My first release, go easy on me
gtxjoe and oooPLAYER1ooo for a lot of scripting help and overall tips for maintaining sanity
destruks old table for base script
Dazz and arngrim for testing
Wildman for the great playfield image
randr for the manual scan
everyone in chat for tolerating me
I think a lot of people ended up helping out (if I missed you let me know), it was tedious, there were bugs... I have played this a lot now and I feel like it's mostly bug free.
I give blanket permission to mod. However, if it's something that you feel really would make the original table better let me know, I'd like to add it and keep it uniform. There are things I hope to return to and update later, ie. primitive drop targets and rom controlled GI
Wildman updated his b2s with an image I uncovered in my research http://vpuniverse.com/forums/topic/591-sharkeys-shootoutstern-2000/
I added the DMD colors I've been using to the Tools db http://vpuniverse.com/index.php/dmd_color_codes.html/_/sharkeys-shootout-r16
One warning before anyone plays this table: you will hate Jeanette Lee very soon.
Table was mostly built in 9.2.1 but switched to 9.9.0 in the last few weeks. Probably need to play it in the newest VP.