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Everything posted by Dazz

  1. What front end do you currently use on your Pincab?
  2. Do we have any apps that will take screenshots of VP tables/backglasses?
  3. I have friends that are building real CCC machines and I'd like to have it in VP. Has anyone gotten PROC and VP to live together nicely? If so do we have a Cactus Canyon Continued build?
  4. Very cool, bro. I'll give this a shot when I get a chance.
  5. So this now supports virtual DMD like on a 3rd LCD screen?
  6. This shit really pisses me off. Basically Pinball Arcade sold out their Pincab support. Arcooda is basically another cabinet builder much like VPCabs, VPin, etc. However, what sets them apart is that they partnered with Pinball Arcade to create Pincab support for their machines only. This is basically a BIG FUCK YOU to all of us in the Virtual Pinball communities. .
  7. Welcome to VPU. Don't worry... Here you are allowed to mention other sites without problems. Make sure you also check out VPinball.com and monsterbashpincab.com. I don't have any issues with VPForums or any of the other sites. VPF's owner is the one that has the problem with mentioning any other sites. Feel free to open your mind.
  8. I got Judge Dredd P-ROC working. Downloaded the VP10 JD table and replaced the script from the JD game. It doesn't seem to work very well. Ball lock doesn't seem to put a new ball into the trough. Do we happen to have a working JD table?
  9. I think I figured it out... there was a space/blank line in my vpexetables.txt file. However, something is strange with the ScreenResCheck.exe. My first set of screenshots were messed up. Table and backglass were on the backglass image. I run the ScreenResCheck.exe and it appears that playfield width and height are switched in the tester.
  10. Joe - does this use the vpexetables.txt to determine what version of VP to use? I seem to be getting errors when trying to load VPX tables that have been renamed to .vpt extension. The specific error that is being returned is a Visual Pinball error and states "Visual Pinball can not load a file of that version" Of course the only tables I'm loading now days are VPX.
  11. Excellent. Thanks guys.
  12. This is looking awesome. Can't wait for this. Thank you very much for doing these!
  13. Is this only for the French rom? Or will it work with English?
  14. I've been trying to get my cabinet updated with the most recent findings. I've updated VP to 10.2 rev2847. Updated PinMAME to the SAM Build with modular DMD drivers and added file for Pin2DMD. I've added the updated SAM LE dll (2.43), updated the controller.vbs and updated B2S. Also updated DOF to r3. DOF is working, but B2S crashes upon table load. I've deleted all B2S registry and re-registered the B2S server. Any ideas why B2S would be crashing?
  15. I'd like to start a perpetual PinMAME ROM torrent based on our most recent version of PinMAME. If you have a full set that has been audited please let me know. Thanks!
  16. That's exactly what needs to happen... Would make things much easier.
  17. I just tested this and it works fine...
  18. Ok, I'm just reading through this as my DMD is only red now. I see that pin2dmd.pal is required for coloring. How do we create these files?
  19. Ok, completely forgot about B2S Debug. Finally was able to get everything back running. Sent from my iPhone using Tapatalk
  20. Version 1.0.0


    If experiencing issues with B2S displaying on incorrect display, this will show you what screen you should use as your display. 1. Place B2S_Debug in your Tables folder 2. Run B2S_Debug.exe 3. Upon hitting ESC a log file called B2SLOG.txt will be created in your Tables folder. The output of this fill will show which screen numbers you should enter into your ScreenRes.txt file for your Backglass screen. Example output: "------------------------------------------------" "\\.\DISPLAY1"," First screen" "\\.\DISPLAY5"," Second screen" "\\.\DISPLAY6"," Third screen" "------------------------------------------------"
  21. Hey Rob, I found the crash that I was having was due to the ScreenRes.txt being overwritten and values were all showing 0. I fixed the values and B2S is no longer crashing, but B2S is showing on the wrong monitor. No matter what value I input for the screen I cannot get it back to my backglass monitor.
  22. Got my missing list down quite a bit. Below are the ones that I'm currently missing. These are also roms we are missing, or wrong, here on the site. acd_152 acd_168c amazonh2 amazonh3 avs_170c bdk_240 ft_d6 im_183 mtl_164c mtl_170 mtl_170c mtl_170h smanve_100c smanve_101c st_161c tf_120h tf_140
  23. Ok, I think I was able to get most of these filled. Running audit again right now. Got my missing list down quite a bit. Below are the ones that I'm currently missing. acd_152 acd_168c amazonh2 amazonh3 avs_170c bdk_240 ft_d6 im_183 mtl_164c mtl_170 mtl_170c mtl_170h smanve_100c smanve_101c st_161c tf_120h tf_140
  24. Nah, not here. Was thinking dropbox or something, but that's ok. I'll see if I can just re-build my set. What DAT are you guys using? Just the PinMAME.exe that's with the 2.43 download? You are missing 68 of 2209 known 243 sets acd_121 acd_152 acd_152h acd_160 acd_160h acd_163 acd_163h acd_168c amazonh2 amazonh3 avs_170c bdk_240 bikerac2 centaurj cftbl_l5c dd_l3c drac_l2c esha_l4c fg_800al ft_d6 ft_l5p glxplay2 hangon im_183 lostspcg lsrcu_l3 marsf meteorbf msdisco mt_140h mt_140hb mt_145 mt_145h mt_145hb mtl_112 mtl_116 mtl_116h mtl_164c mtl_170 mtl_170c mtl_170h petacon potc_600af punkywil shr_141 smanve_100c smanve_101 smanve_101c st_140h st_161c stargodb stwr_106 taxi_l5c taxi_l5cm tf_120 tf_120h tf_140 thndrman tom_15c tomy_500 totan_15c trn_160 ts_lh6p twd_156 wcs_l3c xmn_100 xmn_120h xmn_122h For the most part, I should be able to get what I'm missing from the site. Its the color versions that I'm not sure where to get.