And i have to say the physics are great now much better than on the 2015 version . Really great work on this table, love it ! Edit ! sorry another little pb ^^ was in shelly mode, hit some gun targets, lost my ball and .... nothing... no new ball , the timer stopped to 0 and still no new ball or end of game (i dont remember if it was my third ball)
  12. Sorry im not the queen of spades but the king of bugs had another crash during the shelly mode , i was hitting a target (already hit 3-4 times before) , here the log 2018-01-13 22:18:00,273 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-13 22:18:01,473 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-13 22:18:04,963 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-13 22:18:09,898 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-13 22:18:17,720 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-13 22:18:23,911 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-13 22:18:29,112 - trough - INFO - Autoplunging ball; num left to autoplunge is 0 2018-01-13 22:18:29,714 - trough - WARNING - expected to have more balls than current; not launching [curr trough count=3 - pending=0] < [expected_trough_count=4] --retry in 1s 2018-01-13 22:18:33,431 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-13 22:18:38,233 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-13 22:18:40,125 - vpcom - INFO - PYTHON FAILURE (Visual Pinball Bridge is now broken) 2018-01-13 22:18:40,125 - vpcom - INFO - Exception Name AttributeError: 'Game' object has no attribute 'user_profiles' 2018-01-13 22:18:40,127 - vpcom - INFO - Traceback (most recent call last): 2018-01-13 22:18:40,127 - vpcom - INFO - File "C:\P-ROC\Tools\register_vpcom_solenoids_skeleconfig.py", line 298, in RunGame 2018-01-13 22:18:40,127 - vpcom - INFO - self.game.run_loop() 2018-01-13 22:18:40,127 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\game\skeletongame.py", line 1425, in run_loop 2018-01-13 22:18:40,127 - vpcom - INFO - super(SkeletonGame, self).run_loop(min_seconds_per_cycle) 2018-01-13 22:18:40,127 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\game\game.py", line 787, in run_loop 2018-01-13 22:18:40,127 - vpcom - INFO - self.process_event(event) 2018-01-13 22:18:40,127 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\game\game.py", line 667, in process_event 2018-01-13 22:18:40,127 - vpcom - INFO - self.switch_event(event) 2018-01-13 22:18:40,127 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\game\game.py", line 693, in switch_event 2018-01-13 22:18:40,127 - vpcom - INFO - self.modes.handle_event(event) 2018-01-13 22:18:40,127 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\game\mode.py", line 411, in handle_event 2018-01-13 22:18:40,127 - vpcom - INFO - handled = mode.handle_event(event) 2018-01-13 22:18:40,127 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\game\mode.py", line 236, in handle_event 2018-01-13 22:18:40,127 - vpcom - INFO - result = handler(self.game.switches[accepted.name]) 2018-01-13 22:18:40,127 - vpcom - INFO - File "C:\P-ROC\Games\evildead\my_modes\Shelly.py", line 199, in sw_Target6_active 2018-01-13 22:18:40,127 - vpcom - INFO - File "C:\P-ROC\Games\evildead\my_modes\Shelly.py", line 206, in shellyHit 2018-01-13 22:18:40,127 - vpcom - INFO - File "C:\P-ROC\Games\evildead\my_modes\Shelly.py", line 276, in shelly_check 2018-01-13 22:18:40,127 - vpcom - INFO - AttributeError: 'Game' object has no attribute 'user_profiles' no other bugs on the 2 other modes i launched.. and failed to finish (cherryl and maybe lynda)
  13. Here is my error when i launch a proc table now Line 40 Namespace Manager or XsltContext needed. This query has a prefix, variable or user-defined function. I got this pop up twice (i have to click ok to shut it) and then i have a python error Line 51: Unexpexted Python Error: Taceback (most recent call last): File "C:\Python27\lib\site-packages\win32com\server\policy.py", line 324 in, InvokeEx_ rertun_self._invokeex_(dispid,lcid, wFlags, args, kwargs, serviceProvider) File "C:\Python27\lib\site-packages\win32com\server\policy.py", line 585, in invokeex_ return func(*args*) File "C:\P-ROC\Tools\register_vpcom_solenoids_skeleconfig.py", line 324, in Stop self.game.end_run_loop() AttributeError: 'NoneType' object has no attribute 'end_run_loop My vpcom is corrupted ? if i try to run the game with game.py it runs fine (i have the dmd ) But whenever i try to launch a proc table with vp10 i have this error now Edit; ok i took the game_user_config from the 1.0.0 package and no more error.. maybe when i quit the service mode after modifying some values , the file was corrupted. now i can try the shelly mode again
  14. i still have the 2 old direct2bs files.. (if you want i can put them on my dropbox) . tried to active one with the service menu.. but now i have a new error when i launch the table (before the dmd launch), cant launch a proc table anymore.. i tried to stop vp10, stop my pincab but now i have always this error.. darn just when everything was running fine .. i m in a hurry now, i will post the error message tomorrow.
  15. Hello, installed the 1.0.5 and 1.06. Much better ! i managed to launch a quick game this time without crash. I played a whole game without pbs. the next game i had a crash with the shelly mode, as soon as i touch a gun target it crashed , here is the log 2018-01-13 10:29:04,957 - game.config - INFO - pyprocgame configuration found at ./config.yaml 2018-01-13 10:29:04,967 - game.config - INFO - pyprocgame configuration found at ./config.yaml 2018-01-13 10:29:05,368 - game.sound - INFO - Initializing sound... 2018-01-13 10:29:15,167 - game.dmdcache - WARNING - Loading image file with caching disabled; set dmd_cache_path in config to enable. 2018-01-13 10:29:16,237 - game.sound - ERROR - Sound registration error: file ./assets/sound/sfx/MENU B_Select.ogg does not exist! 2018-01-13 10:29:18,141 - game.sound - ERROR - Sound registration error: file ./assets/sound/sfx/Cellar-AlrightnowAngry.ogg does not exist! 2018-01-13 10:29:18,142 - game.sound - ERROR - Sound registration error: file ./assets/sound/sfx/CellarRamp/Cellar-AlrightnowAngry2.ogg does not exist! 2018-01-13 10:29:18,160 - game.sound - ERROR - Sound registration error: file ./assets/sound/sfx/CellarRamp/CellarLetMeout.ogg does not exist! 2018-01-13 10:29:18,542 - game.sound - ERROR - Sound registration error: file ./assets/sound/sfx/Cheryl/disturbed.ogg does not exist! 2018-01-13 10:29:18,869 - Trough - WARNING - No switches have been tagged 'trough'. Switches with names that start Trough will be used. 2018-01-13 10:29:19,084 - ballsearch - INFO - Disabled 2018-01-13 10:29:32,894 - ballsearch - INFO - Enabled (waiting) 2018-01-13 10:29:43,088 - trough - INFO - Autoplunging ball; num left to autoplunge is 0 2018-01-13 10:29:43,674 - trough - WARNING - expected to have more balls than current; not launching [curr trough count=3 - pending=0] < [expected_trough_count=4] --retry in 1s 2018-01-13 10:29:53,789 - ballsearch - INFO - Disabled 2018-01-13 10:29:53,792 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: ball_drain 2018-01-13 10:29:59,828 - ballsearch - INFO - Disabled 2018-01-13 10:29:59,832 - ballsearch - INFO - Enabled (waiting) 2018-01-13 10:30:07,594 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-13 10:30:07,709 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: sling 2018-01-13 10:30:10,778 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-13 10:30:11,151 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-13 10:30:15,016 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-13 10:30:20,815 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-13 10:30:22,150 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: target_hit 2018-01-13 10:30:28,029 - game.sound - ERROR - ERROR SOUND KEY NOT FOUND: random_voice 2018-01-13 10:30:35,155 - vpcom - INFO - PYTHON FAILURE (Visual Pinball Bridge is now broken) 2018-01-13 10:30:35,155 - vpcom - INFO - Exception Name AttributeError: 'Game' object has no attribute 'user_profiles' 2018-01-13 10:30:35,155 - vpcom - INFO - Traceback (most recent call last): 2018-01-13 10:30:35,155 - vpcom - INFO - File "C:\P-ROC\Tools\register_vpcom_solenoids_skeleconfig.py", line 298, in RunGame 2018-01-13 10:30:35,155 - vpcom - INFO - self.game.run_loop() 2018-01-13 10:30:35,155 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\game\skeletongame.py", line 1425, in run_loop 2018-01-13 10:30:35,155 - vpcom - INFO - super(SkeletonGame, self).run_loop(min_seconds_per_cycle) 2018-01-13 10:30:35,155 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\game\game.py", line 787, in run_loop 2018-01-13 10:30:35,155 - vpcom - INFO - self.process_event(event) 2018-01-13 10:30:35,155 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\game\game.py", line 667, in process_event 2018-01-13 10:30:35,155 - vpcom - INFO - self.switch_event(event) 2018-01-13 10:30:35,155 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\game\game.py", line 693, in switch_event 2018-01-13 10:30:35,155 - vpcom - INFO - self.modes.handle_event(event) 2018-01-13 10:30:35,157 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\game\mode.py", line 411, in handle_event 2018-01-13 10:30:35,157 - vpcom - INFO - handled = mode.handle_event(event) 2018-01-13 10:30:35,157 - vpcom - INFO - File "C:\P-ROC\games\evildead\procgame\game\mode.py", line 236, in handle_event 2018-01-13 10:30:35,157 - vpcom - INFO - result = handler(self.game.switches[accepted.name]) 2018-01-13 10:30:35,157 - vpcom - INFO - File "C:\P-ROC\Games\evildead\my_modes\Shelly.py", line 193, in sw_Target4_active 2018-01-13 10:30:35,157 - vpcom - INFO - File "C:\P-ROC\Games\evildead\my_modes\Shelly.py", line 206, in shellyHit 2018-01-13 10:30:35,157 - vpcom - INFO - File "C:\P-ROC\Games\evildead\my_modes\Shelly.py", line 238, in shelly_check 2018-01-13 10:30:35,157 - vpcom - INFO - AttributeError: 'Game' object has no attribute 'user_profiles' i have a question also, i have some sounds errors in the log (sounds missing) . is there a more complete asset for sounds somewhere ? Thanks . Your service mode is top notch ! could used it with my door buttons like on a real flip. One question; is it possible to activate DOF in this service menu ? I didnt find how. (maybe its not ?) Edit: ok i reread all the comment int this post, i have not installed the 1.00 first (didnt see the download link in the changelog for that one too before ), so i will reinstall the table from scratch and test again :-) Edit 2: still the crash with the shelly mode if a hit a gun target
×