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Showing content with the highest reputation since 09/23/2017 in Posts

  1. 5 points
    CarnyPriest

    SAMBuild3.0 beta thread

    official rev 4381 Set Transformers to 12-port aux board to enable LE solenoids [DJRobX] For those keeping track, the A.G. Football rom sets recently added to the source are full clones of A.G. Soccer-Ball. Tables sold to the Europe market had different artwork but used the same game code. Just copy the following and rename if you need to run these: agsoccer.zip = agfootbl.zip agsocc07.zip = agfoot07.zip SAMBuild_r4381.zip
  2. 3 points
    Aetios

    Guns N Roses

    Hi everybody, I'm pretty new in Rom colorization ! so First of all, I present myself, I'm Aetios from Team PincabPassion (french forum), I worked a little on the GNR VPX table with @jpj16 I love this table, i'm using the Pinsound pack too but something is missing... a good rom colorization. So nothing seems to exist for this table I wanna try. I'll keep you informed about my progress
  3. 3 points
    vbobrusev

    Attack from mars colorization

    Almost finished colorization for my Attack from Mars pinball machine. It will be available for free for virtual pinballs. Here is preview. Will be released when all bugs was fixed. Donations welcome -> https://www.paypal.me/vbobrusev
  4. 2 points
    Aetios

    Lwclone On Arduino Mega 2560

    @UncleSash for wiring the MMA, you have the information on the kakou's github https://github.com/kakou-fr/lwcloneu2 Connect : MMA <=> ARDUINO Vin 5v GND GND SDA 20 SCL 21 I'm changing the pinmap.h to have something more adaptated to the shield. (by exemple : I put the plunger to A3 pin) I'm drawing a wiring schematic to explain how to connect all the stuff on your actual shield... could be usefull to create tyhe new one. The joystick buttons are useless, .. so I chose to ignore them, maybe we can gain more place for the WEMOS then the github is at this link https://github.com/aetios50/PincabLedStrip we use D6, D7 and D8 pins, that's all ! The only thing which could be usefull for the WEMOS is to integrate 3 port with resistance to connect these 3 data pins EDIT : I compiled the new firmware with the pin mapping based on this wiring. I'll share it soon for those who could be interessed.
  5. 2 points
    If it’s about authenticity, Stern used plasma up to the final run of Tron before switching to red led. At least, according to Pinball Life. Sent from my iPhone using Tapatalk
  6. 2 points
    Thanks, this was a good starting point and below is what I ended up with; Red Green Blue Hue Sat Lum100% 254 65 1 10 238 12066% 85 21 0 10 240 4033% 13 0 0 0 240 60% 0 0 0 160 0 0 Happy to share the palette file if people want it...
  7. 2 points
    Javier15

    [New VP10 Alert] Goldorak VPX Edition

    View File Goldorak VPX Edition Goldorak Table created by Rom in Future Pinball now ported to VPX 10.4 The table uses UltraDMD, place the Goldorak.UltraDMD folder where the VPX tables are located Thanks: JP for help in Small DMD and the wise advice he gave me Haunfreaks for Backglass Art Stat B2B Dev team for the great work they do with the emulator and the great community. Sorry if I forgot to mention somebody :facepalm: Submitter Javier15 Submitted 09/26/2017 Category Visual Pinball 10 - Tables ROM Name Link to B2S Link to Media Pack Permission to Mod Yes VP Version v10  
  8. 1 point
    Read the release notes in this link, the answers of renaming are there. Or this: PLAYERS NOTE (for 2.8 or greater): To align with official VPinMAME set naming from driver.c, the following were renamed: Iron Man & Iron Man Vault Edition im2 -> im X-Men xmen -> xmn The Avengers avg -> avs
  9. 1 point
    I know. But I think that our LWClone with the new MMA Update, is the better choice for the most of us, how don't need so many devices. @all: I will post it in the LWClone Forum, when the new Shield is ready. But everyone else is more as welcome to buy the naked #Pinscape shields... I have plenty in stock. And the price... just ask for a discount. - Sascha
  10. 1 point
    Holy.... That was a lot of work... 10x Mainboard + Power Board... They take forever to be done....
  11. 1 point
    I finished some boards yesterday... unfortunately all sold already. I don’t really know if I would ever do this again... [emoji23]
  12. 1 point
    Joppnl

    Pin2Dmd Colorprism V2.0 Firmware

    Installed this version and yes, 10 / 10 it works fine now when starting a table from PBX : the colors on the pin2dmd are kept well where before 2 out of three went wrong. Thanks for the update and your work!
  13. 1 point
    lucky1

    Built-in Diagnostics?

    Your sequence looks good to me. Live preview of the editor has two functions. 1. Test the triggering and playback of scenes with recordings For that you always need to upload the project to the SD card. To do that either use the upload function in the editor which copies the files to the SD through USB or export and copy the project with a SD card reader (quicker). Then either select a recording or a keyframe (which automatically selects a recording) 2. Optimize the colors of the palettes for scenes. For that select a scene. I maybe add test screens to one of the next releases. BTW I uploaded a new firmware today.
  14. 1 point
    View File Flash Gordon (Bally 1981) Sound Mod v1.3 I first would like to thank Rothbauerw for giving me permission to make this sound mod. I would also like to thank him for making a great table!! I also would like to thank everyone who contributed to this table including, Cyberpez, WRD1972, Sinbad, Scapino, Flupper, and the Devs that make this all possible!! They put in alot of time and work on the original table, and it is appreciated!! So if you like this mod, I would encourage you to thank the original author of the table, as I have only made a few changes! Original Table... http://vpinball.com/VPBdownloads/flash-gordon-bally-1981/ I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script. I also would like to thank DJRobX, STAT, Gtxjoe, and nFozzy, for helping me shorten my StopSounds and PlaySounds script commands. (They each wrote out an example, and between them all, I was able to figure it out!! BIG THANKS!!!) I also would like to thank Scottacus for adding TILT sound effect script!! (I have always had trouble trying to add sound effect to light. BIG THANKS!!) I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!! Rothbauerw sent me updated table to use for this sound mod!! BIG THANKS!! "Here’s the latest version, there were a couple of small mapping issues fixed in this version that are not in the most recent released version." I added 43 sound effects including voice and background music.(Also changed original music Snippet.) Hope you like it!! Submitter xenonph Submitted 10/10/2017 Category Visual Pinball 10 - Tables ROM Name flashgdn Link to B2S Link to Media Pack Permission to Mod Contact Author First. VP Version v10  
  15. 1 point
    scottacus

    [New VP10 Alert] OXO (Williams 1973)

    View File OXO (Williams 1973) OXO (Williams 1973) OXO is a Williams tic-tac-toe game that has fun game play and excellent shots coupled with awesome Christian Marche artwork. The basic premise is to achieve a tic-tac-toe with either X s or O's and then land the ball in either saucer for a 5000 point bonus and an extra ball. Lighting all of the tic-tac-toe squares will enable a replay special with either the left or right middle roll overs. HauntFreaks has pulled out all of the stops on this one! His artwork is incredible and the details that he added like primitive cut outs for the targets and leaf switches really enhance the table. He has also made a new B2S backglass for the table that will also be available to download and that backglass also has third monitor DMD artwork. This table has a few new features to it that include full integration of DOF for those who have chime units as well as a new (at least for my tables) post-it note with the ablility to enter initials. There are three user variables that can be altered to change the playing epxperience. They are all located near the top of the script and include: FreePlay - set to True for free play or False if you want to coint up ShowBallShadow - set to True to turn on to enable ball shadows or to False to to deactivate them PinkFLipperColor- set to True to use pink rubbers on the flippers or set to False to use white rubbers. Here's the tean that brought you this table Script: Scottacus Artwork: Hauntfreaks Beta Testing: Xenonph and Thalamus Chime Testing: Bord Special thanks to Fren for his excellent VP9 OXO table that got this whole project started! HauntFreaks has released a new directb2s backglass and wheel logo that goes along with the new artwork for this table Submitter scottacus Submitted 10/08/2017 Category Visual Pinball 10 - Tables ROM Name Link to B2S Link to Media Pack Permission to Mod Contact Author First. VP Version v10  
  16. 1 point
    Sibi

    Fake discovery board

    Sory Sash, but im not customer for you. I like to make things by my self. Found some old pcb design, but i made shild only for my real pins, so that design is enough for my neads. And making one side pcb heare in Serbia cost me about 15 eur for 10 pcb. I put dc-dc on board (see all using them now, but no one sed thanks for idea) and switch for next shild. And thats enough for me. I dont even use sd card boards, just solder pins to sd to micro sd adapter direcktly, and use micro sd card. When you live in country where most people earn 300eur per month, you must bild from scratch.
  17. 1 point
    Wildman

    [New B2S Alert] Mata Hari (Bally 1977)

    View File Mata Hari (Bally 1977) Mata Hari (Bally 1977) Hi Rez Submitter Wildman Submitted 10/07/2017 Category B2S Backglasses  
  18. 1 point
    lucky1

    Pin2Dmd Order Thread - Worldwide

    The discovery board has a lot of hardware onboard like sound output or gyro which is not needed for pin2dmd but limits the number of usable pins for it. The Nucleo board is cleaner. The Nucleo design is also more future proof because it supports a wider range of processors without changing the pinout. So if STM decides to stop production for the discovery F4 board we already have an equivalent alternative. And even if they stop the production of the STM32F429 Nucleo board we can switch to a newer Nucleo board without changing the shield. From the functional side it is exactly the same except the 128x16 support for real DataEast pinball machines we recently added and the CAN bus interface we added without really having a specific use case in mind.
  19. 1 point
    UncleSash

    Pin2Dmd Order Thread - Worldwide

    Maybe@Lucky1 is able to list the real benefits of the new V4 Shield. But when you go within a V-Pin, is this V3 Sale offer perfect. So far is understood him, are the new benefits more on the real Pinball side. Like the CAN Bus output. And thats it on the Hardware side for now. But in the near future will be there a option to run it as replacement for old DataEast 128x16 DMDs.
  20. 1 point
    dkeruza

    Pin2dmd.exe not saving settings

    Last night, I got it working. I supplied 5v and GND to the TTL board and now with FW 2.41 is showing the right palette all the time. I thought the Voltage was supplied via the Serial connector from the SAM board.
  21. 1 point
    Wildman

    [New B2S Alert] Flash Gordon (Bally 1981)

    View File Flash Gordon (Bally 1981) Flash Gordon (Bally 1981) Submitter Wildman Submitted 11/26/2014 Category B2S Backglasses  
  22. 1 point
    tjc02002

    Terminator 2

    I found this not to work for some reason. Let us know if you get it to work.
  23. 1 point
    tjc02002

    Terminator 2

    The kickback animation looks like its working but it seems to have the wrong timing. When the animation triggers its color but the animation is so slow that you almost never even get to see the guy shooting and the score screen comes back on. What I personally noticed with the editor is that if you record animations from pinmame, the first frame of the animations sometimes has too long of a delay, then that delay gets transmitted to your custom animation causing it to be slower than it should be. Im not saying that's whats happening here but it seems odd that I never get to actually see your beautiful animation of the guy shooting. Ive used some $2 voltage shunt convertor/regulators off ebay. They take any kind of voltage from 9v-32V and convert it down to 5V 5A regulated supply. On my terminator 2 pinball I took some random voltage(I think like 16v unregulated) off one of the unused connectors in the upper right hand corner of the power driver board and it works great.
  24. 1 point
    JohnnyPhantom

    Addams Family

    I'd love a Addams Family colorization, I tried a few times, but never got back to it. I was thinking about starting again today but I'm gonna have to start the education of it all from scratch, because I don't remember a thing
  25. 1 point
    lucky1

    Terminator 2

    It is absolutely not recommended to use the 5V from WPC power board. You can use a DC-DC converter available at ebay to use 12V (J117) and convert down to stable 5V. A minimum of 5A is recommended.
  26. 1 point
    malenko

    Lethal Weapon 3

    I lied, I installed my pin2dmd into my T2 and took pictures and video, maybe tomorrow is LW3s lucky day! I wish I had a better camera for this picture:
  27. 1 point
    malenko

    Lethal Weapon 3

    Im going to test the files tonight on my machine and likely release in the next day or two. There will probably be updates if things that worked on 2.05 stop working on 2.08
  28. 1 point
    UncleSash

    Lwclone On Arduino Mega 2560

    Sound like a good plan...
  29. 1 point
    kakou

    Lwclone On Arduino Mega 2560

    @UncleSash @aetios : we have also provide a clone of the teensy that use a wemos mini pro board and manage the RGB adressable LED It would be fun if we can have one single shield for the mega 2560, MMA8451, and the wemos
  30. 1 point
    Rappelbox

    Pin2Dmd Colorprism V2.0 Firmware

    Schematic is almost complete, only very few things left to do I’ll send them to you tomorrow morning
  31. 1 point
    lucky1

    Pin2Dmd Colorprism V2.0 Firmware

    Point 3 here http://www.pin2dmd.com
  32. 1 point
    ibjeepin

    Lethal Weapon 3

    I just checked min is rev 2.00 guess i am burning two sets got the roms from ipdb.
  33. 1 point
    Aetios

    Lwclone On Arduino Mega 2560

    Thx for this great job @kakou, I hope your work will get the highlights it deserves; Bye bye ADXL335 NOTA : i've just informed @UncleSash on his FB account. I hope he could create a new shield with this new chip integration
  34. 1 point
    lucky1

    Pin2Dmd Colorprism V2.0 Firmware

    I think I have enough info. We need to finish testing other things like 128x16 real pinball code and a new colorization method before the next release.
  35. 1 point
    kalavera3

    [New B2S Alert] Goldorak

    View File Goldorak My first backglass for a great table thx Javier for a great job!! Submitter kalavera3 Submitted 09/29/2017 Category B2S Backglasses  
  36. 1 point
    Great. Have fun !
  37. 1 point
    Wildman

    B2S snippit steps change request

    I am amazed ..don't know how you did it but its spot on...The wheel is smooth to...And the table looks freakin awesome ...cant wait to see the finished release... REAL NICE JOB MIKE !!!
  38. 1 point
  39. 1 point
    Thank arngrim I´m glad you like it. Thanks also for the script, I will look into this. I know I have to complete some missing things. Well I know about the flippers. This is my test setup. I like to test the flippers by dropping a ball in debugmode. Too lazy to start a new game everytime, so I always enabled them. Will be solenoid powered only in the release. Yeah the GI is too bright. At the upper lanes for example. This will be my finetuning at the end. At the moment TomTower adding the ramps, since he have much better knowledge to create them. Also some nice features will be added
  40. 1 point
    malenko

    Lethal Weapon 3

    I think Im done weut! Gonna let Steve do some private testing.
  41. 1 point
    Thanks Xenonph, looks and plays great! Love the sounds!
  42. 1 point
    Small update... Today I finished the chime board of my 3pcs Pinscape Set. All 3 Boards are now completed, oh my gosch... that was a long soldering process for each Board. Here some pictures: All 3Board: Mainboard (including the Freescale mpu): The Power Board (i missed some stuff, because of an Soldering issue): And the Chime Board: This Project is really awesome. Big Thanks to@MJR , that he sold me one of his PCB sets. - Sascha
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