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CarnyPriest

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Everything posted by CarnyPriest

  1. Version

    4 downloads

    bullseyn.zip
  2. Version 1.0.0

    11 downloads

    Includes reproductions of Pro and Premium/Limited Edition factory cards in two varieties - the usual Solar Yellow stock and a full color (red). There are English language cards for Pro and Limited Edition and there are French language cards for Limited Edition only. Coin cards are also included (US currency only). Graphic elements processed with GIMP. Type and layout produced with Adobe InDesign. Some more graphics work, assembly, vectorization, and colorization in Adobe Illustrator. The basis for the AC/DC logo came from here: http://vectorlogo4u.com/acdc-vector-logo/ with plenty of modifications. Elements of the Stern Pinball logo were also incorporated from earlier work. Final logo used in the card is also the wheel image (it's huge/native resolution). I have some other wheel images available here: http://vpinball.com/VPBdownloads/acdc-wheels/ Fonts - Squealer (typodermicfonts.com); Helvetica condensed and Helvetica Neue Condensed thanks to ephifonts.com. Hi-rez image of the Luci Premium flyer courtesy of Stern Pinball and published by IPDB. For Pro and Limited Edition flyers, raw image extracted directly from the factory PDFs using xpdfbin and converted to lossless PNG using ImageMagick. Special thanks to Kim Keist and Ed VanderVeen and IPDB; pinballnews.com; and as always Inkochnito for reference images. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  3. Version 1.0.0

    16 downloads

    Includes reproductions of factory cards, one English language and one Spanish language plus coin cards (US currency only). Graphic elements processed with GIMP. Type and layout produced with Adobe InDesign. Some more graphics work, assembly, vectorization, and colorization to simulate print out on Solar Yellow stock in Adobe Illustrator. Thanks to HauntFreaks and team Iron Man for the accurate S.H.I.E.L.D. logo, the spinner texture, and hi-rez playfield image from which I extracted most of the graphics. Huge logo image from a DualShockers game review. Also used as a basis for the wheel image. Background color used in the wheel image from minimalist designer, Gidi Vigo. Thanks to Pinsider Marc for a crisp image of the Iron Man playfield insert decal that I could perspective correct, found in the Pinside Iron Man gallery. Fonts - Tungsten from Hoefler & Co. (thanks Mark Breneman) used for the "Do or Die Time" logo. Shattered pattern for the "Do or Die Time" logo used portions of a shattered back ground vector image copyright CharlesLeon, found at vecteezy.com. 300dpi scan of the Iron Man classic flyer courtesy http://flyers.cdyn.com/ For Vault Edition flyers, raw image extracted directly from the factory PDFs using xpdfbin and converted to lossless PNG using ImageMagick. Special thanks to pinballnews.com and marcospecialties.com for reference images. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  4. Version 1.0.0

    18 downloads

    The card itself is available at Inkochnito's and did not require much work to vectorize and color in Illustrator, but this pack also includes the factory shotmaps which I traced to vector, improved the graphics on the aprons, etc. Includes an export of the playfield graphics which is also part of the shotmap. Coinage cards included, also the Euro currency card that is on the shotmap images. These required redrawing and replacing the original button graphics found on the PDF. Thanks to 32assassin for permitting me a blanket mod on his wheel images. I used a modified version of his image to replace the original graphic on the shotmap. The modified version is included as a wheel image in the pack. 32assassin's work is here: http://hyperspin-fe.com/files/file/7487-visual-pinball-game-wheels-pack/ They are the best. Clean and relatively high resolution, color-corrected and few embellishments. Exactly what you need when you are scrolling through hundreds of tables in PinballX. If you are using Mega Docklets, well, whatever floats your boat, I guess. 300dpi scans of flyers courtesy http://flyers.cdyn.com/ Special thanks to Inkochnito. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  5. How Do I Get "original" Brownish/orange Colors On Dmd?

    If it’s about authenticity, Stern used plasma up to the final run of Tron before switching to red led. At least, according to Pinball Life. Sent from my iPhone using Tapatalk
  6. Sure Shot

    Version

    14 downloads

    sureshot.zip
  7. Version 1.0.0

    27 downloads

    Includes reproductions of factory cards, two English language variations with slightly different layout. Some graphic elements processed with GIMP. Type and layout produced with Adobe InDesign. Some more graphics work, assembly, vectorization, and colorization to simulate print out on Solar Yellow stock in Adobe Illustrator. Logos from Wikimedia.org. Fonts - Spookhouse from House Industries (early prototype version at fontsgeek.com), Tungsten from Hoefler & Co. (thanks Mark Breneman), and Helvetica (thanks ephifonts). Stern card template and coinage cards from earlier work. Special thanks to Bob Smith at PAPA.org, Aurich at Ars Technica, and Adriaan Van Roeden at PinballNews.com for reference images. PAPA.org had an excellent image from which I could draw a working qrcode. Flyers - raw image extracted directly from the factory PDFs using xpdfbin and converted to lossless PNG using ImageMagick. Wheel images in turn extracted from the flyer images and cleaned and reassembled using the GIMP. These are exactly the same as published here: This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  8. Wip - The Walking Dead Pro - Groni Pinball

    Hi, I’ve attached a zip file with some textures for The Walking Dead instruction and coinage cards. There are two English language cards with slightly different layouts, a tournament card, and a non-tournament card (US currency). If you do happen to have a reference image in any other language then I can reproduce that as well. twdcards.zip
  9. Version 1.0.0

    19 downloads

    Nothing incredibly new. The Stern PDF is available at Inkochnito's and I uploaded a card on the PinballX FTP well over a year ago. This effort is a little bit improved. The original card had a raster image of the Batman movie logo that did not survive the import into Illustrator very well and I simply covered it with another logo. This card has that raster image completely cleared out and the Batman movie logo is now a vectorized version. Pack includes a factory coinage card (US currency) and a free play Batman card similar to what was on the "Costco" Standard Model. The logo came from the PinballX FTP so I don't know exactly who did the work. It is included as the wheel image using its original file name. 300dpi scans of flyers courtesy http://flyers.cdyn.com/ Special thanks to Tom Spiers who hosts the PinballX FTP, Inkochnito, and Mike Ostradick and IPDB for reference images. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  10. SAMBuild3.0 beta thread

    official rev 4381 Set Transformers to 12-port aux board to enable LE solenoids [DJRobX] For those keeping track, the A.G. Football rom sets recently added to the source are full clones of A.G. Soccer-Ball. Tables sold to the Europe market had different artwork but used the same game code. Just copy the following and rename if you need to run these: agsoccer.zip = agfootbl.zip agsocc07.zip = agfoot07.zip SAMBuild_r4381.zip
  11. SAMBuild3.0 beta thread

    Latest SAMBuild for the version 3.0 cycle can be found in this post. The package includes the latest external DMD dlls if there has been a recent update. Or else find the external DMD dlls with the beta thread for the official VPinMAME build here: http://www.vpforums.org/index.php?showtopic=27063&page=1 OR at lucky1's GitHub repository for Pin2DMD here: https://github.com/lucky01/PIN2DMD/tree/master/integration/pinmame Copy the files into your VPM directory, and run setup.exe again. There, press the install button (with each new build) and remember to setup the defaults again! In case you have an external DMD connected that you want to use with VPM, please move the dlls from the respective subdirectory (Pin2DMD or PinDMD1 or PinDMD2 or PinDMD3) directly into your VPM directory! official rev 4381 Set Transformers to 12-port aux board to enable LE solenoids [DJRobX] For those keeping track, the A.G. Football rom sets recently added to the source are full clones of A.G. Soccer-Ball. Tables sold to the Europe market had different artwork but used the same game code. Just copy the following and rename if you need to run these: agsoccer.zip = agfootbl.zip agsocc07.zip = agfoot07.zip SAMBuild_r4381.zip
  12. Version 1.0.1

    36 downloads

    This is the same as the pack I published here - http://vpinball.com/VPBdownloads/metallica_mp/ except this one has a better reproduction of the factory card. Type and layout produced with Adobe InDesign. Image extraction using GIMP. Assembly, vectorization, and colorization to simulate print out on Solar Yellow stock in Adobe Illustrator. Stern card template comes from earlier work. Metallica logo and star logo from seeklogo.com. Font is from House Industries. Thank you very much, Plants vs. Zombies Wiki. Special thanks to Jean-Pierre Renault and IPDB plus the defunct www.metallicapinball.com for reference images. The latter had an excellent JPG-based reproduction from which I extracted the qrcode and the black widow pick graphic. And as usual Inkochnito for hosting the factory shotmaps. Second LE shotmap from Pinsider Drewblood419. Flyers and shotmaps - raw image extracted directly from the PDFs using xpdfbin and converted to lossless PNG using ImageMagick. Shotmap images then dumped into an SWF container using Illustrator. Wheel images in turn extracted from the flyer images and cleaned. Some elements for the Pro wheel copied and pasted from the Premium and LE wheels and matched up. All done using the GIMP. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  13. A.G. Soccer-Ball (R07u)

    Version

    14 downloads

    agsocc07.zip
  14. Time Warp (L-3)

    Version

    19 downloads

    tmwrp_l3.zip
  15. Version 1.0.0

    19 downloads

    Includes reproductions of factory cards. Logo processed in GIMP, type and layout produced with Adobe InDesign. Assembly, vectorization, and colorization to simulate print out on Solar Yellow stock in Adobe Illustrator. Spanish language card included. Stern card template comes from earlier work. 300dpi scans of flyers courtesy http://flyers.cdyn.com/ Special thanks to Wildman for allowing me to extract the logo from his HQ backglass for use in the card and as wheel images. Special thanks to Inkochnito and marcospecialties for reference images. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  16. Version 1.0.0

    23 downloads

    Includes reproduction of the factory card. Type and layout produced with Adobe InDesign. Image clean-up for the QR code used GIMP. Assembly, vectorization, and colorization to simulate print out on Solar Yellow stock in Adobe Illustrator. X-Men symbol logo from wikimedia. Wolf's Bane and X-Fighter fonts from Daniel Zadorozny Helvetica fonts from ephifonts.com Stern card template comes from earlier work. Flyers - raw image extracted directly from the brochures published at sternpinball.com using xpdfbin and converted to lossless PNG using ImageMagick Wheel images extracted from the flyer images, retaining original resolution/no compression. Clean up using GIMP. Special thanks to to Kim Keist and IPDB.org for the source image. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  17. Version 1.0.0

    26 downloads

    Includes reproductions of factory cards. Type and layout produced with Adobe InDesign. Image clean-up for the QR code used GIMP. Assembly, vectorization, and colorization to simulate print out on Solar Yellow stock in Adobe Illustrator. Two English language and one Spanish language cards included. Logo from the welogo blog. Stern card template comes from earlier work. Stern logo vector graphic taken directly from a Star Trek Pro service manual 300dpi scan of the Pro flyer courtesy http://flyers.cdyn.com/ Limited Edition flyer - raw image extracted directly from the brochure published at sternpinball.com using xpdfbin and converted to lossless PNG using ImageMagick Wheel image with the classic logo comes straight from wikimedia. Special thanks to pinballnews.com and marcospecialties for source images. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  18. @Gronimod, AUX support for Stern SAM was added to the custom VPM build found here at VPU in the time since you were around last. Thanks to djrobx. Many LE tables are now supported including TWD LE, Star Trek LE, AC\DC LE, etc. There are at least a couple of TWD LE tables to reference at vpinball.com if you are interested.
  19. Wip - The Walking Dead Pro - Groni Pinball

    Yes, SAM and Whitestar as well as WPC for modulated solenoids and dimming GI - vpinball.com and monsterbashpincab.com would have good reference sources for recent tables releases that have these features enabled,
  20. SetDMD has nothing to do with B2S generated alphanumeric displays. The position of the B2S display is defined by the setting parameters in screenres.txt. I don't know why they call it B2SDMD. B2S does not generate dot matrix displays. You would only use B2S generated scoring for the older LED alphanumeric displays (basically 80s era tables).
  21. Version 1.0.0

    19 downloads

    Includes reproduction of factory card. Type and layout produced with Adobe InDesign. Assembly, vectorization, and colorization to simulate print out on Solar Yellow stock in Adobe Illustrator. French and Spanish language cards included. Logo from seeklogo.net Stern card template comes from earlier work. 300dpi scans of flyers courtesy http://flyers.cdyn.com/ Special thanks to Inkochnito. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  22. Version 1.1

    25 downloads

    Includes reproduction of factory card. Logo and graphics processed in GIMP, type and layout produced with Adobe InDesign. Assembly, vectorization, and colorization to simulate print out on Solar Yellow stock in Adobe Illustrator. Logo from Wikimedia Stern card template comes from earlier work. Flyer image extracted directly from the brochure published at sternpinball.com using xpdfbin and converted to lossless PNG using ImageMagick Special thanks to Inkochnito. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  23. Godzilla

    Wow! What else can I say?
  24. Version 1.1

    38 downloads

    Includes reproduction of factory card. Logo and graphics processed in GIMP, Type layout produced with Adobe InDesign. Assembly, vectorization, and colorization to simulate print out on Solar Yellow stock in Adobe Illustrator. Logo from thelogofactory Stern card template and trademark symbol comes from earlier work. Thanks to STAT (stefanaustria) for sharing an additional photo reference 300dpi scans of flyers courtesy http://flyers.cdyn.com/ Special thanks to Inkochnito. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  25. VPU site

    Thanks, I'll do a quick upload.
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