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Everything posted by CarnyPriest

  1. With freezy's updated dmddevice.dll more full color projects should be useable for those of us using virtual DMDs. Don't forget TSPP by vbobrusev: http://vpuniverse.com/forums/files/file/4753-the-simpsons-pinball-party/ and Shrek by Toon might work: http://vpuniverse.com/forums/files/file/4120-shrek/ Also, Super Mario Bros. by ScottyC https://pinside.com/pinball/forum/topic/pin2dmd-colorization-of-super-mario-bros And Lethal Weapon and Street Fighter II by malenko https://pinside.com/pinball/forum/topic/pin2dmd-colorization-of-lethal-weapon-3 https://pinside.com/pinball/forum/topic/make-street-fighter-ii-great-again Also, malenko has the source for a completed colorization of Baywatch. Probably can use the Pin2DMD editor to output a vmi file. https://pinside.com/pinball/forum/topic/pin2dmd-colorization-of-baywatch
  2. Potc---Can't Get It To Run

    This one should work with latest SAMbuild beta.
  3. Source files for a WIP is here: https://pinside.com/pinball/forum/topic/pin2dmd-colorization-of-world-cup-94/page/2#post-4305538 which means that the editor is needed to build the output needed for VPin or the real machine. I don't know how much has been completed. Thanks to @malenko
  4. SAMBuild3.1 beta thread

    official rev r4534 includes romupd.bat from the official source which will get some romset file names up to date. Alternatively, you can use PinMAME.exe with clrmamepro to audit your collection. SAMBuild_r4534.zip
  5. SAMBuild3.1 beta thread

    Latest SAMBuild for the version 3.1 cycle can be found in this post. The package includes the latest external DMD dlls if there has been a recent update. Or else find the external DMD dlls with the beta thread for the official VPinMAME build here: http://www.vpforums.org/index.php?showtopic=27063&page=1 OR at lucky1's GitHub repository for Pin2DMD here: https://github.com/lucky01/PIN2DMD/tree/master/integration/pinmame Copy the files into your VPM directory, and run setup.exe again. There, press the install button (with each new build) and remember to setup the defaults again! In case you have an external DMD connected that you want to use with VPM, please move the dlls from the respective subdirectory (Pin2DMD or PinDMD1 or PinDMD2 or PinDMD3) directly into your VPM directory! official rev r4534 Important note: Grab the updated SAM.VBS here: SAMBuild_r4534.zip
  6. Potc---Can't Get It To Run

    If you are using the latest SAMbuild beta: You will need to change the gamename in the script as well.
  7. Freezy DLL not colourising ROMs

  8. Game Show (LG-6 German)



  9. Game Show (LU-3 Europe)



  10. MM

    PM sent
  11. SAMBuild3.1 beta thread

    official rev r4527 SAMBuild_r4527.zip
  12. Godzilla

    http://vpuniverse.com/forums/topic/2380-list-of-vpm-rom-remixes-and-mods/ Sent from my iPhone using Tapatalk
  13. SAMBuild3.1 beta thread

  14. SAMBuild3.1 beta thread

    There was a minor change to SAM system language dip settings. Very minor. I don't see how that could cause an issue. Anyone else have this happening?
  15. SAMBuild3.1 beta thread

    official rev r4519 Added slots for Star Trek V1.62 Pro and LE colored DMD mod No, there are no patches yet for st_162. The new code just came out hours ago! SAMBuild_r4519.zip
  16. Version


    Layout in InDesign and assembly and export in Illustrator. Helvetica fonts obtained at ephifonts.com. Flyers courtesy http://flyers.cdyn.com No wheel image in this pack. I use the one in STAT's pack here: http://vpinball.com/VPBdownloads/pinball-magic-capcom-1995-mp/ Special thanks to Steve Ellenhoff for the main reference image. He's the guy who has had a major hand in pinball emulation since the very beginning. Thank him sometime for PinMAME, TPA, and Nucore. He's been directly involved in all these projects. Thanks also to Gary (GRY) and Pinball Ken for an additional reference image that had the card's part number. Thanks once again to Inkochnito for publishing the generic Capcom coin card (part of the Airborne set). This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  17. SAMBuild3.1 beta thread

    http://www.sternpinball.com/game-code/game-code-the-walking-dead-le rename to twd_160h.bin and zip it up.
  18. SAMBuild3.1 beta thread

  19. Late to the party, but I got Jaws up and running pretty quickly. I like that this is much faster than the SlamT1lt FP version. Had a fast ball drain and it did not register. I had to Esc out. Played a couple of full games after that. Flashers are a bit overwhelming for me and I get some tearing, but I am using a laptop with integrated Intel graphics. I did not check the game settings to see if I could adjust the lighting. Presumably something is there. Thanks, I very much like that there are VPX versions of some classic FP originals. Will definitely grab Knight Rider beta at VPF.
  20. Very late to the party. Installing on my laptop in preparation for configuring DOF and Pin2DMD in my cab. 1. Run ninuzzu's P-Roc Installer 2. The Cactus Canyon python 2.7 update fix is not required 3. Open Command Prompt - pip install requests 4. Copy over contents of evildead_1.1.0 5. Overwrite with contents of evildead_1.1.0_hotfix 6. Overwrite with contents of evildead_1.1.69 No problems with the install at all! Enable directb2s in the service menu or by editing game_user_settings.yaml With a P2k cab, a three screen configuration is best for me. I'll have to grab the old B2S or I can use @outhere's. Thanks for that. Also thanks to @Thalamus for the pov file. @HorsePin, thanks so much for reviving this. Table always looked fantastic but fairly consistently lost balls when starting/ending modes. I haven't played very much and the table is challenging for me, but so far everything is playing great.
  21. SAMBuild3.1 beta thread

    Grab the updated SAM.VBS in the link two posts above this one. official rev r4515 SAMBuild_r4515.zip
  22. SAMBuild3.1 beta thread

    trn_174h Thanks, seems to work well for me. At least I think I'm doing it right.
  23. SAMBuild3.1 beta thread

    Someone else will have to chime in on teedoff. My cab is down. I just did a fresh install on my laptop in preparation for figuring out DOF and Pin2DMD. For Tron I'm able to set UseVPMModSol to True if I turn off most of the Video enhancements. I'm very late to the party but I've got the Tron PupPack working, Whoa!
  24. SAMBuild3.1 beta thread

    Try this? http://www.vpforums.org/index.php?app=downloads&showfile=1362
  25. SAMBuild3.1 beta thread

    oh, you are correct. Still, it works better for my laptop to set to False. I'm using the laptop display, Intel HD 4000. Not the greatest. My mistake, FastFlips for Tron is for upcoming 2.1 release.