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cb3 last won the day on October 18

cb3 had the most liked content!

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About cb3

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  1. Colorization is complete! I am releasing another beta version I can't remember if this is 2 or 3....lol Remember to rename the files "pin2dmd" and place in the correct alt_color folder. The project is playable and about 80% complete, there are some known key framing challenges those scenes are listed below: Cantina Jabba X-Wing Millions Super Death Star AT-AT's I also believe the Sarlaac scene will need to have more frames cut in order to be perfect (after 130, I needed a break...lol). I will finish up the last chapter on the editor tutorial in the next couple of weeks then I'll be taking a break from coloring. DJRobX is going to look at the keyframing challenges I am having and hopefully solve, in the mean time ENJOY!!! Star Wars.vni Star Wars.pal
  2. Thank You DeBarto, I believe I have gotten a lot of use out of your dumps from your project!
  3. Thank You MartDes, I believe you have saved the day sir!
  4. As I am nearing the completion of this project, there are still a couple of loose ends to tie up and I'm hoping the community could assist me? Between the intense level of detail in these DE games and having three small children at home and a full time career my time is extremely limited...lol I need a couple of animations to complete the game, mainly the "Stormtrooper Shootout" there are multiple animations that display if you "fail" at this task...2, 3, 4 and 5 troopers can remain left standing and will shoot at you if this happens. I have had trouble getting the scenes to trigger because they are kind of random. If any one could assist in dumping these scenes for me that would be awesome! as an update I have 51 frames of the AT-AT scene left to color (out of 152)....lol that's the last scene and then there are some keyframing challenges to sort out, again if anyone would like to assist in problem solving these challenges please let me know....I will say they are advanced level keyframing challenges so be warned! lol Thanks!
  5. Thank You, I will keep you posted. I have one scene left to do the AT-AT bumpers but it is intensive. I haven't had as much time lately as I'd like to work on this so it is a little slow going. It will be completed soon.
  6. Simo, this colorization is not ready for real pinball machines just yet. I will release those files as well as make all the source files public when the colorization is complete. Should still be a couple weeks out yet. Thanks!
  7. I'm not familiar with this movie or the table but the colorization looks great! Your color choices are crisp and provide nice contrast IMO!
  8. Pin2DMD Editor Tutorial

    Chapter 5: Coloring Dynamic Content is complete and uploaded to the G: Drive. I hope to possibly get to the next chapter on key-framing the dynamic content this weekend. Enjoy!
  9. You could always start your own colorization as well? These projects are very time consuming and can be a tedious project. I appreciate all those who are giving of their time to create these wonderful works of art!
  10. Looks Great! I'd be interested in a vpin version as well!
  11. Pin2DMD Displays and some parts for sale

    Dan got me setup with three devices and they were all TOP NOTCH QUALITY and LOOK AMAZING! He ships fast and also helps with setup if you need, I highly recommend him if you need a pin2dmd!
  12. Here is Beta version 2. This is still a WIP and I probably overestimated how much I have done, I ended up cutting a lot more scenes since my last update. Good news is I do believe I have ALL the animations in the game cut now. Coloring is about 50% complete and I have been key-framing as I go, so this is probably about halfway complete. There are still some bugs to work out but it is as always playable. Additions in this version: Speeder Mode Multipliers Match (90% working) Taun Taun Lit As always be sure to rename files to "pin2dmd" and place in correct alt_color folder. Enjoy! Star Wars2.vni Star Wars2.pal
  13. You need to get the newest firmware off Lucky's github. v2.56 isn't able to run the larger projects like this one.
  14. Looking good, keep it up! If you'd like any assistance key-framing i'm willing to assist.
  15. This is the most labor intensive scene I've done to date....but I think it was worth it!