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Visual Pinball 10 - Tables

104 files

  1. Operation Thunder - 1992 - Gottlieb/Premier

    This is a VPX conversion a 1992 Gottlieb Operation Thunder table. Big thanks to mfuegemann for the awesome VP9 version. I saw that someone started to make a VPX version and decided to leave it for anyone to do. The version that mfuegemann did was so well done that I didn't have much to do to it to make it VPX worthy. From his models to the playfield it was all well done and clean, in my opinion. It need the rom "opthund.zip" to run, you will have to find that yourself. Here are some thanks I found in the script.
    Thanks to the following:
    mfuegemann for the masterpiece VP9 version which made this an easy conversion to VPX.
    Akiles5000 for all the resource images of the playfield and plastics
    Batch for creating the Desktop Backdrop image
    Zaphod, Destruk and Scapino for the Vari Target solution from their VP8 table
    Fuzzel for providing the images for the playfield lights
    Kodiac for Flipper Primitive routine
    JPSalas for the Flasher fading code
    Arngrim for the SoundFX code

    36 downloads

    Updated

  2. Gottlieb Monte Carlo - 1987 - VPX

    This is a VPX recreation a 1987 Gottlieb Monte Carlo table. Big thanks to Destruk, Lander, TAB, and XtremeMame for their work on a early version. You will have to do some creative internet searching for the rom "mntecrlo.zip".

    155 downloads

    Updated

  3. Clash, The (Original 2018)

    This is a re-theme of "Rock Encore" by JPSalas. Thanks to JP for letting me mod and doing the hard parts, and Inkochnito for his scripting additions.
    "The Clash" would  be a audio mess if it wasn't for Xenonph, who did the audio scripting for me, and made some awesome changes to my effects. And to the beta testers who made some great recommendations.
    The zip file contains the table, directb2s file, ROM, music for the game and some bonus material in the form of wheel icons. I also added two additional songs to the game from the beta version. Music in your Music folder.
    Special Note #1: The ROM on JP's table was "rock" ... I used the "rock_enc" ROM so I could change the wording on the scoring display. If you use this modified ROM on your Rock Encore game, it will change the language from "Rock & Roll Lives" to "This is Radio Clash".
    Special Note  #2. This uses 19 music tracks so the game eats up a lot of HD space. I plan to release an EP version with only 5 or 6 songs, so people who aren't big fans of The Clash, and don't want to tie up HD space, can have a "light" version.
    NOTE: Distribution of this table, b2s file, or music on a computer, virtual pinball machine or any similar device, which is SOLD as part of a commercial product, or sharing this file on a website, or via a file transfer process, without my permission is strictly prohibited. Support the community by not selling VPX work for commercial purposes. The Clash music library is administered by Universal Music Publishing Group UK. 

    290 downloads

    Updated

  4. Metal Slug

    Original Pin created by Brendan Bailey(Pinwizkid) ported for mi to VPX 1.4

    https://www.youtube.com/watch?v=tPlll_6tPeg
    All credit for Brendan.. 

    886 downloads

    Updated

  5. Krull (Gottlieb 1983)

    This is a VPX conversion of mfuegemann and kevinleedrum's VP9 version of a 1983 Gottlieb Krull table. Big thanks to mfuegemann and kevinleedrum for their work. You will have to do some creative internet searching for the rom "krull.zip".
    Additional thanks to:
    Thanks to Jean-René Karr and Josh Lehan (Krellan) for documentation scans.
    Thanks to Chris Hutchins for restoration photos.
    Thanks to Inkochnito for the DIP switch settings code
    Thanks to arngrim for integrating the DOF code

    123 downloads

    Updated

  6. Jacks to Open (Mylstar/Gottlieb 1984)

    This is a conversion of Destruk and mnpg's VP8 version of a 1984 Mylstar Jacks to Open pinball table. Many thanks to Destruk and mnpg for their work on the earlier version. This VPX mod was done by Rascal. It needs the rom file "jack2opn.zip" to run. Do not ask me for the rom, google search or find a friend.

    75 downloads

    Updated

  7. Ice Fever (Premier 1985)

    This is a conversion of Destruk, Itchigo, and lolo's VP9 version of a 1985 Premier Ice Fever pinball table. Many thanks to Destruk, Itchigo, and lolo for their work on the earlier version. This VPX mod was done by Rascal. It needs the rom file "icefever.zip" to run. Do not ask me for the rom, google search or find a friend. Happy New Year!

    81 downloads

    Updated

  8. Hot Shots (Premier 1989)

    This is a conversion of Destruk and MNPG's VP8 version of a 1989 Premier Hot Shots pinball table. Many thanks to Destruk and MNPG for their work on the earlier version. This VPX mod was done by Rascal. It needs the rom file "hotshots.zip" to run. Do not ask me for the rom, google search or find a friend. I put a lot of work in this so be kind.

    92 downloads

    Updated

  9. Force II (Gottlieb 1981)

    This is a VPX conversion of a 1981 Gottlieb Force II table. Big thanks to Destruk, TAB, Kristian, and Inkochnito for their work on the earlier versions. This VPX mod was done by Rascal. It needs the rom file "forceii.zip" to run. Do not ask me for the rom, google search or find a friend.
    Not much out there for resources, so I did the best I could with this. Merry Christmas everyone.

    92 downloads

    Updated

  10. Excalibur (1988 Premier)

    This is a VPX conversion of mfuegemann's 1988 Gottlieb Premier Excalibur table. Big thanks to mfuegemann for his work.
    Additional thanks to:
    ' Maralb, Whysnow, Gaspumprob and Akiles for providing loads of images for the playfield and plastics
    ' Kodiac for the flipper primitive routine
    ' Fuzzel for providing the images for the playfield lights
    ' JPSalas for the Flasher fading code
    ' Inkochnito for the DIP switch code
    ' Arngrim for the DOF and SoundFX code
    This table is really fun to play. Feel free to fix it up or modify it.
    It needs the rom named "excalibr.zip". Hopefully you have a friend who has it, because the Gottlieb roms were pulled from all of the VP sites. Quietly ask your friend.

    118 downloads

    Updated

  11. Counterforce

    This is a VPX conversion of a 1980 Gottlieb Counterforce table. Big thanks to Luvthatapex, Moonchild and Inkochnito for their work on the earlier versions. This VPX mod was done by Rascal. It needs the rom file "cntforce.zip" to run. Do not ask me for the rom, google search or find a friend.

    79 downloads

    Updated

  12. Circus (Gottlieb 1980)

    This is a VPX conversion of a 1980 Gottlieb Circus table. Big thanks to Lovthatapex, Destruk, and Inkochnito for their work on the earlier versions. This VPX mod was done by Rascal. It needs the rom file "circus.zip" to run.

    121 downloads

    Updated

  13. Big House (Gottlieb/Premier 1989)

    This is a VPX conversion of mfuegemann's 1989 Gottlieb Premier Big House table. Big thanks to mfuegemann for his work.
    Additional thanks to:
    Zany for the Elevator Screw, the Flasher Domes, the Bumper Cap, Drop Target, Ramp and Flipper models
    Arngrim for the DOF review
    Fuzzel for providing the images for the playfield lights
    Batch for the Desktop Backdrop image
    Inkchnito for the DIP switch code
    Destruk for the VP8 table and the Lamp and Solenoid numbers
    JPSalas for the fading Flasher code
    This table is really fun to play. Feel free to fix it up or modify it.
    It needs the rom named "bighouse.zip". Hopefully you have a friend who has it, because the Gottlieb roms were pulled from all of the VP sites. Quietly ask your friend.

    103 downloads

    Updated

  14. Caveman (Gottlieb 1982)

    This is a VPX conversion of Lovthatapex and Destruk's 1982 Gottlieb Caveman table. Big thanks to Lovthatapex and Destruk for their work. This table was a pain in the arse to convert, because it crashes half the time, at least on my computer. It doesn't seem to be the VPX crashing it, I think its the pinmame emulation. So if it crashes on you, just open it again, and hope it starts. once it starts, its fine. If anybody has a answer to this, please let me know. Feel free to fix it up or modify it.
    It needs the rom named "caveman.zip". Hopefully you have a friend who has it, because the Gottlieb roms were pulled from all of the VP sites. Quietly ask your friend through PM or hey call him and invite him over for dinner.

    69 downloads

    Updated

  15. Cactus Jack's (Premier 1991)

    This is a VP8 to VPX conversion of a 1991 Gottlieb Premier Cactus Jack's pinball machine. Big thanks to PacDude for his VP8 version of this table. I got to say, this is a pretty fun table to play. This table needs the rom "cactjack.zip" to play. Hopefully you have a friend that has it, because the Gottlieb roms have been pulled down from all the sites.

    114 downloads

    Updated

  16. Bounty Hunter (Gottlieb 1985)

    This is a VPX conversion of a VP8 version of Gottlieb's 1985 Bounty Hunter. Big thanks to Destruk, Kristian, DesAngel, Inkochnito, and Luvthatapex for the VP8 version of the table. Also, if anybody sees something wrong with this  and can fix it or just wants to improve it, you have my permission to mod it. This table needs the rom "bountyh.zip" to run. Hopefully you have a friend that has it, because the Gottlieb roms have been pulled down for all the sites.

    80 downloads

    Updated

  17. Barb Wire (Gottlieb 1996)

    This is a VPX conversion of TAB and Destruk's 1996 Gottlieb Premier Barb Wire table. Big thanks to TAB and Destruk for their work. It can use some 3D models, but it doesn't look too bad as it is. Feel free to fix it up or modify it, after all I'm a newbie to the VP scene.
    It needs the rom named "barbwire.zip". Hopefully you have a friend who has it, because the Gottlieb roms were pulled for all of the VP sites.

    142 downloads

    Updated

  18. Bell Ringer (Gottlieb 1990)

    This is my first mod of a VP8 table to a VPX table. My first VPX anything for that matter.  Thanks to Destruk for the VP8 version. Cost a coin for 5 attempts, you have to select the start button to feed each ball. Fun game for the kids. Needs the Gottlieb rom "bellring.zip", hopefully you have a friend that has it, because the Gottlieb roms have been pulled down for all the sites.
    Also, if anybody sees something wrong with it and can fix it or just wants to improve it, you have my permission to mod it.

    51 downloads

    Updated

  19. Tom & Jerry (Williams 2018) (DOF)

    Tom & Jerry...
    A game of cat and mouse!
    Remember coming home after school, or sitting in front of the TV on Saturday morning with your favorite bowl of cereal,
    and watching this classic? It's been almost 80 years since this hilarious cat and mouse duo debuted, and they've finally
    made their way to VPX! Now, you can "play" the cartoon and re-live all of those fond memories right at your fingertips!
    Tom & Jerry have literally invaded your pinball table and that's just the beginning. You'll help Jerry collect all of
    his cheese, challenge Tom to a Pin"brawl", and encounter many other zany surprises! There's no stopping these two in
    this fun and exciting adventure!
    Thank you to the VPX and VPM teams for making all of this possible for pinball lovers everywhere!
    Thank you to William Hanna and Joseph Barbera for giving us the best cartoon cat and mouse memories of our young lives.
    "Making cartoons means very hard work at every
     step of the way, but creating a successful cartoon
     character is the hardest work of all."
                                                               - Joseph Barbera
    UPDATE: Official Tom & Jerry ROM included in this DOF version! (Must have the latest VPinMAME beta build installed).
    Don't forget to use the provided background and multi-ball music files that go in to your VPX music folder.
    Thank you all for giving me the opportunity to share my table here
    and I hope you all have as much fun playing it as I did creating it.
    Your friend in pinball,
    Brian
    (watacaractr)
    (RetroBASH)
     

    495 downloads

    Updated

  20. Lady Luck (Bally 1986)

    Thanks to destruk for its VP8 version, and to Xenonph for its conversion to VP9 and rotation for FS.
    This table caught my attention, because I like the subject that inspires it, and because it seemed to me that I needed a VPX version since the versions there are from several years ago.
    I started recreating the playfield, based on images I got on the internet, which I used as a model to recreate everything, since this is a complete recreation, the table was made in 4k as all my last tables, the only detail that did not fit so well is the plastic where the girls appear, I could not get any better image and recreate that would have taken me a lot more time, I hope someone wants to make a mod of this table improving those graphics.
    Well I hope you enjoy it and as you know if you find any errors or something that you think could be improved, leave your query on the table support site

    181 downloads

    Updated

  21. Cue Ball Wizard - Premier 1992

    This is a VP9 to VPX conversion of jpsalas's great version of a 1992 Premier Cue Ball Wizard. Many thanks to jpsalas for his version of this table. It was a very nice table to convert... very clean. Thank you for the suggestion to make the ball larger too. It really made a difference. It needs the rom file "cueball.zip" to run. Don't ask me for the rom, you're on your own there,

    160 downloads

    Updated

  22. Christmas Pinball (Arkon 1980) MOD v2.0

    Christmas Pinball
     
    v2.0
    Connected flashers to coin insert, and other events.
    Adjusted FS POV so table is wider.
    Fixed DT Backdrop lights.
    Added Plastics change to Left MagnaSave Key.(5 different colors to choose from.)
    Added Bumper change to Right MagnaSave Key.(23 different "Bows and Ornaments" to choose from.)
    Added GI Lights color change to 2 or Buy-In Key.(5 different colors to choose from.)
    Added GI effect to hit events. (Used JPSalas script method.)
    So now the GI lighting blinks if you hit Upper Kicker, and drain,(blinks while Santa says ho ho ho), and lower targets only when a new pic is displayed.
    Added coin sound on Insert coin event.
    Included 3 wheels for cabinet users.
    Included new animated Fireplace dB2S backglass, with table download. (28 frames of animation!!)
    (I want to thank my friend HiRez00 for animating the flames in the fireplace backglass!!)
    (He did an amazing job!! I think it is perfect for setting the Christmas Pinballin' mood!!)
    v1.0
    Added 32 Christmas songs. 11 are played during game. 21 more are played during attract mode. 1 of 3 music box songs is played with drain hit.
    Also added over 23 sound effects.
    Added 3 flashers using Fluppers Flasher Resource table (Big Thanks Flupper!!) . Red, Green and Blue. Triggered by bumpers and other areas.
    Added "plungerreleasefree" sound effect from BorgDogs Buck Rogers VPX table, so if no ball is in plunger, it plays "plungerreleasefree" sound effect, and no others.
    I added 76 pics to the projector.
    These pics are activated in order.
    They are activated by hitting the upper SANTA Rollovers,(Not the SANTA on left side above kicker.), and the "A" (Center Target), and spelling SANTA.
    Then any subsequent hit on CANDY targets, or the A in SANTA,(Center Target.), triggers next pic.
    **********************************************************
    The table I used for this mod is Lizards amazing VPX Sexy Girl (Arkon 1980)!!(Which is a Conversion Kit mod of Playboy.)
    I want to thank Lizard for making an excellent table, and for allowing mods without permission.
    I also want to thank anyone else involved!! Great Work Everyone!!
    Info on Lizards original table download page...
    This table has come to life with the contributions of many.
    Thanks go to Destruk and Mickey for the original table
                         ICPjuggla and gtxjoe for bits and pieces i used from there bally playboy table
                         Arngrim for the DOF and controller code
                        Steely,pinball Ken,Koadic,Jimmyfingers and Rascal for all the ball rolling and associated code
                        Cyberpez for the changeable instruction cards (Which can be changed near the top of the script)
                        Seraph74 who provided the projector code mods to swap the images
                        Hauntfreaks did a shadow mask for the shadows and i also used his environment image as well
                        JP for his ball and scratches images
    See original tables download page for more info.
    http://www.vpforums.org/index.php?app=downloads&showfile=12130#
    Remember to thank the original authors of this table, as they are the ones who made this work of art.
    I just added sound effects and changed graphics.
    I also want to thank Steve "Slydog43" for which these table mods would not be possible to make if it weren't for his help!!
    I also want to thank Thalamus for telling me about the rubber hit height needing to be lowered to 27, because it was set at 30, and this will cause weird ball behaviour. I only lowered the ones that were set on 30. So the physics should be better.
    I also would like to thank Allknowing2012 and Gtxjoe for helping me with adding timers to script. With Gtxjoes example script he showed me, I was able to somewhat fix the game over sounds, and when counting huge bonus after ball drain.
    I also want to thank HiRez00 for animating the flames on the Fireplace backglass!! Simply amazing!!
    **********************************************************
    YOU CAN ADD YOUR OWN FAMILY PICS TO THIS TABLES PROJECTOR!!!
    MAKE THIS CHRISTMAS SPECIAL, BY PLAYING A PINBALL TABLE THAT HAS YOUR PERSONAL PHOTOS DISPLAYED DURING GAME!!
    HERE IS HOW YOU ADD YOUR PICS...
    FIRST YOU NEED TO NAME YOUR PICS LIKE SO..
    "pic0" IS THE PIC THAT IS DISPLAYED WHEN GAME IS STARTED. SO IF YOU WANT TO SURPRISE A SPECIAL SOMEONE, SO THEY DON'T SEE PIC UNTIL PROJECTOR IS ACTIVATED, START WITH NAMING "pic1"
    IF YOU WANT YOUR PIC DISPLAYED WHEN TABLE IS STARTED, NAME YOUR PIC "pic0"
    pic0
    pic1
    pic2
    pic3
    pic4
    pic5
    pic6
    pic7
    pic8
    pic9
    pic10
    and so on...
    SO NOW THAT YOU HAVE NAMED YOUR PICS, YOU NEED TO IMPORT THEM INTO THE TABLE.
    THIS IS VERY EASY, SO DON'T GET OVERWHELMED.
    WITH THE TABLE LOADED INTO THE VISUAL PINBALL EDITOR, CLICK THE "TABLE" TAB AT TOP OF EDITOR. THEN CLICK "IMAGE MANAGER"
    YOU WILL NOW SEE ON UPPER RIGHT OF WINDOW THAT POPS UP, A TAB THAT SAYS "IMPORT", CLICK IT AND BROWSE TO YOUR PIC OR PICS AND IMPORT THEM.
    THAT'S IT!!! BE SURE TO SAVE TABLE AFTERWARDS TO KEEP YOUR PICS IN TABLE.
    NOW ENJOY THE SHOW!!!
    *************************************************************************************
    You can set this table for 4 players game and the pics don't start over for new player, so you can progress through the pics with each of the 4 players turns.
    I included a nvram file that will give you the easiest settings to try to accomplish viewing all 76 pics.
    You can change these settings by pressing F6 on your keyboard, which will bring up dipswitch menu.
    (The included nvram file has the easiest settings!! Also playing 4 player game helps!!!)
    (PLACE INCLUDED MUSIC IN MUSIC FOLDER LOCATED WHERE VISUAL PINBALL IS INSTALLED)
    I HAVE MADE 2 DIFFERENT dB2S BACKGLASSES. ONE IS A FIREPLACE, AND THE OTHER IS SANTAS WORKSHOP.
    FIND THEM HERE...
    http://www.vpforums.org/index.php?app=downloads&showfile=13205
    Also a new animated dB2S Fireplace backglass, animation made by HiRez00 included in download.
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only.
    Hope you enjoy!!
    MERRY CHRISTMAS!!
     

    225 downloads

    Updated

  23. Contact (Williams 1978)

    Thanks to all those who helped to make this table in VP8 and VP9 Destruk - Kristian - Dboyrecords, I hope not to forget anyone. especially thanks to 32Assassins who is always there to help when it is most needed, you are my savior, thanks also to all the people who helped in any way to finish this table, and I hope you enjoy it as much as I do.
    If they find errors (sure there are), let me know and within my possibilities I will solve them.
     
    Thanks Bord for allow me to use your primitive post and also to JPS for those who borrow the idea of the mobile target in their table Black Pyramid

    289 downloads

    Updated

  24. Star Wars (FlasherSoundMOD) Empire Strikes Back, The (Hankin 1980) v2.3

    I first would like to thank 32assassin for giving me permission to make this sound mod. I would also like to thank him for making a great table!! I also would like to thank everyone who contributed to this table including, Artwork by Francisco7666, and DOF by Arngrim!!
    They put in alot of time and work on the original table, and it is appreciated!! So if you like this mod, I would encourage you to thank the original author of the table, as I have only made a few changes!
    Original Table...
    http://www.vpforums.org/index.php?app=downloads&showfile=11797
    I also would like to thank Flupper for his great Flasher resource table!!
    I would also like to thank Thalamus for telling me how to use resource tables!!
    I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script!
    I also would like to thank DJRobX, STAT, Gtxjoe, and nFozzy, for helping me shorten my StopSounds and PlaySounds script commands.
    (They each wrote out an example, and between them all, I was able to figure it out!! BIG THANKS!!!)
    I would also like to thank DJRobX for showing me example of flasher script command for flasher placement in FS mode.
    I would also like to thank STAT for his NFL Script to change teams which this bumper script is based on. THANKS STAT!!
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
    WARNING!!! THIS TABLE HAS ALOT OF FLASHING LIGHTS, AND MAY CAUSE SEIZURES!!! PLAY AT OWN RISK!!!
     
    Version 2.3
    Moved plunger activated sounds to trigger in plunger lane.
    Lowered GI lights height from 5 to 1 on lights around drop targets and lower bumper slings, as it looked like cutting into drop targets and pegs.
    Raised drop targets from -10 to -3 so now tops are seen when in dropped position.
    (I didn't want to start from scratch with 32assassins newest table, so I just adapted a few of his things to this table.)
    Changed kickers from red KickerHole to metal KickerCup.
    Added reflections to playfield.
    Changed material and color on rubbers.
    Changed pegs to metal material.
    Added 9 different FS Backdrops toggled with F Key.(Similiar to Battlestar Galactica mod)
    Can also use options at top of table script, to save option.
    Added 5 different colors to GI Lighting toggled with 2 Key.
    Can also use options at top of table script, to save option.
    (Default GI Color is white. 1=Red 2=Blue 3=Green 4=Purple)
    Added JPSalas GI Effect activated by drop targets, bumpers, and ball release to plunger.
     
    Version 2.2.1
    Added NFozzy's FastFlips by changing usesolenoids=19. Big thanks NFozzy!!!
    Version 2.2
    Added HauntFreaks FS POV settings for cabinets.
    Added FS backdrop pic to cover exposed area after using HF POV settings.
    Shut off variable when coin is inserted and player 1 is pressed before the 2 second timer shuts off. So now player1 start pics won't shut off early if player1 is pressed before 2 second timer shuts off on coin insert.
    Shut off 2 more variables on drain hit.(Can't believe I missed this.)
    Fixed Pics for FS view (For those who modified POV settings, the pics were cut in half in FS view. So now they are seen at top of table when activated, thanks to DJRobX for the example script command for placement of flashers.
    Fixed DT view Darth flashing eyes so nose isn't lit up also.
    Added warning about flashing lights may cause seizures while playing game.
    Added 2 more pics activated by sound effects.
    Added keypress of the letter "N" that shuts off Pics that are activated by sounds.
    Added Keypress of the letter "M" that turns Pics on that are activated by sounds.
    Added choice of 1 of 4 upper two bumpers pics selected by Left Magna-Save button (L-CTRL).
    Added choice of 1 of 8 lower four bumpers pics selected by Right Magna-Save button (R-CTRL).
    I learned how to add this script code to change bumper pics from STAT's example in my NFL mods.
    The first 3 bumper pics when changed are same for both upper and lower bumpers. (Red,Blue and Green stormtrooper.)
    The last 4 bumper pics for the lower 4 bumpers are 2 different Stormtrooper helmets with and without black border.
    These last 4 stormtrooper helmet bumper cap pics, look better on FS setup as compared to DT view, and didn't look right when added to upper 2 bumpers.
    (Mainly added for FS view users.)
     
    Version 2.1
    Forgot to turn off variable on drain hit, so after 3rd ball drain, the "plungerreleasefree" wasn't playing. It works correctly now.
    Added 16 pics that are triggered on and off by events. Each sound effect corresponds with pic of character.
    I am seeing how people react to this mod, and if they like it, I will upload it to other sites.
     
    Version 2.0
    Added 27 flashers from Fluppers resource table. Big Thanks Flupper!!
    3 of them are visible above the plastics. The rest are underneath the plastics.
    I figured why not add fantasy flashers, as the table is already fantasy sound mod.
    (I may do this for all my sound mods!! I am addicted to flashers!! lol)
    Fixed left targets below bumper. Two of them were named wrong.
    (Would have never noticed this if not for adding these flashers!)
    Added "plungerreleasefree" sound effect from BorgDogs Buck Rogers VPX table, so if no ball is in plunger, it plays "plungerreleasefree" sound effect, and no others.
    Added "Impressive" Vader sound effect to plungerlane rollover, that is triggered only when you enter plungerlane after Darth target is down.
    Removed background music sound effect "0ESB13.mp3", as it didn't fit table.
    Added triangles to front of bottom inlane wire guides, as you could get ball to balance on it. Now you can't.
    Missed a few rubbers that were set to hit height of 35. Changed them to 27.
    Adjusted Y-Offset for DT view, and X-Offset for Cabinet view, to cover opening at bottom of apron.
    1 of 3 colors illuminates plunger lane with plunger release.
    Added Vader eyes flashing for DT view. This flasher is tied to all Vader targets and bumpers and the 2 Vader spinners.
     
    Version 1.8
    Added 30 more sound effects, including 4 new background music sound effects.
    Changed all sound effects to be played through backglass instead of table per Vogliadicanes info.
    Version 1.7
    Removed DOF call from script for Bumpers 5 and 6 so they are like 32assassin had them originally.
    Removed upper outside rollover lane dividers as the original table did not have them.
    Added timer to start up music so there is an attract mode sequence started at table start.
    Added Sub for sound effect on Ball Release to plunger.
    Added "coin" sound effect to insert coin key 5.
    Added StopSounds Sub to cut down size of script.
    Added 10 more voice sound effects triggered by coin insert, Player1 Start, and 2 upper Kickers.
    Added 1 more background music sound effect that plays during ball in play, triggered by plunger pull.
     
    Version 1.6
    Fixed right flipper advancing upper Starship Lanes lights.

    Version 1.5
    Fixed drop targets so they reset properly. They were mistakenly set to the wrong solenoid callback number.

    Version 1.4
    Lowered hit height physics from 35 to 27 on all rubbers.(Big thanks to Thalamus for this info!!)
    Fixed ball from getting stuck in lower right inlane after changing from 35 to 27, by moving the right sling over to left the least amount I could.
    Fixed ball getting stuck on top of upper right rollover divider that I added in v1.3, by raising it to same level as divider next to it, and then making small transparent wall to make sure it doesn't happen again.
    Removed script that I added to make insert coin key 5. Added new script that BorgDog showed me that will allow for both 3 and 5 keys to work for inserting credits. (Big thanks BorgDog!!)
    Removed Darth Vader breathing sound effect from 2 upper kickers, and replaced with Yoda saying "Help you I can." (Hear enough of the Darth breathing on side drains!!)
    Added random voice sound effects between attract mode background music sound effects.

    Version 1.3
    Added lane dividers to sides of upper rollovers.(They seemed to be missing and allowed for rollover to not be hit when ball traveled through outer lanes.)
    I just copied and pasted the same dividers that were already made for inner upper rollovers.

    Version 1.2
    I added script command so the 5 key works as insert coin. (No need to modify VPMkeys.vbs or Hankin.vbs)
    If you want the insert coin key to be 3, just comment out Line 13 in table script or delete it.
    I changed name of upper rollovers on right side to sw14 and sw15. The outside lane was mistakenly named sw14, instead of sw15, and inside lane was named TopRollover, instead of sw14.
    I added FlipperUP and FlipperDown sounds from GIJOE table.
       
    I added soundFX script to bottom 2 bumpers. I just copied the end of script that was on the other 4 bumpers.
       
    I added 12 background music sound effects, 17 drain voice sound effects, 9 coin voice sound effects, and 26 other sound effects triggered by events.(All from Empire Strikes Back movie.)
    The top center target plays 1 of 3 ship flyby sound effects, X-Wing, Millenium Falcon, and a Tie Fighter.
    I added script command that shuts off the rom sound at table start, and turns it back on with table exit.
    (If you want the original rom sounds on, download the original table. THIS IS A SOUND MOD!!)
    ********************************************

    Place contents of music folder in your music folder located where you installed Visual Pinball Program.
    WARNING!!! THIS TABLE HAS ALOT OF FLASHING LIGHTS, AND MAY CAUSE SEIZURES!!! PLAY AT OWN RISK!!!
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only..
    Hope you enjoy!!

    942 downloads

    Updated

  25. Battlestar Galactica (Williams 1980) Mod v1.3

    I first would like to thank Allknowing2012 for allowing mods without permission. I would also like to thank him for making a great table!! I also would like to thank anyone else who helped contribute to this masterpiece, including John90803, Wolis, Drybonz, Thalamus, and HauntFreaks!!
     There is much more important info on original download page.
    They put in alot of time and work on the original table, and it is appreciated!! So if you like this mod, I would encourage you to thank the original author of the table, as I have only made a few changes!
    Original Table...
    http://www.vpforums.org/index.php?app=downloads&showfile=11754
    Find ROM here...
    http://www.vpforums.org/index.php?app=downloads&showfile=779
    IPDB...
    http://www.ipdb.org/machine.cgi?id=2067
    THIS TABLE IS DEDICATED TO MY BROTHER DAN!!! KEEP FIGHTING BRO!!!
    I also would like to thank Flupper for his great Flasher resource table!!
    I would also like to thank Thalamus for telling me how to use resource tables!!
    I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script!
    I also would like to thank DJRobX, STAT, Gtxjoe, and nFozzy, for helping me shorten my StopSounds and PlaySounds script commands.
    (They each wrote out an example, and between them all, I was able to figure it out!! BIG THANKS!!!)
    I would also like to thank DJRobX for showing me example of flasher script command for flasher placement in FS mode.
    I also would like to thank STAT for his "Team Change script", which my script is based on.
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
     
    Version 1.3
    Moved plunger activated sounds to trigger in plunger lane.
    Added JP's GI Effect script, so GI Lights blink with certain events.
    (Plunger release, and drop targets activate GI Effect.)
    (This proved to be really hard to implement on this table, because there are only GI Lights above the plastics, and below the plastics is lit up with a lightmap.(Basically like Shadows layer added to a flasher, except this is the GI lighting instead of shadows.)
    So I had to add timers and call for the visibility of the flasher to match the GI Effect script.
    Added GI lighting to DT Backdrop.
    Added coin being inserted sound effect, into sound manager and implemented it. (Dropping of quarter in coin box.)
    Added drain sound effect.(This sound was in sound manager but not tied to drain.)
    Tied upper 2 flashers to bumper hit.
    Changed height of drop targets from 1 to 0.01,(Tops can still be seen when dropped.)
    Connected adv left and right bonus to red and blue flasher.
    Adjusted sides of the flashers above plastics.(So they are not seen off table in DT mode.) 
     
    Version 1.02F
    Fixed Shoot Again light on playfield, as it was lighting up when 2X light was on.
    (Timer Interval was set to 34, same number for 2X light Timer Interval. I just set it for 1 and now it lights up correctly when you get extra ball, and not when 2X is lit.)
    Fixed timers on in game rollover sound effects, so there is half of a second between each one, so none will overlap.I found a few that were set to 1 second timers, and they were 5 second sound effects. So this problem is fixed.
    Added 22 more sound effects, including 3 more coin sound effects, 2 more awaiting launch sound effects, 7 more side drain sound effects, and 10 more rollover sound effects.
    (No sound effects were changed in Music folder, so if you already have the old music in music folder, no need to copy again.)
    Switched Default FS Backdrop pic to chrome lettering.
    Added flashers from Fluppers Flasher Resource table activated by events.
     
    Version 1.01
    Fixed timer on target6 timer. Changed from sw42 to Drain timer. It was activating launch sound effects after multiball.
    Added new Instruction Card with slightly bigger resolution. (I didn't make this for frontend usage, as I don't own a cabinet. It is mainly for DT users who want to read actual instructions.)
    Corrected info in Version 1.0 that I forgot to update before uploading.
    (I reduced the amount of bumpercaps from 15 to 6 as alot of them didn't look good enough. I just forgot to update info before I uploaded version 1.0.)
    Added 2 nvram files. One for 5 ball and one for 7 ball.
    (Copy nvram into nvram folder where Visual pinball is installed. To go back to 3 ball just delete the nvram.)
    (Thanks to Johngreve for asking this question, and thanks to Allknowing2012 for linking to ball adjustment tutorials made by ta2686!!)
    I also ran across a post by Steve (Slydog43), asking DarthMarino in his drop target table mod support topic, about seeing top of drop target when in dropped position. So...
    I raised the drop targets, So now you can see tops when dropped. (Thanks Steve!!!! Looks more realistic!!)
    Added 4 more bumper pics. (another Cylon ship, a Cylon basestar, the Battlestar Galactica ship, and a cylon.)
    Added 26 more sound effects mostly triggered by lower rollovers.
    Added 2 more Background music sound effects. One is triggered by plunger pull, the other is a disco version of theme played during attract mode.
    Added cylon sound effect to lower 2 targets, sw49(right lane to reach top of table), and kickers.
    A few other script changes.
    Version 1.0
    I used Allknowing2012's 2.1b version to make this mod.
    Removed Sidewood and Topwood image from being visible in FS view.
    Changed Light l18 to enable bulb. (Noticed this light was brighter than rest, so found the cause and fixed.)
    Tucked in metal wall under apron near plunger.(Didn't notice this until I darkened apron image.)
    Straightened out Shadows ramp5 and Lightmaps flasher7 edges.(By making X and Y control points same number.)
    Lowered left bullseye target under plastic so top does not show through plastic.
    Lowered pegs above upper targets,(and a 4 others), so red doesn't show through plastics.
    Lowered upper-left rollover divider so not seen through plastic.
    Added 3 screw primitives to left side of apron.
    Darkened apron and lit up cards on apron. (I was going to add Battlestar Galactica logo to apron, but then noticed there was no Scorpion logo on apron except on coin card. I didn't want to clutter apron with logo.)
    Pulled bottom of side rails out slightly so side wall didn't cut through.
    Changed side rail pics to ones that look like chrome.
    Changed sidewalls and top wall in DT view to stars.
    Added "plungerreleasefree" sound effect that plays when no pinball is in plunger lane.
    Added 18 FS Backdrop pics that can be toggled with left magna-save key (L-CTRL).
    Added 6 Bumper Cap pics that can be toggled with right magna-save key (R-CTRL).
    Added 6 Drop Target pics that can be toggled with letter "M" on keyboard.
    Default apron is darkened, but light version can be toggled with letter "N" on keyboard.
    Added 103 sound effects.
    2 Background music effects are played during game, and 1 other is toggled when both pinballs are captured in left and right kickers.
    (I added timers to these rollover sound effects so they won't shut off if another rollover is triggered before one that hasn't finished. Before I did this, the rollover sound effects seemed too chaotic and cut off too many sounds.)
    34 cylon and galactica sound effects are triggered by upper 3 rollovers, and bottom 4 inner rollovers.
    The upper 3 rollovers trigger 1 of 17 cylon sound effects.
    The lower 4 rollovers trigger 1 of 17 cylon and galactica sound effects.
    1 of 5 space gun sound effects is triggered with each bumper hit.
    20 sound effects triggered by coin insert.
    1 of 4 Beginning sound effects are triggered during attract mode, then 1 of 13 sound effects are played before 1 of 4 Ending sound effects is played.
    This table has a buzzing sound that progressively goes up in pitch.
    (Part of the Rom I think. I will try to remove this buzzing soon!!)
    Place music in your music folder located where you installed Visual Pinball.
    (DO NOT PLAY THE MUSIC AS THIS MAY ADD A TAG TO MP3 AND RENDER MP3 USELESS!!)
    Added 2 nvram files. One for 5 ball and one for 7 ball. (For 3 ball no nvram is needed.)
    (Copy nvram into nvram folder where Visual pinball is installed. To go back to 3 ball just delete the nvram.)
    I included  with table, 3 wheel images and 2 different dB2S backglasses with 4 versions each. Regular Orange LEDs, Blue, Red, and Yellow.
    Be sure to restart table after starting table for first time as flippers may stick on first start of table on your setup.
    (You should do this with all new tables you are trying out for first time to avoid weird table behaviour.)
    If the flippers are not working at all, you need to update to the newest VP10.5 Beta, or go to Line 228 and change..
    Const UseSolenoids=2
    To
    Const UseSolenoids=1
    Change from 2 to 1 as this is activating nFozzy's FastFlips.
     
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only..
    Hope you enjoy!!

    824 downloads

    Updated

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