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Showing content with the highest reputation since 07/18/2018 in all areas

  1. 26 points
    I am pleased to announce my next project which is now nearing completion - Creature From The Black Lagoon! A few preview gifs are shown below; still a few things left to pick up, and once the remaining missing scenes and bugs are dealt with, I hope to put out a release here, all being well in the next week or two. I will say this was an early DMD game and it shows in the animations/dumps - this has been much more challenging than TNG believe it or not, and CFTBL has no stars in the background to contend with! I'm sorry these are not the most enthralling previews, but given how these scenes get cutup in the editor, creating nice previews using the export isn't always so easy or practical However, the incredible Wob has once again provided one of his amazing preview videos which will give you a better idea of what to expect; it's been said so many times by so many people, but I can't reiterate just how instrumental Wob is to this process - it's not just the preview videos, what you guys don't see is the literal hours of pinball playing he does behind the scenes to create dumps and test intermediate versions and find whole game modes you didn't even know existed - thanks buddy!
  2. 25 points
    Some weeks ago I started to colorize IJPA for a friend who owns a real pin. But I thought I could maybe share the progress, so here are some first impressions. click images to watch animation:
  3. 22 points
    I want to announce that I started this one as side project. It will take some time, because the focus is back on IJ, just want to inform that I am working on it.
  4. 22 points
    VERSION 1.16 RELEASE Finally here it is people. After the G5k table was released today, I provide the colorization files. This is not the final version as always, but well playable. There are still some issues due to editor limitations, but I tried to make the best out of it with my possibilities. Thanks to @Wob for producing all the great dump files and for the endless hours of testing!!! Thanks to G5K, Sliderpoint and all others who are involved for providing that great table! Known issues: - random thing hand movement not able to cover yet. - random transitions not colorized Instructions: I already renamed the files for you, so just extract the zip file to your vpinmame\altcolor\taf_l7 folder. Make sure you have freezy´s dmddevice.dll 1.7.1 installed and working correctly on your system and activate the 4 color mode on your table by hitting F1. DO NOT USE FREEZY 1.7.2! Make sure you set the rom language to english, other languages will not work. This colorization is optimized for rom version taf_l7. This release does not work with the gold roms. For requests for real pins, please send pm. Enjoy! TAF_1.16.zip Drinks welcome, cheers! Please activate the "say no to drugs" screen to show the colorization credits. Please do not share the files, lead the people to this post instead.
  5. 20 points
    IT´S ALIVE !!! Since this project reached a well playable level , I decided to share it with the community. Special thanks again to wob for countless hours of beta testing and dump producing! You rock! This is not the final version, but I will provide updates in the future. Knows issues: - Minor glitches and flickering at some scenes - Status report not completed - Some missing map markers - No support for the credit dots, so get rid of them first 🙂 Instructions: Extract the rar file to your vpinmame\altcolor\mb_106b folder. Make sure you have freezy´s latest dmddevice.dll installed and working correctly on your system and activate the 4 color mode on your table by hitting F1. Make sure you set the rom language to english, other languages will not work. Please activate the "say no to drugs" screen in your rom settings. This colorization is optimized for rom version MB_106b. Requests for real pins, please send pm. Enjoy! If you would like to send me a drink, please use the tip button below. Thanks for your support, cheers :-). MB 1.0.zip Gameplay demo by WOB:
  6. 20 points
    LET THE TALES BEGIN! UPDATE 1.1 After a lot of work and many tests I am happy to provide this major update. Thanks to @Wob for many hours of beta testing for Vpins and all the great and useful dump files! Also thanks to Alessandro and Rainer for beta testing for real pins! UPDATE 1.2 After the last update still had some major issues, I worked on it again and provide version 1.2 now. Changelog: - Full multiplayer color support - Freeplay mode color support - fixed missing camel race frames - improved skill shot animation - many fixes for real pins. Known (minor) issue: - random swipes and transitions not colorized Instructions: This time I already renamed the files for you 🙂 , so just extract the rar file to your vpinmame\altcolor\totan_14 folder. Make sure you have freezy´s latest dmddevice.dll installed and working correctly on your system and activate the 4 color mode on your table by hitting F1. Make sure you set the rom language to english, other languages will not work. This colorization is optimized for rom version totan_14. Requests for real pins, please send pm. Enjoy! If you like and use it, feel warmly invited to hit the tip button, thanks for your support. TOTAN 1.2.rar
  7. 18 points
    A few months ago, someone on this forum (you know who you are) asked me if I had done any more work on TNG after I started learning how to use the editor with this game. I replied "No, I would be afraid I couldn't the such an important franchise justice; but I could maybe do something quickly with the LCARS scenes, leave it with me for a couple of days"... It is now a few months later. EDIT: I removed the beta preview video link - the latest preview video of the final version is available later in this thread - thanks Wob! I really must give a special thanks to @Wob his help really has been invaluable so far, and the testing he provides really is game changing; I have made so much progress in the last week, it's unreal. I hope he will consider doing more testing work with me and others in future Also a special mention to @thebarto who has done his absolute very best to help with real pin testing but has been battling some real problems with his hardware - I hope you can get it resolved soon friend, and for sure you will be the first to get the final real pin files when they are ready.
  8. 18 points
    I have some personal reason for working on 2 colorizations at the same time at the moment. So even the IJ is not finished I want to share this progress too. Some images:
  9. 18 points
    official rev r4777 Lots of collaborative work on improving sound: Added MC3417 chip for Bally Vocalizer games Improved HC55516 CVSD sound emulation (Gorgar up to Twilight Zone, etc) Improved YM2151 sound/timing emulation (mainly WPC pre-DCS machines, maybe improves even other manufacturers) Give TAF a try! Thanks to @mjr, @DJRobX. volkenborn, and @toxie Initial efforts to start converting the PinMAME source base over to the 3-Clause BSD License SAMBuild Add slot for colored DMD patched game code - MTL LE 1.64 SAMBuild_r4777.zip
  10. 17 points
    Other thread was , well a mess. I started this off of my original attempt from like 2 years ago and combined it with Mr.Tantrum and JustAnotherRat's work. To be honest they didnt have much but since I used some of their work, they deserve some credit. Their dumps were an immense help. Files hosted here!
  11. 17 points
    official rev r4683 SAMBuild_r4683.zip
  12. 16 points
    Hi members, this is my wip of lord of the rings sso far... i've done about 70-80% of it but atm i feel a bit tired because of all the drama, greed, missinformation going on behind the scenes and sometimes even publicly... for now you can get the beta files here: https://mega.nz/#!qEQVwQgT!9S2rJgwvOm7DiIL6Lzg2iMstWyna6X99yG_mI-B1JF8 Password is: VisualPinballAddicts Once I have the power to finish it I will upload it here. Cheers Dom EDIT: I hereby prohibit uploading, redistributing and repackaging these files!
  13. 16 points
    Fish Tales 1.0 Release Big thanks like always to @Wob for producing dumps and videos with your incredible skills. Thanks for the great teamwork again! After around 100 hours of work I am ready to share my Fish Tales colorization. This colorization is optimized for the L5 rom. extract the rar file to your vpinmame\altcolor\ft_l5 folder. Make sure you have freezy´s 1.7.1 dmddevice.dll installed and working correctly on your system and activate the 4 color mode on your table by hitting F1. Do not use Freezy´s 1.7.2! Make sure you set the rom language to english, other languages will not work. Requests for real pins: please send pm. Please do not share or upload these files somewhere else, lead the people to my post instead. If you would like to send a drink, feel warmly invited to use the green Tip button at the bottom of this post. Cheers! Enjoy! FT_1.0.rar
  14. 16 points
  15. 16 points
    Version Beta 1.0 First of all I want to thank you all for your great feedback and the big interest in my project. And special thanks to Rappelbox for supporting me with hours of explainations around the editor and help with keyframing. The last three weeks I had the chance to put as much work as possible inside this project and I think it is time for you guys to see what´s going on. I want to say clearly that this is not the final version and it is still containing some small glitches and missing scenes. This version is optimized for rom mm_109c, but others might also work. I am not doing this to make money, but if you like to send me a drink or something, feel warmly invited to use the Tip button below. Instructions: Download the attached rar file and extract the content into your vpinmame\altcolor\mm_109c folder. For any requests for real pins please pm me. Medieval Madness Beta 1.0.rar Have a nice weekend and enjoy
  16. 15 points
    While taking a break from demo man I have begun the process of colouring another classic Williams pinball. There are some great scenes in this game, I am very excited by the potential! Still a very long way to go, and I hope to return to demo man before long. I won't spoil any surprises yet, but here is a small taster...
  17. 15 points
    Hello All! I hope everyone had a tremendous holiday season! I got a little time off and was able to get the batteries recharged so I thought it would be nice to get back into a little "Dot Coloring" as Malenko would say, so I present to you the next solo project I'm working on.....Stern's .........The X-Men! This will take me some time as I only have so much free time between career and family so I ask that you be patient and look at my track record of finishing projects I start. I promise it will be worth the wait and you will see the usual attention to detail as my previous works. Star Wars & Royal Rumble. P.S. If you have an X-Men project already started please do not post your work on this thread, please start your own. Thanks for you Understanding! Some previews to enjoy!
  18. 14 points
    Latest SAMBuild for the version 3.2 cycle can be found in this post. The package includes the latest external DMD dlls if there has been a recent update. Or else find the external DMD dlls with the beta thread for the official VPinMAME build here: http://www.vpforums.org/index.php?showtopic=27063&page=1 OR at lucky1's GitHub repository for Pin2DMD here: https://github.com/lucky01/PIN2DMD/tree/master/integration/pinmame OR freezy's dmddevice.dll which provides full color DMD support for virtual DMD as well as hardware DMD (i.e., LED panels): https://github.com/freezy/dmd-extensions/releases Copy the files into your VPM directory, and run setup.exe again. There, press the install button (with each new build) and remember to setup the defaults again! In case you have an external DMD connected that you want to use with VPM, please move the dlls from the respective subdirectory (Pin2DMD or PinDMD1 or PinDMD2 or PinDMD3) directly into your VPM directory! Commits to official source: https://sourceforge.net/p/pinmame/code/commit_browser SAMBuild_r4802.zip
  19. 14 points
    I decided to color Guns N Roses next. I have been working on the attract mode and it is actually pretty much complete at this point, I have a few gameplay scenes finished none of the modes have been started. I will be finishing this next after X-Men is complete, Cheers!
  20. 14 points
    After a slight delay, I am pleased to announce that my CFTBL project is now available for download! As is customary, I must first give a shout out to the legendary Wob - without his help, there is no way I would be even a quarter of the way through this... I mentioned previously this has been pretty challenging game to colour, there are some really dirty animations in the source and making them presentable has not always been easy. I will admit that there are still some minor flickers or colour ghosting in a handful of scenes, but Wob and I have already put in an awful lot of work and I feel it is time to put it out in the wild, rather than sit on it for a even more time just to tidy up one or two annoyances. I have had to take a few shortcuts in some places simply due to editor or time limitations, and I may pick up some of these in the future - I will post any updates here. Having said all that, I think there is still plenty to enjoy here Have fun!
  21. 14 points
    Download link : https://drive.google.com/open?id=1Eahyhp725Q4iqMN8E8A_1l-6-D7Xic6C started ploppin away at this, gonna bug @DJRobX to help with triggers (Im bad at them and prefer to spend my time coloring dots)
  22. 14 points
    It is with great pleasure I am able to make my Star Trek: The Next Generation PIN2DMD colourisation project available! Download link below. I hope everyone has as much fun playing this as I have had colouring it. I think I have also done a first in that I have provided two palette files so you can choose which colour you want the Borg ship - green for the TV show fans, or blue for the die hard pinball toy enthusiasts. I have said it before but I must say it again; the help and testing from @Wob has been so instrumental, it is the difference between me releasing this now in 2019 and some time during stardate 42947. I once accused NetZWerg of being a machine because he was so productive so quickly, but I think I realise now that he is not a machine, he just had a Wob! And because Wob is such a a gentleman, he has also graciously created a new preview video of the final 1.0 version. Seriously Wob, thank you. Make it so...
  23. 13 points
    Guess I'll try to colorize Doctor Who. Still have a lot to learn but I'm slowing working on it.
  24. 13 points
    Hi, A new member here, from Finland. 🙂 I've got my PIN2DMD Evo board from PCBWay, and installed it to my ID4 pinball. Here's my WIP status with the colorization: Attract mode mostly done Game animations about 50% done I'll be posting updates here, I also post the PIN2DMD files once I make a bit of progress.
  25. 13 points
    It seems like this project will be finished before IJ, first testing done and I don´t want to withhold the results. As you will see I still have to fix some minor issues and maybe do some color grading. Big thanks to @Wob again for the incredible gameplay, testing each and every scene I needed and for producing all dumps that include all needed animations. You rock!
  26. 13 points
    Thank you very much @Wob not only for the helpfull testing and dumping but also the color hints and your eagle eye to find missing frames! Your gameplay skills are awesome! Like always without your help I would never be at this state of progress! This table is a really big puzzle with all its dynamic content and video modes. Due to current editor limitations I have to try to get the best out of these scenes by using the common methods, spending countless hours until this point of time. This video will show the current progress of the project, but it will take time to get finished, still hoping for an editor/dll update to be able to use the great features the developers are working on.
  27. 13 points
    I am pleased to present version 1.0 of Demolition Man! LX4 and H6 rom support is included, and while multiplayer is not officially catered for, I suspect it will still work for the most part. There have been significant changes and improvements since the last version, including a large amount of rework on existing scenes, converting from mask to replace and vice versa, as well as lots of scene cutting and triggering, and tweaking palettes. There is a lot less bleeding between frames, a lot less yellow, and overall everything has had a touch of polish. I also discovered even more scenes I didn't know about, including ACMAG shots 10 and 12 - if you can hit 12 shots you are a god! I now consider this feature complete - there are a handful of minor text screens not covered, and a few other annoying issues that I don't currently have the heart to challenge, but I may well return in the future and tweak this a little bit. Every mode is now covered, including the nightmare cryo prison car chase scene; this isn't perfect but it does the job, and all-in-all I am very happy with the final product. I welcome any feedback, and if anyone should spot any significantly broken or uncoloured scenes then please let me know via this forum thread. Vpin files are available here on vpuniverse: Real pin and source files are available on request, just send me a pm. I must say a quick thanks to @malenko who's support following my first release of this was invaluable, and I hope he won't mind me saying that although I did not end up using his proposed changes, his simply taking an interest and the time to look at my project and give me some positive feedback and pointers was a real confidence boost, so thank you Malenko, you are a credit to the community. And thank you @Hydropeter for testing!
  28. 13 points
    UPDATE 1.2 After the last update still had some major issues, I worked on it again and provide version 1.2 now. Changelog: - Full multiplayer color support - Freeplay mode color support - fixed missing camel race frames - improved skill shot animation - many fixes for real pins. Known (minor) issue: - random swipes and transitions not colorized Make sure you set the rom language to english, other languages will n ot work. This colorization is optimized for rom version totan_14. Requests for real pins, please pm. Enjoy! If you like and use it, feel warmly invited to hit the tip button. Thanks for your support! TOTAN 1.2.rar
  29. 13 points
    I thought I would start colorizing Scared Stiff: So far I have the attached done. It's fun but time consuming.
  30. 13 points
    Almost finished with coloring..
  31. 12 points
    So having spent some time earlier this year learning the ins and outs of the editor and playing with TNG, in the past few weeks I have been making a serious effort towards colourising one of my favourite games (and actually the first one I ever played in VPX!) - William's Demolition Man. I'm between 25-33% of the way through the scenes I have identified, but I am approaching this properly and have already mapped out all the frame #s for cutting and have got all the dumps I need (I think), it's really just a case of time and colouring now. Don't get too excited just yet, I don't know that I'm ready to release anything as a beta today, but hopefully using some free time in the coming week I can make some serious in roads and share something here. I hope the preview GIFs work :S On a side note, I am unable to download the latest version of PIN2DMD editor - Windows 10 Defender is refusing it and claims there is a virus, though I have not been able to find out any more detail as to what virus it thinks is there. I still have an older version, but I am missing the fixed hash generation! LATEST FILES: Vpin files are available here on vpuniverse, send me a pm for real pin or source files:
  32. 12 points
    The time for the colorization work is really less the last weeks because of the focus on my fiancee and daughter after my real life job. Also the upcoming weeks/months this won´t change, but I will try to keep you up to date in case of some progress if time permits... Thanks for all the positive feedback to date!
  33. 12 points
    Almost finished colorization on rbion. It will be ready on Sunday. Let me know in dm who interested in this colorization.
  34. 12 points
    Its a hell of a job job but still going.Here some gifs. EDIT:gifs doesnt work they uploaded as gif but shown as one frame.FIXED
  35. 12 points

    Version 1.3

    960 downloads

    Monster Bash X - NZ&TT 1.3
  36. 12 points

    Version 1.2

    1,321 downloads

    Indiana Jones - NZ&TT 1.2
  37. 12 points
    Updated version with total Annihilation colorized scenes also add gradient on scores. For vpin link below. Who purchased files for real pinball can request free update. https://cloud.mail.ru/public/Lvdf/fdbCH1wQE
  38. 12 points
    LET THE TALES BEGIN! Ready for a Totan weekend? I decided to let you know what´s happening, so here you go with the first public beta release... Again I have to mention that this release is not the final version, so you will realize some minor trasition issues and some small trigger failures. Use this version only for single player games, because you will have issues if you play with more players. This version is optimized for rom totan_14 but may also work with other versions. I don´t do that to make profit, but feel warmly invited to send a drink or some flowers for my girl, that I had to neglect during all the hours I worked on this project. To do so, please hit the tip button in one of my posts. Instructions: Download the attached rar file and extract the content into your vpinmame\altcolor\totan_14 folder. Rename the files to pin2dmd.pal and pin2dmd.vni afterwards and you are ready to go. Make sure you have freezy´s latest dmddevice.dll installed and working correctly on your system, also activate the color mode in vpinmame. Enjoy and remeber to keep an eye on your balls ! Totan beta 1.0.rar Credits: Thanks to Steve45, Lucky1 and Rappelbox for editor support! Thanks to Wob for beta testing and helping me to find the missing scenes...your gameplay rocks :-) And of cause thanks to Flupper for providing that great table!
  39. 12 points
    Here are some examples of my wip. I kept it more simple until now and will do some finetuning later: Click image to watch the animation preview.
  40. 11 points
    Completed a next very fiddly scene...
  41. 11 points
    After I could not find any colorization files for MM, I started my own project two weeks ago. This is my first try of using the awesome Pin2Dmd Editor by Steve. Version Beta 1.1 Thank you all for the great reactions to my works and many thanks for those who sent some drinks, cheers! Now the time is right to provide an update, that reduces some major issues and adds a bit more niceness to the game ( I hope so :-) )... Changelog: Flickering frames while choosing items for catapult reduced to a minimum Added more detailed troll animations (not finished yet... I colorized over 170 frames, frame by frame and hash by hash, but there are still some frames missing. The color mask solution before also had a lot of glitches, so I decided to give you that new version :-)) Fix for right outlane Joust Charge counts (only showed Joust Charge 1 before), colorization is done until Joust Charge 8 Fix for some minor timing and transition issues Color and keyframe adjustments for some scenes Colorized some missing Jackpot and score scenes Instructions: Download the attached rar file and extract the content into your vpinmame\altcolor\mm_109c folder. For any requests for real pins please pm me. Medieval Madness Beta 1.1.rar PLEASE DO NOT SHARE OR UPLOAD SOMEWHERE ELSE! IF YOU GET ANY REQUEST, PLEASE LEAD THE PEOPLE TO THIS THREAD...THANK YOU! And once again, just to mention it: I am not doing this to make money, but if you like to send me a drink or something, feel warmly invited to use the Tip button below.
  42. 11 points
  43. 11 points
  44. 11 points
    Spended around 100 hours until now for this project, still busy...
  45. 11 points

    Version 1.0.0

    1,857 downloads

    Medieval Madness 5 versions Medieval-Madness-Reloaded-1.0-1 Medieval-Madness-X-VPX-NZTT-1.1 Medieval Madness X VPX- NZ&TT 1.1_flippers Medieval-Madness-X-VPX-TTNZ-TOYMOD-1.0 Medieval-Madness-VPX-Remake-Tom-Tower-Ninuzzu-rev2.4
  46. 11 points

    Version 1.0.0

    3,196 downloads

    6 different versions AC-DC Pro-1.0 AC-DC Pro Vault-1.0 AC-DC_Back In Black LE-1.5 AC-DC_Let There Be Rock LE-1.5 AC-DC_Luci-1.5 AC-DC_Premium-1.5
  47. 11 points
    VERSION 1.16 RELEASE Finally here it is people. After the G5k table was released today, I provide the colorization files. This is not the final version as always, but well playable. There are still some issues due to editor limitations, but I tried to make the best out of it with my possibilities. Thanks to @Wob for producing all the great dump files and for the endless hours of testing!!! Thanks to G5K, Sliderpoint and all others who are involved for providing that great table! Known issues: - random thing hand movement not able to cover yet. - random transitions not colorized Instructions: I already renamed the files for you, so just extract the zip file to your vpinmame\altcolor\taf_l7 folder. Make sure you have freezy´s dmddevice.dll 1.7.1 installed and working correctly on your system and activate the 4 color mode on your table by hitting F1. DO NOT USE FREEZY 1.7.2! Make sure you set the rom language to english, other languages will not work. This colorization is optimized for rom version taf_l7. This release does not work with the gold roms. For requests for real pins, please send pm. Enjoy! TAF_1.16.zip Drinks welcome, cheers! Please activate the "say no to drugs" screen to show the colorization credits. Please do not share the files, lead the people to this post instead.
  48. 11 points
    LET THE TALES BEGIN! UPDATE 1.1 After a lot of work and many tests I am happy to provide this major update. Thanks to @Wob for many hours of beta testing for Vpins and all the great and useful dump files! Also thanks to Alessandro and Rainer for beta testing for real pins! Changelog: - multiplayer color support (2 players) - Added easter eggs - fixed shooting star capture animation - Minimized flickering / Added missing frames - Optimized colorization for real pins, also fixes the Tales animations issues - Color and brightness alignments Known bugs: - random flying carpet scene - still some missing camel race frames - freeplay mode not included yet - missing transitions/swipes - 3/4 players score color issues Instructions: This time I already renamed the files for you 🙂 , so just unzip the rar file to your vpinmame\altcolor\totan_14 folder. Make sure you have freezy´s latest dmddevice.dll installed and working correctly on your system and activate the 4 color mode on your table by hitting F1. Requests for real pins, please send pm. Enjoy! TOTAN 1.1.zip If you like it and use it, feel invited to hit the tip button.
  49. 11 points
    It is getting closer... a new test video will come soon.
  50. 11 points
    OK, as promised here is beta version 1 for testing and play. The wrestlers Jackpot animations and sleeper pops are not working correctly I need to work on the keyframing for those. The coloring is 100% complete and I believe most of the scenes are functioning properly. Please feel free to test out and report back any coloring glitches you may encounter, this is my first project so any feedback is welcome. I cut and colored over 1200 frames for this project so it definitely is a labor of love. Once I have the project completed to my satisfaction I will post all the source files for everyone to use, if you feel inclined to do so I do accept tips...but it is not required (although it may convince my wife to allow me to do more projects in the future!) Be sure to rename the .pal and .vni files to "pin2dmd" and place them in the correct altcolor folder in vpinmame. Enjoy!
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