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Superman (Ultimate Edition 1.04) (p2.7) (DOFLinx - Cabinet Edition) 1.0.4


4 Screenshots

 

A video demonstration of this table in a cabinet using DOFLinx can be seen here:

 

DOFLinx - "A powerful utility for cabinet owners to make the most of force feedback and lighting." - by DDH69
 
This Future Pinball table has DOFLinx commands added to it. This will enable support for pinball cabinet force feedback devices such as solenoids (flippers,bumpers,slingshots,drop targets,etc), RGB lighting and flashers, beacon, strobes, blower fan, shaker and more!

Requirements / Installation: Regardless of using this table with force feedback (Pinball Cabinet) or without (Desktop), you MUST install the current DOFLinx.vbs script into your ‘Future Pinball\Scripts’ folder. Running the table without DOFLinx.vbs will cause an error. (FF_INIT)

Copy the *.fpt and .xml files to your Future "Pinball\Tables" folder

DOFLinx.vbs is included with the DOFLinx install package. This file is not included with this table to avoid version mismatches.

DOFLinx install package download:
The current download of DOFLinx can be found through this post at vpforums:
 
http://www.vpforums.org/index.php?showtopic=35852

It is recommended to use this table with BAM (Better Arcade Mode), in order to get the most accurate version of physics intended for this table. Copy the *.fpt and *.xml within this archive to your "Future Pinball\Tables" directory.
 
Cabinet Use:
For cabinet users running DOFLinx: This table will function with the in-game sounds for mechanical devices such as flippers, slingshots, bumpers, etc muted.  Instead, you will only hear your cabinets feedback devices for those actions. The rest of the games sounds will play normally as intended by the table author.
 
Desktop Use:
For desktop users: This table will still function normally without the need for DOFLinx to be running or installed. You will however require the DOFLinx.vbs file (read "Requirements / Installation"). It will play perfectly with the original in-game mechanical sounds playing through your PCs speakers.

Note: Any DMDs or HudOverlays intended for desktop use were relocated to the backbox, so that cabinet users will be able to see them.
  
Night Mode:
For cabinet users who want to play at night with their cabinet noise makers turned off, this table can be toggled between Cabinet Use (noisy), and Desktop Use (Night Mode). Please consult the DOFLinx guide (included with the DOFLinx install package) for more information on how to use Night Mode. 

 
We hope you enjoy the DOFLinx cabinet experience!


For SLAMT1LTs newest versions of his tables (without DOFLinx support), goto his website:

http://speak1970.wixsite.com/slamspinballemporium

 

 

Changelog:

DOFLinx (Cabinet) Mod by TerryRed
---------------------------------
DOFLinx devices supported in this table:

Left flipper
Right flipper
Left slingshot
Right slingshot
Mid field left solenoid
Mid field centre solenoid
Mid field right solenoid
Back left solenoid
Back right solenoid
Flasher, outside left
Flasher, inside left
Flasher, centre
Flasher, outside right
Flasher, inside right
Blower Fan
Shaker
Gear Motor
Strobe
Beacon
Start button
Coin button
Launch Ball button
RGB Undercab Lighting

ULTIMATE Edition by SLAMT1LT


 ** ULTIMATE Edition 1.04 **

 new movie clips added
 new music track added
 new mode added - Super Bumps
 fixed tilt ball search not working correctly
 removed upper right flipper
 improved graphics
 adjusted flippers


 ** ULTIMATE Edition 1.03 **

 new movie clips added
 new quotes added
 backglass lighting improved
 incorrect score value for cerain shots changed
 fixed LCD not showing correct information after URSA bonus is collected
 fixed score value when Kryptonite Bonus collected from plunger lane
 fixed playfield lighting not resetting properly
 improved DMD timers
 fixed mediation error when bumpers are hit too often in a row


 ** ULTIMATE Edition 1.02 **

 fixed mediation error during multiball
 fixed tilting the table not resetting multiball lights
 fixed Fortress of Solitude lights not flashing when mode is ready
 the P-U-R targets now only make a sound fx when collected
 added new quote when table is tilted
 changed DMD text to SUPER instead of SUPERMAN
 changed colour of upper lane guide posts and rubbers
 fixed Zod LCD display not showing when Zod is ready




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