CarnyPriest

Content Provider
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Everything posted by CarnyPriest

  1. Mars - God of War (Prototype)

    Version

    5 downloads

    marsp.zip
  2. The real tables for FH and BOP use the same display. The backglasses I use for both of the VPX versions of these tables are from the same author. The difference is that BOP dB2S is hi-rez and FH is not. Applying the same LED frame aspect ratio from BOP to FH does not make FH look any better. What I finally did was re-size/upscale the FH DMD image so that a frame of the same dimensions as the ones used in BOP will fit in the FH DMD image. Now the display output looks much better. So for me, it is a scaling issue for the Server when it is trying to upscale from small images to a large resolution display. Other people may not be experiencing this at all depending on their configuration. YMMV. FHnew.mp4
  3. Can always consider the DOFconfigtool way where configurations are identified on the basis of the parent rom name prefix rather than the full rom name. But I guess that depends on how many people run different b2s and different vpt/vpx for the same table. I just tend to pick one set for each table. I never thought that the VPX fullscreen issue about file names. If I run Task Manager in the background then I never have a problem with VPX/PinballX loading the correct db2s. (Why that works, I don't know. But that's why I don't think it is a naming issue but perhaps a timing issue). It has not been a problem for me to simply name the db2s identically to the table file name. I'm not sure what we're trying to solve here unless it's just someone's housekeeping issue. But that's my opinion. I also think that simply editing xml in Notepad is easier/faster than using Game Manager. Aspect ratio will be very much welcome by some people. But then you will have to live with letterboxing. There's no free lunch!
  4. Yes, it is as you say. No LE lights/GI when the game goes super-slow. It doesn't always happen, and I haven't played enough to determine a pattern for when it does happen. I'm not very good at the table, so some of my games are rather short. I'll check out if disabling colorize and not using the pal file makes a difference on TWD LE. For me, SAM really needs the dmddevice renderer. I have p2k style cab and I lose some contrast in reflecting the DMD onto the playfield. Only four shades never really cut it for the SAM tables, so the dmddevice solution was very much welcome!
  5. avatar works for me with default value 0 Yes, I've noticed the focus issue I've found that if a table does crash with dmddevice.dll that subsequent attempts don't work or rarely work (crashes without writing out to crash dump). Only a cold reboot will allow VPM+dmddevice.dll to work again TWD - I'm using Cleland remix as well.. Can sometimes get it working with jit disabled. I've had a couple of games that slowed... way... down. Gave me time to appreciate the DMD animations though. A lot of it I could not see at all prior to dmddevice.dll.
  6. I've run a build since the patches were incorporated for jit with color mod. BBH and FG crashes without starting with jit enabled. The remaining are starting and running with with jit enabled. Performance with MT LE is better with jit enabled but I still get looping audio. Had a crash in-game with Avengers but that appears to be a one-off. I was able to restart VP and play a complete game. I can a TWD LE remix with the palette if jit is disabled.
  7. Excalibur (French)

    Version

    6 downloads

    excalibr.zip
  8. Rock Encore (German)

    Version

    5 downloads

    rock_eg.zip
  9. Victory (German)

    Version

    5 downloads

    victoryg.zip
  10. Victory (French)

    Version

    5 downloads

    victoryf.zip
  11. Tag-Team Pinball (German)

    Version

    5 downloads

    tagteamg.zip
  12. TX-Sector (German)

    Version

    5 downloads

    txsectrg.zip
  13. TX-Sector (French)

    Version

    5 downloads

    txsectrf.zip
  14. Spring Break (French)

    Version

    5 downloads

    sprbrkf.zip
  15. Spring Break (German)

    Version

    5 downloads

    sprbrkg.zip
  16. Robo-War (French)

    Version

    6 downloads

    robowarf.zip
  17. Rock (German)

    Version

    5 downloads

    rockg.zip
  18. Raven (German)

    Version

    5 downloads

    raveng.zip
  19. Monte Carlo (German)

    Version

    5 downloads

    mntecrlg.zip
  20. Monte Carlo (rev. 2)

    Version

    7 downloads

    mntecrl2.zip
  21. Monte Carlo (French)

    Version

    5 downloads

    mntecrlf.zip
  22. Hot Shots (French)

    Version

    5 downloads

    hotshotf.zip
  23. Hot Shots (German)

    Version

    5 downloads

    hotshotg.zip
  24. Hollywood Heat (French)

    Version

    5 downloads

    hlywodhf.zip