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Showing content with the highest reputation since 08/25/2017 in all areas

  1. 18 points

    Version 0.95

    230 downloads

    As promised! Here is the Beta Version of my Walking Dead Table. It´s finished about 95%. Only some Visual things have to be done. You can play the table in the Stock Stern Version or you can Install the Bezel Mods. Simply press "F6" during play and choose the Mods you like to install. Restart the table and they are installed. I hope you have Fun with this until the Releaseversion is ready (Which will hopefully not take so long.....You all know me and my breaks ...Kidding)
  2. 5 points
    Thank you Carny, I will think about to "Update" my TWD Table to a LE Version after the Pro is finished. But it´s a little much modeling work to do then. The Crossbow, Bicycle Girl Head..Also Playfield adjustments. But I will look into it. First I need to finish that damn LOTR which has been promised way too long
  3. 5 points

    Version 1.0.0

    85 downloads

    Full rebuild New translite HD 1600 x 1280 @ 72 dpi Translite cropped and resize to keep the best image aspect ratio No DMD image for the 3 screens configuration
  4. 5 points

    Version 1.0.1

    221 downloads

    Specifications : Full rebuild from scratch New dark translite image rebuilt from differents pictures (crazy photoshop puzzle ) Resolution 1600 x 1204 @70dpi 2 screens grill full redraw DMD image full redraw for 3 screens Authentic color lamps and flashers Some new lamps IDs, everything switch off when tilt and restaurant lamps switch off during the game over sequence (like the authentic). New spring animation for the characters Each character moves independently of the other The movement of the characters is triggered by the solenoids [ Code by STAT, Thanks for sharing ] The characters are surrounded by plastic (like authentic), [ based on the Pookamoondo .psd file, Thanks for sharing ] Flashing restaurant windows lights behind each character Lamps reflection on the 2scr grill Contains about 80 snippits Installation : In Visual Pinball, edit the code of the Flupper's DINER TABLE and replace it all by the STAT's code from the file "Diner_STAT.txt", click on compile and save the table. As usual rename the B2S file exactly like your table name. EnJoY ! A special thank you to Flupper who shares his magnificent tables (and all the other authors as well ). Blacksad
  5. 4 points
    malenko

    Godzilla

    So started up on Godzilla, just started today. If things need fixed on T2, Lethal Weapon, or Baywatch, this will get put on hold. LW3 and Baywatch are both being privately tested before release. Looks better than having end users beta test "releases" IMO. 5th colorization, Im getting pretty good at these meow. Recording provided by Rappel. More is done than what is shown in the GIFs (15 scenes in total), I've been doing much better at dynamic palette changes which takes much less time than recoloring scenes when it isnt needed.
  6. 4 points
    Betho1970

    DMD Images 1280x320

    Version 1.0.6

    1,119 downloads

    All DMD Images have the Resolution 1280 x 320 Currently 194 DMD Images
  7. 3 points

    Version 1.0.0

    13 downloads

    Includes reproductions of factory cards. Type and layout produced with Adobe InDesign. Image clean-up for the QR code used GIMP. Assembly, vectorization, and colorization to simulate print out on Solar Yellow stock in Adobe Illustrator. Two English language and one Spanish language cards included. Logo from the welogo blog. Stern card template comes from earlier work. Stern logo vector graphic taken directly from a Star Trek Pro service manual 300dpi scan of the Pro flyer courtesy http://flyers.cdyn.com/ Limited Edition flyer - raw image extracted directly from the brochure published at sternpinball.com using xpdfbin and converted to lossless PNG using ImageMagick Wheel image with the classic logo comes straight from wikimedia. Special thanks to pinballnews.com and marcospecialties for source images. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  8. 3 points
    Thank arngrim I´m glad you like it. Thanks also for the script, I will look into this. I know I have to complete some missing things. Well I know about the flippers. This is my test setup. I like to test the flippers by dropping a ball in debugmode. Too lazy to start a new game everytime, so I always enabled them. Will be solenoid powered only in the release. Yeah the GI is too bright. At the upper lanes for example. This will be my finetuning at the end. At the moment TomTower adding the ramps, since he have much better knowledge to create them. Also some nice features will be added
  9. 3 points
    View File The Walking Dead Pro (Beta) As promised! Here is the Beta Version of my Walking Dead Table. It´s finished about 95%. Only some Visual things have to be done. You can play the table in the Stock Stern Version or you can Install the Bezel Mods. Simply press "F6" during play and choose the Mods you like to install. Restart the table and they are installed. I hope you have Fun with this until the Releaseversion is ready (Which will hopefully not take so long.....You all know me and my breaks ...Kidding) Submitter Gronimod Submitted 09/15/2017 Category Visual Pinball 10 - Tables ROM Name twd_156 Link to B2S Link to Media Pack Permission to Mod No VP Version v10  
  10. 3 points

    Version 1.0.0

    103 downloads

    Full HD rebuild from scratch Authentic lighting with authentic mask Resolution 2048 x 1638 @ 72 dpi [5/4] 2 versions : 6 or 7 digits IDs from the previous Wildman B2S version ID "same player shoots again" from the previous Rothbauerw B2S version
  11. 3 points

    Version 1.0.0

    14 downloads

    Includes reproduction of factory card. Type and layout produced with Adobe InDesign. Assembly, vectorization, and colorization to simulate print out on Solar Yellow stock in Adobe Illustrator. French and Spanish language cards included. Logo from seeklogo.net Stern card template comes from earlier work. 300dpi scans of flyers courtesy http://flyers.cdyn.com/ Special thanks to Inkochnito. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  12. 3 points
    malenko

    Starship Troopers WIP

    hurry up Mike I finished Lethal Weapon 3 and Baywatch!
  13. 3 points

    Version 1.1

    28 downloads

    Includes reproduction of factory card. Logo and graphics processed in GIMP, Type layout produced with Adobe InDesign. Assembly, vectorization, and colorization to simulate print out on Solar Yellow stock in Adobe Illustrator. Logo from thelogofactory Stern card template and trademark symbol comes from earlier work. Thanks to STAT (stefanaustria) for sharing an additional photo reference 300dpi scans of flyers courtesy http://flyers.cdyn.com/ Special thanks to Inkochnito. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  14. 3 points
    malenko

    Lethal Weapon 3

    Moar is done, extra ball, shoot again, kick back, and more. I'll make some GIFs tomorrow, there isnt a ton left so it'll be released soon and I'll make tens of dollars on it
  15. 3 points
    Javier15

    Hook (Data East 1992)

    Version 1.0.1

    78 downloads

    Based on the Data East Hook table. Credits: Dark, Akilles, Zani, Cesar Emanuel, Dev Team, JPSalas, sorry for not remembering all those who contribute to the game and the community. Enjoy the game !! https://www.youtube.com/watch?v=UeAHMg8_hR0
  16. 3 points

    Version

    53 downloads

    sttng_l7c.zip
  17. 2 points
    thanks Groni for your version, i replaced the physmod 5 by this one, i always keep one version of each rom here's some script update regarding soundfx calls like drop targets missing https://pastebin.com/N3cm0yGP i noticed the flippers are physically active outside play, although the solenoids aren't not triggered but the flippers move when we press the buttons also, the table is a little bit too bright some contrast difference in the playfield and/or some gi illumination, don't know if it's available would be a great +
  18. 2 points
    Have you tried Zaccaria Pinball, the commercial video game by Magic Pixel? I'm not a physics wizard, but I've read some internet strangers' opinions that their physics are pretty good. They're definitely better than Farsight's The Pinball Arcade. I like them, but I can't say how they compare to the real deal.
  19. 2 points
    Theatre of Magic has been out for a long time now at the Italian site. White water is a wip that is going to be awesome. The newer Sterns you mention needs Spike rom emulation. Barracora and Farfalla isn't bad on VP9 or PM5.
  20. 2 points

    Version 1.0.0

    60 downloads

    AC/DC (LUCI Premium) (Stern 2013) high res vectorized BG amp speaker panel (internet photo) fantasy lighting ani-gif with standard grill (do to laziness)
  21. 2 points
    Glad you like it I just have to work me into 3dsmax again....Long time not used Have to finish the rest of the Models like Plastics and some Gates. And of course a new Crossbow Ramp.
  22. 2 points
    Well, strength, angel and stuff like that is always a matter of taste. Some people say they are perfect, other don't like them at all. But it's easy for everybody to adjust these simple settings or fitting the view to their cabs. I only release the table and you guys tweak them to your like. I adjusted the physics and flippers to a machine i had here. They also match almost with the Papa Tutorial on YT. And for the View it's just my prefered angel that is the most natural looking at least for me.
  23. 2 points
    View File Diner (Williams 1990) - 2 & 3 screens - db2s Specifications : Full rebuild from scratch New dark translite image rebuilt from differents pictures (crazy photoshop puzzle ) Resolution 1600 x 1204 @70dpi 2 screens grill full redraw DMD image full redraw for 3 screens Authentic color lamps and flashers Some new lamps IDs, everything switch off when tilt and restaurant lamps switch off during the game over sequence (like the authentic). New spring animation for the characters Each character moves independently of the other The movement of the characters is triggered by the solenoids [ Code by STAT, Thanks for sharing ] The characters are surrounded by plastic (like authentic), [ based on the Pookamoondo .psd file, Thanks for sharing ] Flashing restaurant windows lights behind each character Lamps reflection on the 2scr grill Contains about 80 snippits Installation : In Visual Pinball, edit the code of the Flupper's DINER TABLE /!\ version 1.2 /!\ and replace it all by the STAT's code from the file "Diner_STAT.txt", click on compile and save the table. As usual rename the B2S file exactly like your table name. EnJoY ! A special thank you to Flupper who shares his magnificent tables (and all the other authors as well ). Blacksad Submitter Blacksad Submitted 08/31/2017 Category B2S Backglasses
  24. 2 points
    I uploaded the Beta Table here 2 Minutes ago...After the check it should be available in the Download Section. Have Fun until the Releaseversion is out Groni
  25. 2 points
    Hey Guys. Sorry for the long break. It was a very exciting and stressful Year. No time for nothing. Only Music Music Music... It's a little bit quieter now and I have played some pinball again. First I updated everything to the latest VPX and Pinmame Builds, which surprised me, that it's still compatible with the last TWD Status. So that will save alot time. I am still a bit busy and don't know when I am able to finish this table, but I decided to release the latest Beta which is almost at 95%. Only some visual improvements have to be made, like ramps and textures and some lightning. I will post a link in this thread when I am ready. Best regards Groni
  26. 2 points

    Version 1.1

    17 downloads

    Includes reproduction of factory card. Logo and graphics processed in GIMP, type and layout produced with Adobe InDesign. Assembly, vectorization, and colorization to simulate print out on Solar Yellow stock in Adobe Illustrator. Logo from Wikimedia Stern card template comes from earlier work. Flyer image extracted directly from the brochure published at sternpinball.com using xpdfbin and converted to lossless PNG using ImageMagick Special thanks to Inkochnito. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  27. 2 points
    malenko

    Godzilla

    So in 3 hours I have a shit ton done already, but Im only 1889 frame through the playback. The recording has 31,787 frames but Im pretty sure theres a ton of repeats and frames just showing the score.
  28. 2 points
    Thanks @Thalamus Thanks @Wildman, but are you joking ? I really don't want to put you out of business, I built 7 b2s where you built more than 600... Like Thalamus I use a lot of your wonderful B2S starting by Medieval Madness. Lot of tables, lot of work, I just want to contribute and help a little but like we say in french who speak a very bad english :
  29. 2 points
    View File Indiana Jones The Pinball Adventure (Williams 1993) 2 & 3 scr & 3 scr LCD Indiana Jones The Pinball Adventure (Williams 1993) 2 & 3 scr You will find 3 versions - 2 screen - 3 screen with DMD - 3 screen with DMD and image for LCD Submitter chucky87 Submitted 07/10/2017 Category B2S Backglasses  
  30. 2 points
    Thalamus

    SAMBuild3.0 beta thread

    I don't have flicker and you can read about how I solved it at http://vpinball.com/wiki/visual-pinball-knowledge-base/pindmd3-replacing-pindmd-dll-for-dmddevice-dll/ There is also a reference to VPF where I share the exact dll files needed. Dmd-ext is still under development, so you will get problems with gts3 tables.
  31. 2 points

    Version 2.0

    51 downloads

    This is a B2S backglass for both my VP9 and VPX versions of Capersville (Bally 1966).
  32. 2 points

    Version

    20 downloads

    jy_12c.zip
  33. 2 points

    Version

    22 downloads

    gw_l5c.zip
  34. 2 points

    Version

    23 downloads

    dm_lx4c.zip
  35. 2 points

    Version

    19 downloads

    dm_h5c.zip
  36. 2 points

    Version 1.0.0

    360 downloads

    hook_500.zip
  37. 1 point
    davegilmore

    Toppers by Laylow

    Amazing work, so very very much appreciated
  38. 1 point
  39. 1 point
    malenko

    Godzilla

    I plan to write up a bit of a tutorial. Lucky helped me with the basics but its really using the tools, making mistakes and learning from them. Up into the 5,000s quite a few more scenes done.
  40. 1 point
    CarnyPriest

    SAMBuild3.0 beta thread

    Latest SAMBuild for the version 3.0 cycle can be found in this post. The package includes the latest external DMD dlls if there has been a recent update. Or else find the external DMD dlls with the beta thread for the official VPinMAME build here: http://www.vpforums.org/index.php?showtopic=27063&page=1 OR at lucky1's GitHub repository for Pin2DMD here: https://github.com/lucky01/PIN2DMD/tree/master/integration/pinmame Copy the files into your VPM directory, and run setup.exe again. There, press the install button (with each new build) and remember to setup the defaults again! In case you have an external DMD connected that you want to use with VPM, please move the dlls from the respective subdirectory (Pin2DMD or PinDMD1 or PinDMD2 or PinDMD3) directly into your VPM directory! official rev 4360 Apply modulated light code to WOF Mini-DMD lights and send through RGBLed channel [DJRobX] SAMBuild_r4360.zip
  41. 1 point
    Thalamus

    Dmdext not recognising pin2dmd

    By default, I thought that pin2dmd didn't need a COM= setting, since the config files from dmd-ext doesn't contain that line for the pin2dmd entry. As a pin2dmd users, you are running lucky1' dmddevice.dll aren't you ? That is at least what I've understood the current recommended setup. Obviously, since I don't own a pin2dmd myself, I haven't really followed all that has been said about this device.
  42. 1 point
    umpa

    New VPX feature - Surround sound output

    Ordered my Lepy Lepai LP-838 amps! Woo hoo Sent from my SAMSUNG-SM-G935A using Tapatalk
  43. 1 point
    malenko

    Lethal Weapon 3

    So here is a List of everything done so far: Danny Glover attract screen Data East Logo FreePlay palette trigger How to Fight Joe Pesci attract screen Fighting Mini-game Lethal Weapon 1 shot animation Lethal Weapon 2 shot animation Lethal Weapon 3 shot animation Skill shot sequence (will be redone with a 1:1 frame match) Local Tournament palette trigger Set Gold palette at BIOS and as default Silver Pictures attract animation "starring" palette trigger travis wins fight sequence Warner brothers logo Train sequence all 7 "shoot out" sequences grab the gun animation flash screen made red score "reset" Mel Gibson attract screen Leo Gets color mask sequence 2/4/6/8X Multipliers 1 million palette jump BSMT2000 animation Digital Stereo Animation in memory of nick wade palette jump "replay at" palette jump Data East "flag" animation Burgers palette jump game design animation "shoot holes" from attract sequence" "shoot drop targets" from attract sequence "how to Multiball" from attract sequence multiball jackpot from attract sequence how to load clip Music select color mask
  44. 1 point

    Version 1.0.0

    136 downloads

    Full rebuild from scratch New translite image built from differents pictures Resolution 1600 x 1200 Authentic lights
  45. 1 point

    Version 1.1.0

    862 downloads

    Blood Mod of the very nice table from Dozer, and tx for the permission to mod. I have changed this things: - new Hires playfield - new apron - new physics - new sounds - new animation - new lights - new grfx - more blood Have fun and enjoy
  46. 1 point

    Version 2.2 final

    279 downloads

    Goin' Nuts (Gottlieb 1983) v2.1.directb2s Final version with BG given kindly by wildman that I thank very much. And thank you to jimenez for a layer. Attention the previous version has the 2.2 has a error of led please download the version 2.2 which corrects the error thanks Thanks to stefanaustria for his return of the errors on the leds
  47. 1 point

    Version 2.0

    379 downloads

    Street Fighter II (Gottlieb 1993)
  48. 1 point

    Version 1.0

    470 downloads

    Cleopatra(Gottlieb 1977)
  49. 1 point
    Wildman

    Fathom (Bally 1981)

    Version 2.0

    343 downloads

    Fathom (Bally 1981)
  50. 1 point

    Version 1.1

    591 downloads

    Junkyard(Williams 1996)
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