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Showing content with the highest reputation on 10/27/2020 in all areas

  1. 1 point
    Heres whats done so far... 1.75 Added/Colored "LW3 Unofficial" screen (CHADCODE) Added/Colored "visit pinball code.com" scene (CHADCODE) Added Extra frames to the end of the first segment of the chase scene (CHADCODE) Added Extra frames to cop slide section of Car Crash Scene (CHADCODE) Recut/Colored/Triggered Driver's eye scene from Car crash to match new timing (CHADCODE) -Done in a way that wont break compatibility with old code Recut/Colored/Triggered Toilet Bomb scene to match new timing (CHADCODE) -Done in a way that wont break compatibility with old code Added additional Crime Simulator spash screen frames (CHADCODE) Recolored Replay screen back to gold and blue Recolored "Silver Pictures" intro scene Recolored "insert coin" screen, reverted coin to silver Recut/Colored/Triggered BSMT2000 screen to remove glitch Recut/Colored/Triggered ALL TEN DEMO SCENE CARDS (this was well over 12 hours alone) -1:1 and 1:2 triggering (2 triggers per frame when possible) -this fixes clolor and frame glitching -this fixes the scrolling effect issue -this fixes coloring getting out of sync with DMD Better shading on the exploding building windows Fixed miscolored S on "Riggs wins" in fight mode completion ALL NEW Colorized by Malenko screen, as if you care. Recolored the Helicopter chasing the car scene Recolored the Helicopter pilot's eyes scene Better shading on Car crashing into Helicopter scene Replaced the blue with brown in the chopper chasing the car towards the screen, darkened car mirror "Coming Soon" shorted to 6 frames (it loops) should fix timing on demo screens Added/colored "FROM" frame (after coming soon, before Data East) Added/colored "Data East Pinball" scene witht he circles Fixed Yangra's colorization of the dont drink and drive (recolored guy and martini olive) Added/Colored the credit scroll instead of just a pal swap Added/Colored "Multiball Fuse" scene instead of just a pal swap Added/Colored "Karate Kick" scene Recut/Colored "Looping" sequence 1:1 framing Changed "Leo Getz" speech bubble to white Recolored "Danger Dog" scene Added/Colored Super Pops 100,000 Added/Colored Super Pops 1,000,000 Added/Colored Super Leo ReCut/Colored/Triggered armored car driving through Multiball letters -triggered on both Multiball and Tri-Ball
  2. 1 point

    Version 2.0

    3,296 downloads

    Star Trek The Next Generation (Williams 1993) Hi Rez version Thanks to ClarkKent for the hi rez scan
  3. 1 point

    Version 1.0

    1,218 downloads

    Dungeons and Dragons (Bally 1987)
  4. 1 point

    Version 1.0

    3,036 downloads

    Phantom Of The Opera Original mod for VPX by 32Assassin I finished up the modeling and texturing New Machine Learned / AI Backboard Bumper Covers Light in Organ Added Missing Plastics Added Catwalk Ramp Added Wire Ramps L/R Added Magic Mirror flapper, and Plastics Adjusted Lighting for the Phantom letters in the back Do deal with sound Tuning, make sure Display DMD is set to 1 (On) in the script, then press "Tilde" -> ` The symbol to the left of the "1" key and modify sound banks, there are 3, 1 for the "Phantom of the opera sound and some FX" and the other two are for the organ and the other musical pieces that play.
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