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Showing content with the highest reputation on 04/09/2019 in all areas

  1. 4 points
  2. 1 point
    I want to announce that I started this one as side project. It will take some time, because the focus is back on IJ, just want to inform that I am working on it.
  3. 1 point
    I have started creating some new backglasses for some of the tables on my cabinet (3 monitor) that go far beyond twinkling lights. Most of these are created/animated from the original artists offerings whose talents and work I highly respect and hope they would like my animated interpretations of their still graphic work. Some will be completely new creations while most will be re-creations from the original artwork. Purists might not approve or like what I am doing, and that's ok, I feel ya. Just know what I do with their art is a huge message that what they created was awesome and I will try to do my enhancements to hold true to the original concept... just in motion. Please note that these are all work-in-progress with some far more along than others. These are all 1920x1080, no audio, and when finished, will be :30sec long and loop seamlessly. I will also create a new static image from the finished animations to use as a static backglass for those softwares that cannot use video assets "in-game" like Pinball FX3. For those setups, these animations are still very useable in the front end and work awesome as "attract mode visuals" while on the front end selector. Always welcome feedback either way and cool ideas/suggestions. Animated KISS backglass for PinballX cabinets Here's an example for a KISS backglass I'm tinkering with as well for when I can finally find and install a 2015 Stern KISS table for my cabinet. cough cough help cough cough... - This one is what really started my craze for animating my cabs backglasses. This piece I created from scratch from a single pic of the band and was used for marketing their 2019 show here in K.C. What's seen here now is a quick cut up to remove the other elements (dates, times, location) for the purpose of what it will look like. (the "explosion to the screen" will be gone for sure.) Timing of all the other elements will be altered. More pyros bursts... and always... more cowbell. BALLY - Attack From Mars animated pinball backglass Loads more to do here. - Both UFO's will be animated. The UFO that is animated now will change as the light pattern for both will look like the lights are rotating instead of flashing as they are now. - Aliens will have full limb articulation and motion. - Current explosions are place keepers for now. - More motion to come for the surrounding city/scene including a passing elevated train. UNIVERSAL - Jurassic World animated pinball backglass This is just a working concept at the moment. - When completed, this will look like the Dino is "walking" with the logo rattling with each step and the camera view floating with each step as well. - More lava and debris to come. - This scene actually might change to be used for Jurassic Park Pinball Mayhem while I create a version more true to the night scene view from the mouth as the original artwork depicted. - Maybe some circling Teradac... flying lizards. UNIVERSAL - Back to the Future animated pinball backglass BTTF is pretty much final. That could change in 2055 though. BALLY - Champion Pub animated pinball backglass *sneak peek* Here's a sneak peek of a work-in-progress for my Champion Pub animated backglass. - This is one of my favs! Both the game itself and the fun time animating everything. Lots goin on in there for sure Kid! - Final version... maybe Willliams - Medieval Madness animated pinball backglass -very early work-in-progress - Very early work-in-progress, maybe 20% complete. - All fire elements are just place holders at the moment. - All character movements are just testing purposes only... as is just about everything at this point! - Lots of work yet to be done on the castle and characters in the scene. - King, and Dragon will have full body/appendage articulation. (which is fun just playing around with the appendage controls!!) - Enjoy the sneak peek, this is a fun one!
  4. 1 point
    Other thread was , well a mess. I started this off of my original attempt from like 2 years ago and combined it with Mr.Tantrum and JustAnotherRat's work. To be honest they didnt have much but since I used some of their work, they deserve some credit. Their dumps were an immense help. Files hosted here!
  5. 1 point
    Thanks for the glass Wildman
  6. 1 point
    GREAT WORK MArtin!!! count on me with those TOM files for real pinball, and my donation.
  7. 1 point
    Lucky is helping me fix up whats already done, then I'll move on to getting all the attract mode done. This is really going to be a laissez faire type situation. I have way to much other real life stuff going on to dedicate a lot of time to this but since I own the pin now I really do want it in color more My highest pin2dmd priority is just killing the last of the Lethal Weapon 3 bugs and finishing converting all the TriBall stuff to Multiball.
  8. 1 point
    I am excited to share that I just finished my first "exclusive" animation for X-men! I colored and incorporated a scene into the attract mode that I am very proud of. I did not create the artwork. It is an unused scene near as I can tell from the ROM, I just recreated it in the editor and keyframed it. It will only appear with this colorization. Still moving along with this 75% of the replacement scenes are finished. Once the replacement scenes are done, I will have just a handful of dynamic content to color in Pinball Browser.
  9. 1 point
    I put up my getaway project and SFII; Im working on adding the rest. I'll use this site to host the VPIN and RealPin files, and leave the source stuff on my gdrive.
  10. 1 point
  11. 1 point

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