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Showing content with the highest reputation since 01/20/2017 in all areas

  1. 21 points

    Version 0.95

    665 downloads

    As promised! Here is the Beta Version of my Walking Dead Table. It´s finished about 95%. Only some Visual things have to be done. You can play the table in the Stock Stern Version or you can Install the Bezel Mods. Simply press "F6" during play and choose the Mods you like to install. Restart the table and they are installed. I hope you have Fun with this until the Releaseversion is ready (Which will hopefully not take so long.....You all know me and my breaks ...Kidding)
  2. 14 points
    I started messing with South park today, Once I got everything going this evening it took me a couple hours just to play around with these. So now that I have a feel for things I believe I am going take this South Park head on.
  3. 12 points
    CarnyPriest

    SAMBuild3.0 beta thread

    Latest SAMBuild for the version 3.0 cycle can be found in this post. The package includes the latest external DMD dlls if there has been a recent update. Or else find the external DMD dlls with the beta thread for the official VPinMAME build here: http://www.vpforums.org/index.php?showtopic=27063&page=1 OR at lucky1's GitHub repository for Pin2DMD here: https://github.com/lucky01/PIN2DMD/tree/master/integration/pinmame Copy the files into your VPM directory, and run setup.exe again. There, press the install button (with each new build) and remember to setup the defaults again! In case you have an external DMD connected that you want to use with VPM, please move the dlls from the respective subdirectory (Pin2DMD or PinDMD1 or PinDMD2 or PinDMD3) directly into your VPM directory! v3.0 beta cycle is complete. Download SAMbuild here:
  4. 11 points

    Version 1.1

    539 downloads

    Tron Legacy (Stern) (PuP Edition) PinUp Player Edition mod : TerryRed PinUp Player created by: NailBuster VPX table created by: ICPJuggla, freneticamnesic (original FP to VPX conversion). RustyCardores: Surround sound mod, new sounds added (where there were none) DJRobX: Updated physics and code to bring table inline with VPX 10.4 routines. ROM-controlled GI and PWM flasher support. Prettier Ball. HauntFreaks: File size optimization Other credits: Rom and GLXB (original FP table version), SLAMT1LT (Ultimate Edition FP version, and inspiration for this table mod) To see the world's first PinUp Player VPX table mod, watch this video of it here in my cabinet: PinUp Player is a program that lets you play any video file on your Backglass, Topper, DMD, or any other screen using VLC media player. These videos can be controlled through the table’s script, switches, triggers, lights, or other table events. This allows any VP, FP or FX2 (using DOFLinx for FP and FX2) table to have a Backglass or Middle Screen with full videos like Jersey Jack Pinball, modern Stern tables, or Heighway Pinball tables. You can control the videos using direct PuP control through the table’s script, or you can use B2S Server and create a PuPB2S that doesn’t require any modification of the table (but with less control), similar to a normal B2S (but really easy to make). This PuP table mod is not using the PuPB2S method (which uses B2S Rom calls), and was a complete mod of the table script. I created all the videos myself (1920×1080 for Backglass, and 1920×822 for Topper), inspired by SLAMT1LT’s FP version. Since this is a rom based table. I have no access or control over any of the game code or actions. I literally made A LOT of new code specifically for PUP that works based on only triggers / switches from the game, and the playfield lights and neon ramp colour logic. It’s a miracle I was able to pull this off, as this works with most MB modes, as well as the jackpots,etc all having unique videos with titles,etc. Because of this, I also wasn’t able to do anything for Sea of Simulation, End of Line MB, or portal, as they all use White for neon ramp colours, and I have no way to differentiate them. To use this table you will need: - VLC media Player "32 bit" only installed! (64 bit version won't work): https://www.videolan.org/vlc/index.html - PinUp Player installed: http://www.vpforums.org/index.php?showtopic=38979&page=1 - "Tron_Legacy" PuP videos should be installed to your "PUPVideos" folder. - there must be absolutely no files in the "PUPVideos\trn_174h" folder! (this folder is created when the table is first run, as is the Tron_Legacy folder) That folder is meant for a PuPB2S (based on the table's rom). This table's "PuP mod" doesn't use the PuPB2S function, so if you have any videos in there meant for a PuPB2S, then you will have videos from both folders playing...and you don't want that! - ensure all files from PinUp Player are "unblocked". You may need to set PinUp Player Compatibility Mode to WinXP if you are running on Win7. You may also need to have PinUp Player "Run as Admin". Desktop users: VPX MUST be run in windowed fullscreen! PuP will not be visible if VPX is run in exclusive fullscreen. When setting up PuP, size and postition both your PuP Backglass and PuP Topper so they don't cover the table. Cabinet users: No Pinball X Topper or backglass "videos" can be playing when the table is launched and running. While it "may" work, having videos from PBX and PuP playing on the same screen may cause issues. Pinball X still image for your Backglass or Topper screen is fine. PuP will play over still images and B2S backglasses, no problem...in fact its encouraged to use a still image for the Topper background, as this PuP mod doesn't use any "Background images or videos" that are always displayed. You can run your playfield screen in Exclusive Fullscreen, just don't setup any PuP screens to play on that screen, as they won't be visible. Recommendations: - this table mod is designed to be used with both a Backglass PuP screen, and a Topper PuP screen. You don't require both of those however, in a cabinet for PuP to work. - you can have both the PuP Backglass and PuP Topper on the same screen if you wish. Just re-size and position them on the same screen so they don't overlap each other. You may also only use one or the other if you wish. - setup both your Backglass PuP screen and Topper PuP screen to "Pop-up enabled". This will have videos pop-up and play and then close when finished. - note, that if you have a looping video playing (Topper, multiball modes) when you exit the table, PuP will continue to play this looping video as it hasn't been given a stop or disable loop command. Please note: This table mod is using a PinMAME Rom, and therefor I have no control over what the table is actually doing. All I have done is create new code in the table script that will react to switches, triggers, playfield lights, Timers, and the Neon Ramp colours to play videos as a result of in-game events. While I have thoroughly tested this mod, there may be rare instances where a video may play when it shouldn't, or a video will stop when it shouldn't (mostly just Topper videos). This is usually a result of a ball drain's timing being off a little (with ball saver,multi-ball modes, etc). This is beyond my control, but if it does happen, it won't affect the gameplay at all. Once you have a normal ball drain or certain multiball modes active again, then everything should be good to go again. This mod was a lot of work, but the results are just too damn cool! I hope you enjoy it! TerryRed Configuring PinUp Player's Screen settings for this table only (so you don't need to change PuP's default settings): Since I don't think SetScreenex is mentioned yet in any of the PuP docs...I'll mention how I used it with Tron (PuP Edition) here. In the table script near the top, you can find these two lines: PuPlayer.SetScreenex 2,0,0,0,0,1 'Set PuPlayer Backglass to Pop-Up On <screen number> , xpos, ypos, width, height, POPUP PuPlayer.SetScreenex 0,0,0,0,0,1 'Set PuPlayer Topper to Pop-Up On <screen number> , xpos, ypos, width, height, POPUP Screen number 2 = Backglass, screen number 0 = Topper. Change the last digit to 0 if you want to disable PopUp for this table ONLY! (though Pop-Up is recommended) Setting the xpos, ypos, width, height, to 0 will also use PinUp Players's default size and position if you don't want a different position and size for only this table. Or you can comment out the entire line with an apostrophe to disable the command entirely (and use PinUp Player's default settings). Also you will see these lines: PuPlayer.Init 0,"Tron_Legacy" PuPlayer.Init 2,"Tron_Legacy" If you don't want to use one of the PuP screens at all, just comment out the line with an apostrophe which screen (Backglass=2, Topper=0) you don't want to use specifically for this table ONLY! This way you don't have to change PuP's default settings. All of the above is only applicable to a PuP table "MOD" that doesn't use a PuPB2S (like Tron Legacy PuP Edition). This is the only way to allow for this table to have its own user definable PuP screens config without changing PuP's default settings.
  5. 11 points
    Dazz

    VPU Color ROM Patcher

    Version 0.01

    487 downloads

    Use this program to quickly patch color ROMs. Download ROM and extract file (.bin) Download Color Patch (.diff) Select Original ROM (.bin) Select Color Patch for ROM (.diff) Enter name of ROM and ensure that you include .bin extension. Click Apply Patch Patched ROM will be placed in \mods\ folder where you have unzipped this app to. Right Click on the new ROM and select Send to > Compressed Folder. Make sure that filename is valid name from game list in PinMAME Setup. Please Note: ** I haven't done much testing of this. I patched a couple ROM's, but did not test them on my machine. I'm assuming they should work correctly. If you run into any issues; please let me know. Next version will have Auto zipping of completed ROM.
  6. 11 points

    Version 2.1

    1,528 downloads

    Medieval Madness(Williams 1997)
  7. 10 points

    Version 1.0.3 DOF

    1,472 downloads

    Hello everyone A big thank you JPsalas for its version of LOTR and allow me to share my MOD. Thanks to bassgeige for his participation on the original table Original 3D models from GLBX.JP's adapted to VPX and adjusted their textures. The path of the dead figures are simple images since I did not have any 3D models of them. special thanks to Leevuth wheels picture creator changelog - New texture for all ramps and rails, sword ramp, My precious ;), wall - New playfield - Change all Gi light for colour led effect - Add Mod Sword toys Bilbo - Change dead figs for led model - Change soron eye - noise reduction all plastics You need the latest VPX 10.3 beta (or newer) to play this table. Thank you all for your support and to have taken the time to read me lotr.zip
  8. 10 points
    fucking facepalm. So now hannibal is the creator is he? A few short leaps and it's all his? This is a mod of a mod and all the credits are missing. For the record, Fren and ICPJuggla made the original version of this table and Dozer did the LE mod with lots of updates, Flupper did the ramps, ninuzzu did the prison walker head and I did the Well Walker, bicycle girl and Fish Tank models. This is just shameful.
  9. 10 points
    laylow

    Wheel Images by Laylow

    Version Final

    16,506 downloads

    I'm done, collection ended..
  10. 9 points
    CarnyPriest

    SAMBuild2.9 beta thread

    Latest SAMBuild for the version 2.9 cycle can be found in this post. The package includes the latest external DMD dlls if there has been a recent update. Or else find the external DMD dlls with the beta thread for the official VPinMAME build here: http://www.vpforums.org/index.php?showtopic=27063&page=1 OR at lucky1's GitHub repository for Pin2DMD here: https://github.com/lucky01/PIN2DMD/tree/master/integration/pinmame Copy the files into your VPM directory, and run setup.exe again. There, press the install button (with each new build) and remember to setup the defaults again! In case you have an external DMD connected that you want to use with VPM, please move the dlls from the respective subdirectory (Pin2DMD or PinDMD1 or PinDMD2 or PinDMD3) directly into your VPM directory! The 2.9 cycle is complete. SamBuild 2.9 is available here:
  11. 9 points

    Version 1.0.5

    2,358 downloads

    Hi first of all "Thank you to all creators (ICPjuggla, Fren, Dozer, flupper, Dark, Ninuzzu, Hanibal) Fren and ICPJuggla made the original version of this table and Dozer did the LE mod with lots of updates, Flupper did the ramps, ninuzzu did the prison walker head and I did the Well Walker, bicycle girl and Fish Tank models. Thank you very much for your work Here is my 1st mod for Walking dead LE - new playfield Hight resolution - new crossbow - new balls - add accessory available on real table Lucille, panel ... - rom edit with voice actor and negan full season 7 - new physics A big thank you to hannibal for the ramps and the roof of the prison Possibility to change the panel (terminus vs woodbury, and 3 different panel For cross road, and two balls) just change the picture in the option or change the no in picture manager. I would update the table if I add accessories The download link contains everything (modified rom, table, b2s) Good game for all
  12. 8 points
    Javier15

    CSI (Stern 2008)

    Version 1.0.0

    432 downloads

    Based in CSI Stern 2008 CREDITS: FRANSISCO666 AND ROM: Models 3d and resources redraw GTXJOE: Animation the Skull MAKUSTE: For excelent PhysMod WILDMAN: B2S Backglass ARNGRIM: DOF Bodydump: DroppTargets Flippers Koadic: New Plunger code Zany: Flasher Domes Dark : Primitive screws bolts 32Assassin: VPX 10.4 comvertion I apologize if I forget to mention someone
  13. 8 points

    Version 1.0.5

    1,758 downloads

    Thank you for the all creator, Scripting done by 85vett, modified to work in VPX by Freneticamnesic Table done by francisco666 and lacarril, with additions by Freneticamnesic and converted to work in VPX. And Arngrim Which helped me a lot with the script (it updated the script and added the toys) Thank you again, and thanks you very much for all members to the PincabPassion forum for their help and support "Link for rom at the end of the text" On the table I change -the script (updates and added toys) -the ball -Added gate -All drop target -the lights -The playfield -Full insert light -All plastic for even more realism -The physic -The rubber -AMP armor texture -All texture metal -And plastic ramp as well as flipp Thank you for reading and good games for all avr_200.zip
  14. 8 points

    Version 1.1.0

    1,125 downloads

    Blood Mod of the very nice table from Dozer, and tx for the permission to mod. I have changed this things: - new Hires playfield - new apron - new physics - new sounds - new animation - new lights - new grfx - more blood Have fun and enjoy
  15. 8 points
    lucky1

    ACDC LE 1.68

    Version 1.0.2

    539 downloads

    ROM File patch for Stern ACDC LE by PinballMike To create the needed ROM file you can use bspatch (http://www.daemonology.net/bsdiff/) Place the .pal file in your ..\vpinmame\altcolor\acd_168hc\ folder named pin2dmd.pal Patch needs vpinmame V2.8, latest dmddevice.dll and pin2dmd firmware >= V2.36. THIS PATCH DOES NOT WORK FOR REAL PINBALL MACHINES ! PLEASE CONTACT THE AUTHOR IF YOU NEED IT FOR A REAL PIN !
  16. 8 points

    Version 2.0

    1,322 downloads

    Have fun with this version of Monster Bash
  17. 7 points
    CarnyPriest

    SAMBuild3.0 beta thread

    official rev 4395 Added The Walking Dead V1.60.0 Pro and LE SAMBuild_r4395.zip
  18. 7 points
    Wildman

    Shark (Taito 1982)

    Version 2.0

    188 downloads

    Shark (Taito 1982) bg pic from Carlos Guizzo
  19. 7 points
    Wildman

    Lunelle (Taito 1982)

    Version 2.1

    213 downloads

    Lunelle (Taito 1982) Hi Rez
  20. 7 points
    OverMikeThousand

    Starship Troopers WIP

    Howdy. I just started getting into Pin2DMD. Starting to source my parts to get a Pin2DMD for my Starship Troopers. Still a loooong ways off but it's a start: Comments/critique appreciated.
  21. 7 points
    Wildman

    Monopoly(Stern 2001)

    Version 2.0

    1,313 downloads

    Monopoly(Stern 2001)
  22. 6 points

    Version 1.0.9

    391 downloads

    I could spend another half a year on this game, but it's very playable now. It will only need some tweaks for the display, more trophys, scores and any bugs that appear when played by more machines I'll sort out. Most credits are in the attract mode but extra thanks to: VPU for hosting, Flupper - for his blender ramp templates Download initial 1.0 with table and check for any other updates in the link. ** Updates can be applied just overwriting into game folder** Use patch tool here and patch using the .diff in zip ------------------------------------------------------------------------------------------------ 1. P-ROC, Python 2.7, VPCom controller install https://github.com/horseyhorsey/proc-visual-pinball/blob/master/README_2.7.md https://github.com/horseyhorsey/proc-visual-pinball ------------------------------------------------------------------------------------------------ 2. Move evildead game folder to C:\P-ROC\Games. Test the game works first by running the Game.pyc ------------------------------------------------------------------------------------------------ 3. Register the new controller for solenoids and settings. Copy the "register_vpcom_solenoids_skeleconfig.py" to C:\P-ROC\Tools and register by running python register_vpcom_solenoids_skeleconfig.py --register Look for "VPROC Registered OK" 4. VP setup: ------------------------------VP Controller mapping------------------------------------------------------------------ C:\P-ROC\Shared\vp_game_map.yaml EvilDead: path: /../games/evildead kls: Game.Game yaml: /..games/evildead/config/machine_config/GameConfig.yaml ------------------------------------------------------------------- #### DISPLAY CONFIG ####### Adjust the values in the config.yaml to position the display.. It probably best after the installation that you double click the game.pyc to see where the display is position and adjust. DON'T CHANGE THE RESOLUTION, but you can scale it. screen_position_x: 25 screen_position_y: 60 Use the service mode in game to adjust settings. Enable directB2S, enable/disable table sounds, table physics and flipper physics. Table resides in the Visual Pinball folder, you can copy this out and into your tables folders with the .pov . Keep the .pov as the same name as the table if you want to make changes to view. -------------------------------------------------------------------------------------------------------------------- Cactus Canyon python 2.7 update fix https://mega.nz/#!GNA0jJRC!JTFgR5F_Pb_SHeP0LXx-0jsLh4bpr2N0mLJD2jAYGXI -------------------------------------------------------------------------------------------------------------------- PinballX: PinballX - Database <game name="Evil Dead(HorsePin 2018)"> <description>Evil Dead(HorsePin 2018)</description> <rom /> <year>2018</year> <rating>0</rating> <type>OG</type> <manufacturer>RomPin, HorsePin</manufacturer> <enabled>true</enabled> <hidedmd>true</hidedmd> <hidebackglass>false</hidebackglass> <alternateExe>VPinballX_10.4.0.exe</alternateExe> </game> PinballX - System Config - Copy the ProcPinXBefore.exe to C:\P-ROC or wherever [System_4] Name=P-ROC WorkingPath=C:\Visual Pinball Executable=VPinballX_10.4.0.exe LaunchBeforeWorkingPath=C:\P-ROC LaunchBeforeExecutable=ProcPinXBefore.exe LaunchBeforeParameters= Enabled=True TablePath=C:\Visual Pinball\Tables Parameters=-play "[TABLEPATH]\[TABLEFILE]" LaunchBeforeEnabled=True LaunchBeforeWaitForExit=False LaunchAfterEnabled=False LaunchAfterWorkingPath= LaunchAfterExecutable= LaunchBeforeHideWindow=False LaunchAfterWaitForExit=False LaunchAfterHideWindow=False LaunchAfterParameters= SystemType=1 NVRAMPath= Bypass=True
  23. 6 points
    Wildman

    Titan (Taito 1982)

    Version 1.0.0

    133 downloads

    Titan (Taito 1982) bg pic from Carlos Guizzo
  24. 6 points

    Version 1.0.0

    113 downloads

    Mustang premium (Stern 2014) Hi Rez
  25. 6 points

    Version 1.0.0

    186 downloads

    Lucky1s color work is fantastic! I've been spending quite a bit of time getting all of my DMD displays optimized with your EXTDMD and palletes and wanted to share/contribute. I took his original pack and then organized them by color and found the best stern rom replacements for different color themes and added a bunch of new games. There are about 296 folders in this archive For any replacements, I copied the original pin2dmd in the rom folder as a backup. The stern DMDs, even the not color patched ones look much better I think with these. This set does assume you patched the ones with color rom versions as well. Be sure to backup your altcolor directory to revert any of your customizations.
  26. 6 points

    Version 1.5.6

    10,162 downloads

    All Topper Videos have Resolution 1920*822
  27. 6 points
    Betho1970

    DMD Images 1280x320

    Version 1.1.4

    3,117 downloads

    All DMD Images have the Resolution 1280 x 320 Currently 249 DMD Images V1.1.4 Updated: many pictures have been revised and i deleted the VP logo in the Images.
  28. 6 points

    Version 1.0.1

    319 downloads

    Based on the Data East Hook table. Credits: Dark, Akilles, Zani, Cesar Emanuel, Dev Team, JPSalas, sorry for not remembering all those who contribute to the game and the community. Enjoy the game !! https://www.youtube.com/watch?v=UeAHMg8_hR0
  29. 6 points

    Version 1.0.1

    360 downloads

    Specifications : Full rebuild from scratch New dark translite image rebuilt from differents pictures (crazy photoshop puzzle ) Resolution 1600 x 1204 @70dpi 2 screens grill full redraw DMD image full redraw for 3 screens Authentic color lamps and flashers Some new lamps IDs, everything switch off when tilt and restaurant lamps switch off during the game over sequence (like the authentic). New spring animation for the characters Each character moves independently of the other The movement of the characters is triggered by the solenoids [ Code by STAT, Thanks for sharing ] The characters are surrounded by plastic (like authentic), [ based on the Pookamoondo .psd file, Thanks for sharing ] Flashing restaurant windows lights behind each character Lamps reflection on the 2scr grill Contains about 80 snippits Installation : In Visual Pinball, edit the code of the Flupper's DINER TABLE and replace it all by the STAT's code from the file "Diner_STAT.txt", click on compile and save the table. As usual rename the B2S file exactly like your table name. EnJoY ! A special thank you to Flupper who shares his magnificent tables (and all the other authors as well ). Blacksad
  30. 6 points

    Version 1.01

    122 downloads

    Based in Austin Powers Stern Script: Javier and 32Assassin Plastics and Playfield: DStruct Models: Francisco666 and Rom Physics: ClarkKent Use several resources and techniques of some authors more than I know. I want to thank DevTeam for all the time and dedication they have for the VP scene and all of those who contribute their bit because without them VP today would not be what it is. THANKS!!! I apologize if I forget to mention someone The table has to play in VPX_3_beta_rev3069 or bigger.
  31. 6 points
    CarnyPriest

    SAMBuild2.9 beta thread

    official rev 4277 Bring back 8 port AUX board check; hopefully will enable Metallica LE AUX board for coffin magnet SAMBuild_r4277.zip
  32. 6 points

    Version 1.0.0

    167 downloads

    Freddy - A Nightmare on Elm Street (Gottlieb) HI REZ authentic and fantasy ( Flashers )
  33. 6 points

    Version 1.3.0

    592 downloads

    Thanks for Coindropper for the permission to mod of the nice table from him. I have add a moving palantir and looking eye on tower. The moving and pictures of the Balrog has been changed. Many physics, lights and design updates. Enjoy this Mod
  34. 6 points

    Version 1.0.0

    233 downloads

    Super Mario Brothers Mushroom World (Gottlieb 1992)
  35. 6 points

    Version 1.0.1

    1,062 downloads

    This is a collection of 141 different color palette files for pinball tables. To use with pinmame >= 2.8 use a dmddevice.dll with support to read color palette information from /altcolor/"tablename" directory structure, Put the palette file in that directory and rename it to pin2dmd.pal. Activate colorize option in pinmame settings. To edit the palette files use the latest pin2dmd.exe tool from https://github.com/lucky01/PIN2DMD/archive/master.zip For real pinball machines copy the file as pin2dmd.pal to your SD card.
  36. 6 points

    Version 1.1

    706 downloads

    ACDC Premium (Stern 2012) hi rez
  37. 6 points
    Wildman

    Black Jack(Bally 1976)

    Version 2.0

    619 downloads

    Black Jack(Bally 1976)
  38. 5 points
    Wildman

    Road Runner (Atari 1979)

    Version 1.0.0

    106 downloads

    Road Runner (Atari 1979)
  39. 5 points

    Version 1.0.1

    179 downloads

    Specifications : Full rebuild from scratch New dark translite image cleaned Resolution 2048 x 1896 @70dpi Authentic lighting (as possible) Infinity lights with reflexion on the convex mirrors Thanks to Hauntfreaks for the convex mirror image ID based on the previous Dozer316 version with little modifications, thanks for this incredible job. Contains about 70 snippits No DMD image
  40. 5 points
    Wildman

    Algar (Williams 1980)

    Version 1.0.0

    53 downloads

    Algar (Williams 1980) hi rez
  41. 5 points
    Thank arngrim I´m glad you like it. Thanks also for the script, I will look into this. I know I have to complete some missing things. Well I know about the flippers. This is my test setup. I like to test the flippers by dropping a ball in debugmode. Too lazy to start a new game everytime, so I always enabled them. Will be solenoid powered only in the release. Yeah the GI is too bright. At the upper lanes for example. This will be my finetuning at the end. At the moment TomTower adding the ramps, since he have much better knowledge to create them. Also some nice features will be added
  42. 5 points
    Thank you Carny, I will think about to "Update" my TWD Table to a LE Version after the Pro is finished. But it´s a little much modeling work to do then. The Crossbow, Bicycle Girl Head..Also Playfield adjustments. But I will look into it. First I need to finish that damn LOTR which has been promised way too long
  43. 5 points

    Version 1.0.0

    152 downloads

    The Phantom Of The Opera (Data East 1990) Hi Rez authentic and fantasy flashers
  44. 5 points

    Version 1.0.0

    203 downloads

    Full rebuild from scratch New translite image built from differents pictures Resolution 1600 x 1200 Authentic lights
  45. 5 points

    Version 1.1

    389 downloads

    The Lord of the Rings (Stern 2003) Hi Rez it has authentic and fantasy .....In fantasy the eye moves around like its watching the pinball ..
  46. 5 points
    ninuzzu

    SAMBuild2.9 beta thread

    This spirit of collaboration is amazing and the support is insane Very nice guys!
  47. 5 points

    Version 1.0.2

    393 downloads

    ROM File patch for Stern StarTrek LE / Premium by Sharkky To create the needed ROM file you can use bspatch Patch needs vpinmame V2.8, latest dmddevice.dll and pin2dmd firmware >= V2.36. THIS PATCH DOES NOT WORK FOR REAL PINBALL MACHINES ! PLEASE CONTACT THE AUTHOR IF YOU NEED IT FOR A REAL PIN !
  48. 5 points
    Dazz

    wtf ??

    BINGO! He thinks that he is the authority on everything Visual Pinball/PinMAME. He believes that he has control and say what goes on with development, etc. Personally, I find his abuse of his community to help sell his machines to be a HUGE conflict of interest. He doesn't like that we allow SAM emulation and blocks/sensors anyone that has conflicting opinions/views/products. Pin2DMD wasn't allowed on his site because he has interest in PinDMD3 and sells it on his site. He doesn't believe in open competition and wants to stifle development. I'm very glad that we have been able to support advancements in open hardware and software here on VPU.
  49. 5 points

    Version 2.0

    344 downloads

    Rally (Taito 1980)
  50. 5 points

    Version 2.5

    949 downloads

    Star Wars (Data East 1992) Hi Rez
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