Dazz

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Everything posted by Dazz

  1. Hmm, I don't think I'm running the latest firmware... after my last issues, not sure if I want to mess with firmware again. Ok, went ahead and updated the firmware. Seems to be working now. Thanks Lucky!
  2. Looks great so far!
  3. I placed both files into altcolor/simpprty and seem to only be getting different shades of yellow...
  4. I thought that I read somewhere that we can get the PROC and UltraDMD displays to output to Pin2DMD. I currently have these working and displaying on my backglass LCD. Anyone happen to have instructions/tutorial on getting these to display on Pin2DMD? Thanks
  5. Thanks, bro. Appreciate the assistance.
  6. Thanks. I'm guessing this is it by Freezy? https://github.com/freezy/dmd-extensions Does this only work with PinballX? Has anyone figured how to get running with HyperPin?
  7. Would you happen to have the frame from the DMD that has the beer mug and Multiball on it? I've been trying to get just that single image/frame for something here on the site.
  8. HyperPin is for cabinet use. If you want a desktop display then you'd use HyperSpin.
  9. I'd like to start a perpetual PinMAME ROM torrent based on our most recent version of PinMAME. If you have a full set that has been audited please let me know. Thanks!
  10. There is a pinmame rom set on PleasureDome. Not sure how up to date it is, but probably is only based on the official source and will not include SAM or color roms.
  11. What front end do you currently use on your Pincab?
  12. Some pretty nice machines here. Ghostbusters, Full Throttle, Rob Zombie and Big Lebowski are just a few of the 400 games here. If you need reaource pics just let me know and I'll see what I can get.
  13. I have friends that are building real CCC machines and I'd like to have it in VP. Has anyone gotten PROC and VP to live together nicely? If so do we have a Cactus Canyon Continued build?
  14. This shit really pisses me off. Basically Pinball Arcade sold out their Pincab support. Arcooda is basically another cabinet builder much like VPCabs, VPin, etc. However, what sets them apart is that they partnered with Pinball Arcade to create Pincab support for their machines only. This is basically a BIG FUCK YOU to all of us in the Virtual Pinball communities. .
  15. I dont think the physmod5 version was LE... Pretty sure it's just the Pro version.
  16. If it's PC based then you shouldn't have any issues connecting a joystick for those games.
  17. BINGO! He thinks that he is the authority on everything Visual Pinball/PinMAME. He believes that he has control and say what goes on with development, etc. Personally, I find his abuse of his community to help sell his machines to be a HUGE conflict of interest. He doesn't like that we allow SAM emulation and blocks/sensors anyone that has conflicting opinions/views/products. Pin2DMD wasn't allowed on his site because he has interest in PinDMD3 and sells it on his site. He doesn't believe in open competition and wants to stifle development. I'm very glad that we have been able to support advancements in open hardware and software here on VPU.
  18. Welcome to the wonderful world of VPF sensorship... I still don't get why people continue to support that.
  19. This normally means that you are using a different version of Visual Pinball than what the table requires. Avengers is VP 991/992. Indiana Jones 2008 by Fren is Physmod5, Indiana Jones by Hanibal is VP10 and Mustang Pro by Gtxjoe is Physmod5.
  20. Open Table in correct version of Visual Pinball. Do not open a 991 table in VPX or vise versa. In the Visual Pinball Editor click on Scripts... Look for: Set Controller = CreateObject("Vpinmame.controller") and replace with 'Set Controller = CreateObject("Vpinmame.controller") Set Controller = CreateObject("B2S.Server") Save file.
  21. Yea, this is how we had to do it before authors started adding the automatic B2S code to tables.
  22. In the Script of the table... Look for: Set Controller = CreateObject("Vpinmame.controller") and replace with 'Set Controller = CreateObject("Vpinmame.controller") Set Controller = CreateObject("B2S.Server") Save file.
  23. I believe that pinmame32 is for auditing ROMs and is not the actual executable for playing.
  24. Ok, installed... doesn't seem to exit game and really really really bad flickering. Tested with 24 v1.5. Edit - I replaced my pin2dmd dmddevice.dll with the new one from download above. Flickering is gone, but last frame is still displayed on DMD after game exited.