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Showing content with the highest reputation since 01/19/2018 in Files

  1. 5 points

    Version 1.0.0

    26 downloads

    Wildmans light tester....OK this is what i made and been using since i started making db2s to find those pesky id's that are hard to find... so many times manuals dont show you the ID,s..Which is mostly BALLY and GOTTLIEB...they suck LOL.. Anyways enjoy,,, after a while you can actually see the lights and figure out the Id's easy... This is a DB2S file; To use it in simply change the name of the file to the same as the table then run ,,,ENJOY
  2. 3 points

    Version 1.0.0

    78 downloads

    Sure Shot (Taito 1981) Hi Rez Thanks to Akiles for the pic..
  3. 3 points

    Version 1.0.0

    233 downloads

    Freddy - A Nightmare on Elm Street (Gottlieb) HI REZ authentic and fantasy ( Flashers )
  4. 3 points
    Wildman

    OBA OBA (Taito 1978)

    Version 2.0

    226 downloads

    OBA OBA (Taito 1978)
  5. 3 points
    Wildman

    Vortex (Taito 1983)

    Version 2.5

    476 downloads

    Vortex (Taito 1983)
  6. 3 points

    Version 1.0

    2,744 downloads

    Pirates Of the Caribbean (Stern 2006)
  7. 2 points

    Version

    14 downloads

    mousn_lu.zip
  8. 2 points

    Version

    15 downloads

    mousn_l1.zip
  9. 2 points

    Version

    14 downloads

    mousn_l4.zip
  10. 2 points

    Version 1.0.0

    48 downloads

    Mousin Around (Bally 1989) HI REZ
  11. 2 points

    Version

    20 downloads

    babypaca.zip
  12. 2 points

    Version

    16 downloads

    This includes a USA factory reproduction card based heavily on my NASCAR card. A pair of coinage cards are included. A nice, large race number "8" that looked pretty much like the one on the playfield is from an old blog post by Jade Gurss. Traced to vector. Thanks to Wildman for allowing me to extract the table title from his fine backglass. Traced to vector. I combined these images to make a "high-er" res wheel image. Vector-based NASCAR logo and registered trademark image found on Wikipedia. Thanks to coinoppartsetc.com and gameroomsuperstores.com for reference images. They were not good, but they were the best I could find. In other words, some guesswork was involved in reproducing the card. If I find a better image, I'll update. And, special thanks to Inkochnito for hosting the original NASCAR card. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  13. 2 points

    Version

    15 downloads

    embryone.zip
  14. 2 points

    Version potc_400al

    65 downloads

    potc_400al.zip
  15. 2 points

    Version potc_300al

    35 downloads

    potc_300al.zip
  16. 2 points

    Version 1.5

    470 downloads

    This is the vpx version of the Terminator 3 table from Stern. There are a lot of Light and Flasher effects on the table, I like it Have Fun with that.
  17. 2 points

    Version 1.0.1

    371 downloads

    Based on the Data East Hook table. Credits: Dark, Akilles, Zani, Cesar Emanuel, Dev Team, JPSalas, sorry for not remembering all those who contribute to the game and the community. Enjoy the game !! https://www.youtube.com/watch?v=UeAHMg8_hR0
  18. 2 points

    Version

    72 downloads

    rollr_d2.zip
  19. 2 points

    Version 3.2

    2,378 downloads

    Thanks to the nice work before to all people making this table for VP10. This is one of my favorit, so I must optimize it and hope you enjoy my work.
  20. 2 points
    VPUStaff

    potc_600as.zip

    Version

    1,216 downloads

    File imported by an administrator
  21. 2 points

    Version 3.0

    600 downloads

    Charlies Angels(Gottlieb)(1978)
  22. 2 points

    Version 3.0

    800 downloads

    Earthshaker(Williams 1989) 2 and 3 screen ...pick your poison Total rebuild...Hi Rez
  23. 1 point

    Version

    8 downloads

    This is the same as the pack I published here - http://vpinball.com/VPBdownloads/spiderman_mp/ except this one has a better reproduction of the factory card with the raster-based image of the playfield replaced by a vector traced versions from Inkscape. Assembly, vectorization, and colorization to simulate print out on Solar Yellow stock in Adobe Illustrator. Retraced a logo found on logos.wikia.com to create a new ultra hi-rez wheel image. But I also included the old version. Flyers and shotmaps - raw image extracted directly from the PDFs using xpdfbin and converted to lossless PNG using ImageMagick. Shotmap images then dumped into an SWF container using Illustrator. I included the hi-rez flyer scan from http://flyers.cdyn.com/ but I think I prefer the image extracted from the factory brochure PDF from sternpinball.com. As usual, thanks to Inkochnito for hosting the factory shotmaps. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  24. 1 point

    Version

    18 downloads

    Much of this work is buried deep on the PinballX FTP. This is just bringing it together in one place. The card itself is available at Inkochnito's. I did re-trace the card, replaced the Elvis license logo with a higher res version that I traced to vector. Assembled and vectorized in Illustrator. This pack also includes the factory shotmaps, images extracted using xpdfbin, converted to vector using InkScape and Illustrator, and exported into Flash containers. Coinage card included (US currency). This required redrawing and replacing the original button graphics found on the PDF. The Elvis licensed product logo found at brand-licensing.com. I traced to vector in Illustrator. I used this to create an ultra hi-rez wheel image. 300dpi scans of flyers courtesy http://flyers.cdyn.com/ Special thanks to Inkochnito. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  25. 1 point

    Version

    15 downloads

    New card, at least for me. I had never installed this table before. The card itself is available at Inkochnito's. I only did a straight conversion to Flash using Illustrator. Coinage card included (US currency). This required redrawing and replacing the original button graphics found on the PDF. Vector-based logo came from Wikipedia and was modified in Illustrator. I used this to create an ultra hi-rez wheel image. 300dpi scans of flyers courtesy http://flyers.cdyn.com/ Special thanks to Inkochnito. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  26. 1 point

    Version

    15 downloads

    Much of this work is buried deep on the PinballX FTP. This is just bringing it together in one place. The card itself is available at Inkochnito's. I've refreshed my old version by replacing the logos in the factory PDF with vector-based ones. Re-assembled and vectorized in Illustrator. This pack also includes the factory shotmaps, images extracted using xpdfbin, converted to vector using InkScape and Illustrator, and exported into Flash containers. Coinage cards included (US currency). This required redrawing and replacing the original button graphics found on the PDF. HBO logo and tag line is from HBO's lodging web site. The Sopranos logo is from seeklogo.com. Cleaned up and exported as ultra high rez png wheel image. 300dpi scans of flyers courtesy http://flyers.cdyn.com/ Special thanks to Inkochnito. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  27. 1 point

    Version

    15 downloads

    Not much that is truly new here. But a lot of this work is buried deep on the PinballX FTP. This is just bringing it together in one place. The card itself is available at Inkochnito's. Re-assembled and vectorized in Illustrator. This pack also includes the factory shotmaps, images extracted using xpdfbin, converted to vector using InkScape and Illustrator, and exported into Flash containers. Coinage card included (US currency). This required redrawing and replacing the original button graphics found on the PDF. I converted the logo on the card to vector and colored it similar to the flyer. It is a ultra high rez png but pretty jaggy. I still prefer 32assassin's wheel, but here's a new image if needed. 300dpi scans of flyers courtesy http://flyers.cdyn.com/ Special thanks to Inkochnito. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  28. 1 point

    Version

    20 downloads

    Not much that is truly new here. But a lot of this work is buried deep on the PinballX FTP. This is just bringing it together in one place. The card itself is available at Inkochnito's, assembled, vectorized, and colored in Illustrator. I included my previous version of the card, but I also have a new version that replaces the old raster-based logo that is not colored quite right with a better vector-based logo. This pack also includes the factory shotmaps extracted directly from the PDF using xpdfbin and dropped into Flash containers. The technical drawings of the playfield were converted to vector. Coinage cards included (US currency). These required redrawing and replacing the original button graphics found on the PDF. Vector-based logo found on Wikipedia. Replaced the raster-based logo on the card with this one. Also exported to PNG for a hi-rez wheel image. 300dpi scans of flyers courtesy http://flyers.cdyn.com/ Prototype flyer image thanks to IPDB. Special thanks to Inkochnito. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  29. 1 point
    CarnyPriest

    AC/DC (V1.25)

    Version

    74 downloads

    acd_125.zip
  30. 1 point

    Version avr_101h

    105 downloads

    avr_101h.zip
  31. 1 point
    Wildman

    Zira (Playmatic 1980)

    Version 2.0

    160 downloads

    Zira (Playmatic 1980) Hi Rez
  32. 1 point

    Version 1.0.0

    241 downloads

    Lucky1s color work is fantastic! I've been spending quite a bit of time getting all of my DMD displays optimized with your EXTDMD and palletes and wanted to share/contribute. I took his original pack and then organized them by color and found the best stern rom replacements for different color themes and added a bunch of new games. There are about 296 folders in this archive For any replacements, I copied the original pin2dmd in the rom folder as a backup. The stern DMDs, even the not color patched ones look much better I think with these. This set does assume you patched the ones with color rom versions as well. Be sure to backup your altcolor directory to revert any of your customizations.
  33. 1 point
    scottacus

    OXO (Williams 1973)

    Version 1.0.0

    79 downloads

    OXO (Williams 1973) OXO is a Williams tic-tac-toe game that has fun game play and excellent shots coupled with awesome Christian Marche artwork. The basic premise is to achieve a tic-tac-toe with either X s or O's and then land the ball in either saucer for a 5000 point bonus and an extra ball. Lighting all of the tic-tac-toe squares will enable a replay special with either the left or right middle roll overs. HauntFreaks has pulled out all of the stops on this one! His artwork is incredible and the details that he added like primitive cut outs for the targets and leaf switches really enhance the table. He has also made a new B2S backglass for the table that will also be available to download and that backglass also has third monitor DMD artwork. This table has a few new features to it that include full integration of DOF for those who have chime units as well as a new (at least for my tables) post-it note with the ablility to enter initials. There are three user variables that can be altered to change the playing epxperience. They are all located near the top of the script and include: FreePlay - set to True for free play or False if you want to coint up ShowBallShadow - set to True to turn on to enable ball shadows or to False to to deactivate them PinkFLipperColor- set to True to use pink rubbers on the flippers or set to False to use white rubbers. Here's the tean that brought you this table Script: Scottacus Artwork: Hauntfreaks Beta Testing: Xenonph and Thalamus Chime Testing: Bord Special thanks to Fren for his excellent VP9 OXO table that got this whole project started! HauntFreaks has released a new directb2s backglass and wheel logo that goes along with the new artwork for this table
  34. 1 point

    Version 0.95

    737 downloads

    As promised! Here is the Beta Version of my Walking Dead Table. It´s finished about 95%. Only some Visual things have to be done. You can play the table in the Stock Stern Version or you can Install the Bezel Mods. Simply press "F6" during play and choose the Mods you like to install. Restart the table and they are installed. I hope you have Fun with this until the Releaseversion is ready (Which will hopefully not take so long.....You all know me and my breaks ...Kidding)
  35. 1 point

    Version 1.0.0

    186 downloads

    This is basically a mod of my Fathom vintage Mod, anyways all credits go to unclewilly and 32assassin, who made the ancestors of this one. Inspiration came first by pics from the web of some Fathom LED Pimped table with all those repro plasics, playfields and backglasses, which have a total different touch than the original. Plus I had some more ideas and I thought it's a nice experiment. Table: - most changes you see anyways - changed the color scheme completely (blue, white and orange mostly) - made the bumper cup texture from scratch in PS - reworked and fine tuned all (mostly GI) lights and objects - recolored the previous playfield and plastics - apron modified - nicely baked in shadows to the playfield and plasics so nobody can use them in the future - environment map image that I got from Haunt - added ball and flipper shadows (Ninuzzu ?) inspired by Haunt - stole acorn nuts primitive from Ganjafarmer's F-14 (we think it's from dark?) - reworked plunger (rod, blue tip and blue spring) - blue wood on the right side - more polished ball image - and surely a lot of stuff I don't remember now. Backglass: - it needed a new (repro like) one, because the look is completely different now - new image stitched together from nowadays repro translight images from the web - based on the backglass from teamtecnic (?). The only blink blink left is for the fathom logo (yes, authentic would be static illumination, but this is anyways a new interpretation, so) Wheel image: - made from scratch Clean recources for future use (playfield and plasic decals) are in the image manager (unused). It was an experiment. Oh, please use with latest VPX4 beta!
  36. 1 point

    Version 1.2.0

    312 downloads

    My first backglass from scratch! A directb2s does not exist for this game so I decided to make one. I know there are issues with the interactive part and that has stopped people from making one before but I figure something is better than nothing. Found an image to start with and spent some time cleaning it up. Tied some lights in to the correct lamps the rest can be considered what I just thought would look nice. No grill. Comments encourage!
  37. 1 point
    CarnyPriest

    SAMbuild

    Version 3.0

    5,622 downloads

    Unofficial Stern SAM enabled compile based on Visual PinMAME Same as official VPinMAME except 1. also supports full color DMD patches for S.A.M. game code that require side channel loading to use extended memory 2. also supports full clones that have unique configurations in DOFConfigtool - blkou_hf, ratfink, missworld, penthouse Instructions for use: Install official Visual PinMAME http://www.vpforums.org/index.php?app=downloads&showfile=11571 Overwrite VPinMAME.dll with the SAMbuild version. Run Setup.exe again and press the 'Install' button. In order for any user customized game code mods to load and run whether the mod adds full color DMD or a soundtrack remix, the game setting for the replacement game code set must have 'Ignore ROM CRC errors' enabled. PinMAME executable included for rom testing and auditing. Compiled with VC2015 PLAYERS NOTE (for 2.8 or greater): To align with official VPinMAME set naming from driver.c, the following were renamed: Iron Man & Iron Man Vault Edition im2 -> im X-Men xmen -> xmn The Avengers avg -> avs This will also require renaming the rom in VP table scripts For stable release based on official 2.7 go here and then click "See Changelog" button and select June 30 v2.34.
  38. 1 point

    Version wof_400

    154 downloads

    wof_400.zip
  39. 1 point

    Version wof_400g

    56 downloads

    wof_400g.zip
  40. 1 point

    Version wof_400f

    51 downloads

    wof_400f.zip
  41. 1 point

    Version wof_300i

    34 downloads

    wof_300i.zip
  42. 1 point

    Version 080215a

    1,056 downloads

    This is a relatively quick build, an update to one of my favorite tables for use in VPX. Scripting done by 85vett, modified to work in VPX by myself Table done by francisco666, rom, Glxb, with additions by myself and converted to work in VPX Essentially, this is a FP to VPX conversion, using the script from the exist VP9 table. I won't be maintaining this once VPX is out of beta.
  43. 1 point

    Version 1.0

    96 downloads

    Power Play (Bally 1977) BGVideo
  44. 1 point

    Version 1.0

    302 downloads

    The Shadow (Bally 1994) hi rez Thanks to Tamoore for the great pics of his BG
  45. 1 point

    Version 1.0

    521 downloads

    Creature from the Black Lagoon (Midway 1992 ) Hi rez version enjoy man...
  46. 1 point
    Wildman

    Viper (Stern 1981)

    Version 1.0

    290 downloads

    Viper (Stern 1981)
  47. 1 point

    Version 1.0

    800 downloads

    Amazon Hunt(Gottlieb 1983)
  48. 1 point
    Wildman

    Nine Ball(Stern)(1980)

    Version 1.1

    801 downloads

    Nine Ball(Stern)(1980)
  49. 1 point

    Version Rev 1

    1,508 downloads

    Williams standard body cabinet plans (22" wide). for those not use to working with the metric system, simply take the number and divide by 25.4 to get imperial.
  50. 1 point
    VPUStaff

    simpprty.zip

    Version

    71 downloads

    File imported by an administrator
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