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Showing content with the highest reputation on 01/05/2019 in all areas

  1. 1 point

    Version 1.2.0

    326 downloads

    This is a VPX conversion of mfuegemann and kevinleedrum's VP9 version of a 1983 Gottlieb Krull table. Big thanks to mfuegemann and kevinleedrum for their work. You will have to do some creative internet searching for the rom "krull.zip". Additional thanks to: Thanks to Jean-René Karr and Josh Lehan (Krellan) for documentation scans. Thanks to Chris Hutchins for restoration photos. Thanks to Inkochnito for the DIP switch settings code Thanks to arngrim for integrating the DOF code
  2. 1 point
    View File Krull (Gottlieb 1983) This is a VPX conversion of mfuegemann and kevinleedrum's VP9 version of a 1983 Gottlieb Krull table. Big thanks to mfuegemann and kevinleedrum for their work. You will have to do some creative internet searching for the rom "krull.zip". Additional thanks to: Thanks to Jean-René Karr and Josh Lehan (Krellan) for documentation scans. Thanks to Chris Hutchins for restoration photos. Thanks to Inkochnito for the DIP switch settings code Thanks to arngrim for integrating the DOF code Submitter Rascal Submitted 01/03/2019 Category Visual Pinball 10 - Tables ROM Name krull.zip Link to B2S Link to Media Pack Permission to Mod Yes VP Version v10  
  3. 1 point
    Attached is version 0.9, because it really is that close to 1.0/complete! As before, unzip into your favourite flavour of Demo Man rom... Known Problems: Main Ball Lock sequence is broken/unreliable Capture Simon award (running man transition) is broken/unreliable Explode Millions is broken/unreliable Extra Ball and Shoot Again might be a bit flakey? Uncoloured stuff: Secret Jackpot (coloured but disabled, its very broken) Capture Simon intro, lost to a crash Will be redone Cryoprison Car Chase jackpots; there are so many repeated scenes here it frightens me. Scenes are coloured, but the cutup is a LOT of work. Comptuer Award (can be much better) Demo Jackpot score display Demo Time jackpots Match sequence Williams logo/anti graffiti spray/Mystery award thing 14 Million standup (no good dump yet!) 20 Million standup (no good dump yet!) Working, coloured stuff: Pretty much every other scene, and all easter eggs! I still haven't bothered with 1/2 credits, if this really ruins the experience for you then tell me and I will add them to the list. Truth be told I am not completely happy with how the Museum MB Jackpot (Simon Phoenix shooting at the glass display) and the 5 Million Helicopter Jump bonus look, I am not creative enough to make these shine - so much detail in so few dots, I'm in awe of the original artists. They aren't awful, but I am no Malenko I may try these again. Some more previews: https://imgur.com/a/wk9cW40 I will definitely be back to finish this off in a week or two and release the sources alongside. I am posting this now because I have put a lot of work in over the last few days and need a bit of a break from demo man and want to start thinking about and making some dumps for my next project, which I hope will be much boulder... If anyone spots any problems or uncoloured scenes not listed above then please reply here and let me know. EDIT: See OP for latest files
  4. 1 point
    I was thinking about this and thought I would mention it here. If you could set a trigger based on a key frame that could actually interact with an external device, that would be pretty cool. Like if you wanted to add a lighting effect or control a shaker motor or add something to a topper animation it would be pretty cool. This feature probably wouldn’t get used all that often but it seems like it might be pretty easy to implement in the future.
  5. 1 point
    .12 Addition triggers for NUMEROUS animations , sequences, and palettes (way more to do, I need to do another capture) Added and colored missing big right arrow scene replaced "oops missed" scene with Kraang animation replaced "push button" scene with Baxter Stockman scene Added but havent redone "fight again" animation I do need to adjust colors a bit, they look a little washed out. I just got my colorization panel from dpannel , so I'll be hooking that up and checking shit out
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