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Visual Pinball 10 - Tables

70 files

  1. Evil Dead (HorsePin 2018)

    I could spend another half a year on this game, but it's very playable now.  It will only need some tweaks for the display, more trophys, scores  and any bugs that appear when played by more machines I'll sort out.
    Most credits are in the attract mode but extra thanks to:
    VPU for hosting, Flupper - for his blender ramp templates
    Download initial 1.0 with table and check for any other updates
    ------------------------------------------------------------------------------------------------
    1. P-ROC, Python 2.7, VPCom controller install
    https://github.com/horseyhorsey/proc-visual-pinball/blob/master/README_2.7.md
    https://github.com/horseyhorsey/proc-visual-pinball
    ------------------------------------------------------------------------------------------------
    2. Move evildead game folder to C:\P-ROC\Games. Test the game works first by running the Game.pyc
    ------------------------------------------------------------------------------------------------
    3. Register the new controller for solenoids and settings.
    Copy the "register_vpcom_solenoids_skeleconfig.py" to C:\P-ROC\Tools and register by running
    python register_vpcom_solenoids_skeleconfig.py --register Look for "VPROC Registered OK"
    4. VP setup:
    ------------------------------VP Controller mapping------------------------------------------------------------------
    C:\P-ROC\Shared\vp_game_map.yaml
    EvilDead:
      path: /../games/evildead
      kls: Game.Game
      yaml: /..games/evildead/config/machine_config/GameConfig.yaml
    ------------------------------------------------------------------- #### DISPLAY CONFIG ####### Adjust the values in the config.yaml to position the display.. It probably best after the installation that you double click the game.pyc to see where the display is position and adjust. DON'T CHANGE THE RESOLUTION, but you can scale it. screen_position_x: 25
    screen_position_y: 60   Use the service mode in game to adjust settings. Enable directB2S, enable/disable table sounds, table physics and flipper physics.
    Table resides in the Visual Pinball folder, you can copy this out and into your tables folders with the .pov . Keep the .pov as the same name as the table if you want to make changes to view.
    --------------------------------------------------------------------------------------------------------------------
    Cactus Canyon python 2.7 update fix https://mega.nz/#!GNA0jJRC!JTFgR5F_Pb_SHeP0LXx-0jsLh4bpr2N0mLJD2jAYGXI --------------------------------------------------------------------------------------------------------------------
    PinballX:
    PinballX - Database
    <game name="Evil Dead(HorsePin 2018)"> <description>Evil Dead(HorsePin 2018)</description> <rom /> <year>2018</year> <rating>0</rating> <type>OG</type> <manufacturer>RomPin, HorsePin</manufacturer> <enabled>true</enabled> <hidedmd>true</hidedmd> <hidebackglass>false</hidebackglass> <alternateExe>VPinballX_10.4.0.exe</alternateExe> </game>  
    PinballX - System Config - Copy the ProcPinXBefore.exe to C:\P-ROC or wherever
    [System_4] Name=P-ROC WorkingPath=C:\Visual Pinball Executable=VPinballX_10.4.0.exe LaunchBeforeWorkingPath=C:\P-ROC LaunchBeforeExecutable=ProcPinXBefore.exe LaunchBeforeParameters= Enabled=True TablePath=C:\Visual Pinball\Tables Parameters=-play "[TABLEPATH]\[TABLEFILE]" LaunchBeforeEnabled=True LaunchBeforeWaitForExit=False LaunchAfterEnabled=False LaunchAfterWorkingPath= LaunchAfterExecutable= LaunchBeforeHideWindow=False LaunchAfterWaitForExit=False LaunchAfterHideWindow=False LaunchAfterParameters= SystemType=1 NVRAMPath= Bypass=True  

    332 downloads

    Updated

  2. Terminator 3 (Stern 2003) Hanibals 4k Edition 1.0

    This is the vpx version of the Terminator 3 table from Stern.
     
    There are a lot of Light and Flasher effects on the table, I like it  
    Have Fun with that.

    106 downloads

    Updated

  3. Road Runner (Atari 1979) SoundMOD v1.1

    I first would like to thank Kalavera for giving me permission to make this sound mod. I would also like to thank him for making a great table!! I also would like to thank TAB which let Kalavera use his VP9 table to make his VPX mod.
    I would also like to thank Arngrim for adding DOF to script for Kalavera. There is much more important info on original download page.
    They put in alot of time and work on the original table, and it is appreciated!! So if you like this mod, I would encourage you to thank the original author of the table, as I have only made a few changes!
    Original Table...
    http://vpuniverse.com/forums/files/file/4962-road-runner/
    I also would like to thank Flupper for his great Flasher resource table!!
    I would also like to thank Thalamus for telling me how to use resource tables!!
    I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script!
    I also would like to thank DJRobX, STAT, Gtxjoe, and nFozzy, for helping me shorten my StopSounds and PlaySounds script commands.
    (They each wrote out an example, and between them all, I was able to figure it out!! BIG THANKS!!!)
    I would also like to thank DJRobX for showing me example of flasher script command for flasher placement in FS mode.
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
    Version 1.1
    Thanks to Vogliadicane's info I changed to his Ball Image, and set ambient (keep this low) from 29,29,29 to 0,0,0.
    So the ball should look more natural. HUGE THANKS FOR THIS INFO VOGLIADICANE!!!!
    Version 1.0
    Lowered Rubber Physics hit height to 27.
    Changed DT view settings, changed X Scale to 1, changed Y Scale to 1, Changed Z Offset to -140
    Changed FS view settings, changed X Scale to 1, changed Y Scale to 1, and other settings.
    Adjusted many objects so outer lines and edges were straightened. Plastics, sidewood, apron, side top and bottom rails, plungerplastic, etc.
    Raised height of bumpercaps to 61, so lines are not showing through.
    Raised height of halo on bumper lights so the whole bumper is covered with light when activated.
    Added 6 modified wheel image pics to upper blank strip in FS view, which can be toggled with Left Magna-Save button.
    (This wouldn't work with STAT's script as is, so had to modify, as you can't change pics on flashers, but you can make them visible or not, so I added 3 different flashers to same area, and just made the others not visible while viewing current. If you try adding pic to upper area with ramp or wall, it pushes the table offscreen, but when pics are done with flashers, it doesn't effect the table or push it off screen!!)
    Added modified version of STAT's Change team script, so 14 different bumper pics can be toggled with Right Magna-Save button.
    The second bumper pic toggled, is a white version of same bumper, which is as I saw it on IPDB.
    Added BIP variable and "plungerreleasefree" sound effect to plunger, played when ball is not in plunger lane.
    Added invisible wall above drain so ball doesn't jump up onto apron when draining fast.
    Added Keypress of N for shutting off Mod Sounds.
    Added Keypress of M for turning on Mod Sounds.
    Mod Sounds are on by default, but can be shut off on Line 16 of table script by changing "SoundMod = 1" to "SoundMod = 0"
    Added 25 sound effects, 5 of which are different versions of same 60's cartoon theme song.

    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only..
    Hope you enjoy!!

    47 downloads

    Updated

  4. Star Wars (FlasherSoundMOD) Empire Strikes Back, The (Hankin 1980) v2.2.1

    I first would like to thank 32assassin for giving me permission to make this sound mod. I would also like to thank him for making a great table!! I also would like to thank everyone who contributed to this table including, Artwork by Francisco7666, and DOF by Arngrim!!
    They put in alot of time and work on the original table, and it is appreciated!! So if you like this mod, I would encourage you to thank the original author of the table, as I have only made a few changes!
    Original Table...
    http://www.vpforums.org/index.php?app=downloads&showfile=11797
    I also would like to thank Flupper for his great Flasher resource table!!
    I would also like to thank Thalamus for telling me how to use resource tables!!
    I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script!
    I also would like to thank DJRobX, STAT, Gtxjoe, and nFozzy, for helping me shorten my StopSounds and PlaySounds script commands.
    (They each wrote out an example, and between them all, I was able to figure it out!! BIG THANKS!!!)
    I would also like to thank DJRobX for showing me example of flasher script command for flasher placement in FS mode.
    I would also like to thank STAT for his NFL Script to change teams which this bumper script is based on. THANKS STAT!!
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
    WARNING!!! THIS TABLE HAS ALOT OF FLASHING LIGHTS, AND MAY CAUSE SEIZURES!!! PLAY AT OWN RISK!!!
    Version 2.2.1
    Added NFozzy's FastFlips by changing usesolenoids=19. Big thanks NFozzy!!!
    Version 2.2
    Added HauntFreaks FS POV settings for cabinets.
    Added FS backdrop pic to cover exposed area after using HF POV settings.
    Shut off variable when coin is inserted and player 1 is pressed before the 2 second timer shuts off. So now player1 start pics won't shut off early if player1 is pressed before 2 second timer shuts off on coin insert.
    Shut off 2 more variables on drain hit.(Can't believe I missed this.)
    Fixed Pics for FS view (For those who modified POV settings, the pics were cut in half in FS view. So now they are seen at top of table when activated, thanks to DJRobX for the example script command for placement of flashers.
    Fixed DT view Darth flashing eyes so nose isn't lit up also.
    Added warning about flashing lights may cause seizures while playing game.
    Added 2 more pics activated by sound effects.
    Added keypress of the letter "N" that shuts off Pics that are activated by sounds.
    Added Keypress of the letter "M" that turns Pics on that are activated by sounds.
    Added choice of 1 of 4 upper two bumpers pics selected by Left Magna-Save button (L-CTRL).
    Added choice of 1 of 8 lower four bumpers pics selected by Right Magna-Save button (R-CTRL).
    I learned how to add this script code to change bumper pics from STAT's example in my NFL mods.
    The first 3 bumper pics when changed are same for both upper and lower bumpers. (Red,Blue and Green stormtrooper.)
    The last 4 bumper pics for the lower 4 bumpers are 2 different Stormtrooper helmets with and without black border.
    These last 4 stormtrooper helmet bumper cap pics, look better on FS setup as compared to DT view, and didn't look right when added to upper 2 bumpers.
    (Mainly added for FS view users.)
     
    Version 2.1
    Forgot to turn off variable on drain hit, so after 3rd ball drain, the "plungerreleasefree" wasn't playing. It works correctly now.
    Added 16 pics that are triggered on and off by events. Each sound effect corresponds with pic of character.
    I am seeing how people react to this mod, and if they like it, I will upload it to other sites.
     
    Version 2.0
    Added 27 flashers from Fluppers resource table. Big Thanks Flupper!!
    3 of them are visible above the plastics. The rest are underneath the plastics.
    I figured why not add fantasy flashers, as the table is already fantasy sound mod.
    (I may do this for all my sound mods!! I am addicted to flashers!! lol)
    Fixed left targets below bumper. Two of them were named wrong.
    (Would have never noticed this if not for adding these flashers!)
    Added "plungerreleasefree" sound effect from BorgDogs Buck Rogers VPX table, so if no ball is in plunger, it plays "plungerreleasefree" sound effect, and no others.
    Added "Impressive" Vader sound effect to plungerlane rollover, that is triggered only when you enter plungerlane after Darth target is down.
    Removed background music sound effect "0ESB13.mp3", as it didn't fit table.
    Added triangles to front of bottom inlane wire guides, as you could get ball to balance on it. Now you can't.
    Missed a few rubbers that were set to hit height of 35. Changed them to 27.
    Adjusted Y-Offset for DT view, and X-Offset for Cabinet view, to cover opening at bottom of apron.
    1 of 3 colors illuminates plunger lane with plunger release.
    Added Vader eyes flashing for DT view. This flasher is tied to all Vader targets and bumpers and the 2 Vader spinners.
     
    Version 1.8
    Added 30 more sound effects, including 4 new background music sound effects.
    Changed all sound effects to be played through backglass instead of table per Vogliadicanes info.
    Version 1.7
    Removed DOF call from script for Bumpers 5 and 6 so they are like 32assassin had them originally.
    Removed upper outside rollover lane dividers as the original table did not have them.
    Added timer to start up music so there is an attract mode sequence started at table start.
    Added Sub for sound effect on Ball Release to plunger.
    Added "coin" sound effect to insert coin key 5.
    Added StopSounds Sub to cut down size of script.
    Added 10 more voice sound effects triggered by coin insert, Player1 Start, and 2 upper Kickers.
    Added 1 more background music sound effect that plays during ball in play, triggered by plunger pull.
     
    Version 1.6
    Fixed right flipper advancing upper Starship Lanes lights.

    Version 1.5
    Fixed drop targets so they reset properly. They were mistakenly set to the wrong solenoid callback number.

    Version 1.4
    Lowered hit height physics from 35 to 27 on all rubbers.(Big thanks to Thalamus for this info!!)
    Fixed ball from getting stuck in lower right inlane after changing from 35 to 27, by moving the right sling over to left the least amount I could.
    Fixed ball getting stuck on top of upper right rollover divider that I added in v1.3, by raising it to same level as divider next to it, and then making small transparent wall to make sure it doesn't happen again.
    Removed script that I added to make insert coin key 5. Added new script that BorgDog showed me that will allow for both 3 and 5 keys to work for inserting credits. (Big thanks BorgDog!!)
    Removed Darth Vader breathing sound effect from 2 upper kickers, and replaced with Yoda saying "Help you I can." (Hear enough of the Darth breathing on side drains!!)
    Added random voice sound effects between attract mode background music sound effects.

    Version 1.3
    Added lane dividers to sides of upper rollovers.(They seemed to be missing and allowed for rollover to not be hit when ball traveled through outer lanes.)
    I just copied and pasted the same dividers that were already made for inner upper rollovers.

    Version 1.2
    I added script command so the 5 key works as insert coin. (No need to modify VPMkeys.vbs or Hankin.vbs)
    If you want the insert coin key to be 3, just comment out Line 13 in table script or delete it.
    I changed name of upper rollovers on right side to sw14 and sw15. The outside lane was mistakenly named sw14, instead of sw15, and inside lane was named TopRollover, instead of sw14.
    I added FlipperUP and FlipperDown sounds from GIJOE table.
       
    I added soundFX script to bottom 2 bumpers. I just copied the end of script that was on the other 4 bumpers.
       
    I added 12 background music sound effects, 17 drain voice sound effects, 9 coin voice sound effects, and 26 other sound effects triggered by events.(All from Empire Strikes Back movie.)
    The top center target plays 1 of 3 ship flyby sound effects, X-Wing, Millenium Falcon, and a Tie Fighter.
    I added script command that shuts off the rom sound at table start, and turns it back on with table exit.
    (If you want the original rom sounds on, download the original table. THIS IS A SOUND MOD!!)
    ********************************************

    Place contents of music folder in your music folder located where you installed Visual Pinball Program.
    WARNING!!! THIS TABLE HAS ALOT OF FLASHING LIGHTS, AND MAY CAUSE SEIZURES!!! PLAY AT OWN RISK!!!
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only..
    Hope you enjoy!!

    403 downloads

    Updated

  5. Pirates of the Caribbean Hanibals 4k Edition

    Tx to freneticamnesic for the permission to mod the nice table.
    Additionaly tx to using 85vetts script and adapted to work in VPX.
    Thanks to rom and Glxb and slamtilt for their FP Version!
    I have change this things:
    - new real playfield and decals
    - new physics
    - new lights
    - new sounds
    - some funny things 
     

    1,525 downloads

    Updated

  6. Road Race (Gottlieb 1969)

    Road Race VPX'd 1.0
    VPX conversion of Road Race table.  Includes DOF
    thanks to Dazz, Freneticamnesiac, Grizz, GNance and Zany, Arngrim
    others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog
     
    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
     
    I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
    Const ShadowFlippersOn = true
    Const ShadowBallOn = true
    change to false if you want either of the shadows not showing on your tables
    B2S is included in the ZIP - no need to go hunting for it.
     

    99 downloads

    Updated

  7. Christmas Pinball (Arkon 1980) MOD v1.0

    The table I used for this mod is Lizards amazing VPX Sexy Girl (Arkon 1980)!!(Which is a Conversion Kit mod of Playboy.)
    I want to thank Lizard for making an excellent table, and for allowing mods without permission.
    I also want to thank anyone else involved!! Great Work Everyone!!
    Info on Lizards original table download page...
    This table has come to life with the contributions of many.
    Thanks go to Destruk and Mickey for the original table
                         ICPjuggla and gtxjoe for bits and pieces i used from there bally playboy table
                         Arngrim for the DOF and controller code
                        Steely,pinball Ken,Koadic,Jimmyfingers and Rascal for all the ball rolling and associated code
                        Cyberpez for the changeable instruction cards (Which can be changed near the top of the script)
                        Seraph74 who provided the projector code mods to swap the images
                        Hauntfreaks did a shadow mask for the shadows and i also used his environment image as well
                        JP for his ball and scratches images
    See original tables download page for more info.
    http://www.vpforums.org/index.php?app=downloads&showfile=12130#
    Remember to thank the original authors of this table, as they are the ones who made this work of art.
    I just added sound effects and changed graphics.
    I also want to thank Steve "Slydog43" for which these table mods would not be possible to make if it weren't for his help!!
    I also want to thank Thalamus for telling me about the rubber hit height needing to be lowered to 27, because it was set at 30, and this will cause weird ball behaviour. I only lowered the ones that were set on 30. So the physics should be better.
    I also would like to thank Allknowing2012 and Gtxjoe for helping me with adding timers to script. With Gtxjoes example script he showed me, I was able to somewhat fix the game over sounds, and when counting huge bonus after ball drain.
    **********************************************************
    v1.0
    Added 32 Christmas songs. 11 are played during game. 21 more are played during attract mode. 1 of 3 music box songs is played with drain hit.
    Also added over 23 sound effects.
    Added 3 flashers using Fluppers Flasher Resource table (Big Thanks Flupper!!) . Red, Green and Blue. Triggered by bumpers and other areas.
    Added "plungerreleasefree" sound effect from BorgDogs Buck Rogers VPX table, so if no ball is in plunger, it plays "plungerreleasefree" sound effect, and no others.
    I added 76 pics to the projector.
    These pics are activated in order.
    They are activated by hitting the upper SANTA Rollovers,(Not the SANTA on left side above kicker.), and the "A" (Center Target), and spelling SANTA.
    Then any subsequent hit on CANDY targets, or the A in SANTA,(Center Target.), triggers next pic.
    **********************************************************
    YOU CAN ADD YOUR OWN FAMILY PICS TO THIS TABLES PROJECTOR!!!
    MAKE THIS CHRISTMAS SPECIAL, BY PLAYING A PINBALL TABLE THAT HAS YOUR PERSONAL PHOTOS DISPLAYED DURING GAME!!
    HERE IS HOW YOU ADD YOUR PICS...
    FIRST YOU NEED TO NAME YOUR PICS LIKE SO..
    "pic0" IS THE PIC THAT IS DISPLAYED WHEN GAME IS STARTED. SO IF YOU WANT TO SURPRISE A SPECIAL SOMEONE, SO THEY DON'T SEE PIC UNTIL PROJECTOR IS ACTIVATED, START WITH NAMING "pic1"
    IF YOU WANT YOUR PIC DISPLAYED WHEN TABLE IS STARTED, NAME YOUR PIC "pic0"
    pic0
    pic1
    pic2
    pic3
    pic4
    pic5
    pic6
    pic7
    pic8
    pic9
    pic10
    and so on...
    SO NOW THAT YOU HAVE NAMED YOUR PICS, YOU NEED TO IMPORT THEM INTO THE TABLE.
    THIS IS VERY EASY, SO DON'T GET OVERWHELMED.
    WITH THE TABLE LOADED INTO THE VISUAL PINBALL EDITOR, CLICK THE "TABLE" TAB AT TOP OF EDITOR. THEN CLICK "IMAGE MANAGER"
    YOU WILL NOW SEE ON UPPER RIGHT OF WINDOW THAT POPS UP, A TAB THAT SAYS "IMPORT", CLICK IT AND BROWSE TO YOUR PIC OR PICS AND IMPORT THEM.
    THAT'S IT!!! BE SURE TO SAVE TABLE AFTERWARDS TO KEEP YOUR PICS IN TABLE.
    NOW ENJOY THE SHOW!!!
    *************************************************************************************
    You can set this table for 4 players game and the pics don't start over for new player, so you can progress through the pics with each of the 4 players turns.
    I included a nvram file that will give you the easiest settings to try to accomplish viewing all 76 pics.
    You can change these settings by pressing F6 on your keyboard, which will bring up dipswitch menu.
    (The included nvram file has the easiest settings!! Also playing 4 player game helps!!!)
    (PLACE INCLUDED MUSIC IN MUSIC FOLDER LOCATED WHERE VISUAL PINBALL IS INSTALLED)
    I HAVE MADE 2 DIFFERENT dB2S BACKGLASSES. ONE IS A FIREPLACE, AND THE OTHER IS SANTAS WORKSHOP.
    FIND THEM HERE...
    http://www.vpforums.org/index.php?app=downloads&showfile=13205
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only.
    Hope you enjoy!!
    MERRY CHRISTMAS!!

    45 downloads

    Submitted

  8. Striker Xtreme

     
    thanks to Sliderpoint and Xenonph for allowing me to modify his incredible NFL table.
    thanks to Sliderpoint for his model of goalkeeper, really stayed perfect!
    This table is one of my favorites, the first stern design after acquiring the division of sega pinballs and it is believed that this design was inherited from that company. the version that had been quite old and with graphics in low resolution, the playfield recreates it by parts, since I could not find a good quality photo to do it, the script is the same as the one that had the Sliderpoint and Xenonph table, with some small changes, like the lights.
    I hope you like it.

    143 downloads

    Updated

  9. Road Runner

     
    It's my first attempt to recreate a table, I hope you like it. What I did was to use a table created by TAB and modify all the graphics, if there are errors, which is very likely, I will try to solve them, as long as it is within my possibilities, if someone can help me solve them much better. I want to thank TAB for your kindness in allowing me to modify your table. Also to the JPSalas master for encouraging me to recreate this table. Also to STAT who was the one who when I made the backglass ne gave the idea of this table.

    216 downloads

    Updated

  10. Tron Legacy (Stern) (PuP Edition, PMD 1.1)

    Tron Legacy (Stern) (PuP Edition)
    PinUp Player Edition mod : TerryRed
    PinUp Player created by: NailBuster
                
    VPX table created by: ICPJuggla, freneticamnesic (original FP to VPX conversion). 
    RustyCardores: Surround sound mod, new sounds added (where there were none)
    DJRobX: Updated physics and code to bring table inline with VPX 10.4 routines. ROM-controlled GI and PWM flasher support. Prettier Ball.
    HauntFreaks: File size optimization
     
    Other credits: Rom and GLXB (original FP table version), SLAMT1LT (Ultimate Edition FP version, and inspiration for this table mod)
     
    To see the world's first PinUp Player VPX table mod, watch this video of it here in my cabinet:
     
     
    PinUp Player is a program that lets you play any video file on your Backglass, Topper, DMD, or any other screen using VLC media player. These videos can be controlled through the table’s script, switches, triggers, lights, or other table events. This allows any VP, FP or FX2 (using DOFLinx for FP and FX2) table to have a Backglass or Middle Screen with full videos like Jersey Jack Pinball, modern Stern tables, or Heighway Pinball tables.
    You can control the videos using direct PuP control through the table’s script, or you can use B2S Server and create a PuPB2S that doesn’t require any modification of the table (but with less control), similar to a normal B2S (but really easy to make).
    This PuP table mod is not using the PuPB2S method (which uses B2S Rom calls), and was a complete mod of the table script. I created all the videos myself (1920×1080 for Backglass, and 1920×822 for Topper), inspired by SLAMT1LT’s FP version.
    Since this is a rom based table. I have no access or control over any of the game code or actions. I literally made A LOT of new code specifically for PUP that works based on only triggers / switches from the game, and the playfield lights and neon ramp colour logic. It’s a miracle I was able to pull this off, as this works with most MB modes, as well as the jackpots,etc all having unique videos with titles,etc.  Because of this, I also wasn’t able to do anything for Sea of Simulation, End of Line MB,  or portal, as they all use White for neon ramp colours, and I have no way to differentiate them.
     

    To use this table you will need:
    - VLC media Player "32 bit" only installed! (64 bit version won't work):   https://www.videolan.org/vlc/index.html
    - PinUp Player installed:   http://www.vpforums.org/index.php?showtopic=38979&page=1
    - "Tron_Legacy" PuP videos should be installed to your "PUPVideos" folder.
    - there must be absolutely no files in the "PUPVideos\trn_174h" folder! (this folder is created when the table is first run, as is the Tron_Legacy folder)  That folder is meant for a PuPB2S (based on the table's rom). This table's "PuP mod" doesn't use the PuPB2S function, so if you have any videos in there meant for a PuPB2S, then you will have videos from both folders playing...and you don't want that!
    - ensure all files from PinUp Player are "unblocked". You may need to set PinUp Player Compatibility Mode to WinXP if you are running on Win7. You may also need to have PinUp Player "Run as Admin".
    Desktop users:
     
        VPX MUST be run in windowed fullscreen! PuP will not be visible if VPX is run in exclusive fullscreen. When setting up PuP, size and postition both your PuP Backglass and PuP Topper so they don't cover the table.
    Cabinet users: 
        No Pinball X Topper or backglass "videos" can be playing when the table is launched and running. While it "may" work, having videos from PBX and PuP playing on the same screen may cause issues. Pinball X still image for your Backglass or Topper screen is fine. PuP will play over still images and B2S backglasses, no problem...in fact its encouraged to use a still image for the Topper background, as this PuP mod doesn't use any "Background images or videos" that are always displayed. You can run your playfield screen in Exclusive Fullscreen, just don't setup any PuP screens to play on that screen, as they won't be visible.

    Recommendations:
    - this table mod is designed to be used with both a Backglass PuP screen, and a Topper PuP screen. You don't require both of those however, in a cabinet for PuP to work.
    - you can have both the PuP Backglass and PuP Topper on the same screen if you wish. Just re-size and position them on the same screen so they don't overlap each other. You may also only use one or the other if you wish.
    - setup both your Backglass PuP screen and Topper PuP screen to "Pop-up enabled".  This will have videos pop-up and play and then close when finished.
    - note, that if you have a looping video playing (Topper, multiball modes) when you exit the table, PuP will continue to play this looping video as it hasn't been given a stop or disable loop command.

    Please note:
    This table mod is using a PinMAME Rom, and therefor I have no control over what the table is actually doing. All I have done is create new code in the table script that will react to switches, triggers, playfield lights, Timers, and the Neon Ramp colours to play videos as a result of in-game events. While I have thoroughly tested this mod, there may be rare instances where a video may play when it shouldn't, or a video will stop when it shouldn't (mostly just Topper videos). This is usually a result of a ball drain's timing being off a little (with ball saver,multi-ball modes, etc). This is beyond my control, but if it does happen, it won't affect the gameplay at all. Once you have a normal ball drain or certain multiball modes active again, then everything should be good to go again.
    This mod was a lot of work, but the results are just too damn cool! I hope you enjoy it!
    TerryRed
     
    Configuring PinUp Player's Screen settings for this table only (so you don't need to change PuP's default settings):
    Since I don't think SetScreenex is mentioned yet in any of the PuP docs...I'll mention how I used it with Tron (PuP Edition) here.   In the table script near the top, you can find these two lines:   PuPlayer.SetScreenex 2,0,0,0,0,1 'Set PuPlayer Backglass to Pop-Up On <screen number> , xpos, ypos, width, height, POPUP PuPlayer.SetScreenex 0,0,0,0,0,1 'Set PuPlayer Topper to Pop-Up On <screen number> , xpos, ypos, width, height, POPUP   Screen number 2 = Backglass, screen number 0 = Topper.   Change the last digit to 0 if you want to disable PopUp for this table ONLY! (though Pop-Up is recommended)   Setting the xpos, ypos, width, height, to 0 will also use PinUp Players's default size and position if you don't want a different position and size for only this table.   Or you can comment out the entire line with an apostrophe to disable the command entirely (and use PinUp Player's default settings).   Also you will see these lines:   PuPlayer.Init 0,"Tron_Legacy" PuPlayer.Init 2,"Tron_Legacy"   If you don't want to use one of the PuP screens at all, just comment out the line with an apostrophe which screen (Backglass=2, Topper=0) you don't want to use specifically for this table ONLY! This way you don't have to change PuP's default settings.   All of the above is only applicable to a PuP table "MOD" that doesn't use a PuPB2S (like Tron Legacy PuP Edition). This is the only way to allow for this table to have its own user definable PuP screens config without changing PuP's default settings.  

    529 downloads

    Updated

  11. Judge Dredd (Bally 1993) VPX dB2SDT ColorDMD MOD v1.0

    THIS MOD IS FOR VPX DESKTOP USERS ONLY, CABINET USERS CAN DOWNLOAD THE ORIGINAL TABLE.
    I first would like to thank Dozer316 for giving me permission to make this dB2SDT mod, and permission from Bassgeige to showcase his dB2S backglasses. I would also like to thank them for making a great table and dB2S backglass!! I also would like to thank everyone who contributed to this table including Lord Hiryu, Bmiki75, Teppotee, Kiwi and Hauntfreaks!!
    They put in alot of time and work on the original table and backglass, and it is appreciated!! So if you like this mod, I would encourage you to thank the original authors, as I have only made a few changes!
    Check Original Table download page for more important info.
    VPX TABLE by Dozer316...
    http://www.vpforums.org/index.php?app=downloads&showfile=11666
    DB2S BACKGLASS by Bassgeige..
    http://www.vpforums.org/index.php?app=downloads&showfile=11352
    Each dB2SDT Mod will have ColorDMD coded into script.
    They also will have Logo and Instructions on right side of table.
    REMEMBER THAT THESE DB2SDT MODS ARE MADE TO SHOWCASE A WORKING DB2S BACKGLASS ON SAME SCREEN AS TABLE.
    I HAVE MADE THE BACKGLASS AS BIG AS POSSIBLE WITHOUT INTERFERING WITH PLAYFIELD.
    (SO YOU MAY SEE THE BACKGLASS GO OVER THE SIDE RAILS ON SOME OF THESE MODS, BUT NOT ENOUGH TO INTERFERE WITH PLAYFIELD OR GAMEPLAY.)
    THESE DB2SDT MODS SHOULD BE PLAYED ON WIDESCREEN MONITOR.
    THE METHOD I AM USING TO CONVERT THESE DESKTOP VERSION TABLES TO BE ABLE TO USE AND HAVE ON SAME SCREEN A WORKING TABLE AND WORKING DB2S BACKGLASS IS A METHOD I LEARNED FROM KAAN, SO I WANT TO THANK HIM VERY MUCH.
    THIS METHOD DOESN'T WORK WITH THE NEW CONTROLLER METHOD, SO THIS TABLE USES THE OLD CONTROLLER METHOD.
    I ALSO WOULD LIKE TO THANK ALL THE BACKGLASS AND TABLE AUTHORS WHO HAVE GIVEN ME PERMISSION TO MAKE THESE dB2S BACKGLASS MODS, SO I CAN SHOWCASE THEIR MASTERPIECES IN THIS FORMAT FOR DESKTOP USERS.
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
    YOU WILL NEED THE dB2S BACKGLASS PROGRAM INSTALLED FOR THIS TABLE TO WORK PROPERLY.
    I HAVE INCLUDED B2S Backglass Server 1.3.0.2 WITH DOWNLOAD AND INSTRUCTIONS HOW TO INSTALL IF NEEDED.
    YOU WILL NEED TO MAKE SURE YOU HAVE "Disable B2S" UNCHECKED IN PREFERENCES..KEYS MENU, AS MOST VPX DESKTOP TABLE USERS WILL HAVE THIS CHECKMARKED.
    YOU WILL NEED TO KEEP THESE 4 ITEMS IN SAME FOLDER FOR THESE TABLES TO WORK PROPERLY.
    SCREENRES.TXT
    B2S.EXE
    PINBALL TABLE.VPX
    BACKGLASS.DB2S
    SIMPLY START TABLE AS YOU WOULD ANY OTHER TABLE. THE DB2S BACKGLASS WILL AUTOMATICALLY STAY ON SCREEN.
    IF YOU WOULD LIKE TO USE A DIFFERENT BACKGLASS, SIMPLY NAME NEW BACKGLASS SAME AS TABLE NAME AND PUT IN SAME FOLDER AS TABLE.
    IF YOU USE 3 SCREEN BACKGLASSES THAT HAVE DMD, YOU CAN RIGHT CLICK ON A RUNNING BACKGLASS AND CHANGE IT TO HIDE GRILL, AS THESE 3 SCREEN VERSIONS WILL NOT WORK PROPERLY WITH THIS METHOD. YOU CAN ALSO SWITCH BETWEEN FANTASY (FLASHY LIGHTS) AND AUTHENTIC MODE ON SOME BACKGLASSES BY RIGHT CLICKING ON BACKGLASS. ALSO ANY DB2S FILES THAT ARE REALLY LARGE WONT WORK WITH THIS METHOD AS IT TAKES TOO LONG FOR THE BACKGLASS TO LOAD.
    IF YOU HAVE TROUBLE WITH FLIPPERS STICKING, TRY RESTARTING TABLE AS THIS IS USUALLY DUE TO FIRST TIME PLAYING TABLE ON SYSTEM.
    This table is configured to use rom jd_l1 which gives the 3 ball deadworld lock mod but the later jd_l7 rom also works with it too.
    NOW YOU CAN EXPERIENCE THE FULL BACKGLASS IN ACTION, AS SEEN BY CABINET USERS, ON A DESKTOP VERSION TABLE!!!
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only..
    HOPE YOU ENJOY, AND REMEMBER TO THANK THE ORIGINAL AUTHORS OF THESE TABLES AND BACKGLASSES!!

    134 downloads

    Updated

  12. Attack From Mars (Bally 1995) VPX dB2SDT ColorDMD MOD v1.0

    THIS MOD IS FOR VPX DESKTOP USERS ONLY, CABINET USERS CAN DOWNLOAD THE ORIGINAL TABLE.
    I first would like to thank Dozer316 for giving me permission to make this dB2SDT mod, and permission to showcase his dB2S backglasses. I would also like to thank him for making a great table and dB2S backglass!! I also would like to thank everyone who contributed to this table including JPSalas, Cyberpez, ICPJuggla, and Hauntfreaks!!
    They put in alot of time and work on the original table, and it is appreciated!! So if you like this mod, I would encourage you to thank the original author of the table, as I have only made a few changes!
    Check Original Table download page for more important info.
    VPX TABLE by Dozer316...
    http://www.vpforums.org/index.php?app=downloads&showfile=11665
    DB2S BACKGLASS by Dozer316..
    http://www.vpforums.org/index.php?app=downloads&showfile=7438
    Each dB2SDT Mod will have ColorDMD coded into script.
    They also will have Instructions on left side of table and Logo.
    THE METHOD I AM USING TO CONVERT THESE DESKTOP VERSION TABLES TO BE ABLE TO USE AND HAVE ON SAME SCREEN A WORKING TABLE AND WORKING DB2S BACKGLASS IS A METHOD I LEARNED FROM KAAN, SO I WANT TO THANK HIM VERY MUCH.
    THIS METHOD DOESN'T WORK WITH THE NEW CONTROLLER METHOD, SO THIS TABLE USES THE OLD CONTROLLER METHOD.
    I ALSO WOULD LIKE TO THANK ALL THE BACKGLASS AND TABLE AUTHORS WHO HAVE GIVEN ME PERMISSION TO MAKE THESE dB2S BACKGLASS MODS, SO I CAN SHOWCASE THERE MASTERPIECES IN THIS FORMAT.
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
    YOU WILL NEED THE dB2S BACKGLASS PROGRAM INSTALLED FOR THIS TABLE TO WORK PROPERLY.
    I HAVE INCLUDED B2S Backglass Server 1.3.0.2 WITH DOWNLOAD AND INSTRUCTIONS HOW TO INSTALL IF NEEDED.
    YOU WILL NEED TO MAKE SURE YOU HAVE "Disable B2S" UNCHECKED IN PREFERENCES..KEYS MENU, AS MOST VPX DESKTOP TABLE USERS WILL HAVE THIS CHECKMARKED.
    YOU WILL NEED TO KEEP THESE 4 ITEMS IN SAME FOLDER FOR THESE TABLES TO WORK PROPERLY.
    SCREENRES.TXT
    B2S.EXE
    PINBALL TABLE.VPX
    BACKGLASS.DB2S
    SIMPLY START TABLE AS YOU WOULD ANY OTHER TABLE. THE DB2S BACKGLASS WILL AUTOMATICALLY STAY ON SCREEN.
    IF YOU WOULD LIKE TO USE A DIFFERENT BACKGLASS, SIMPLY NAME NEW BACKGLASS SAME AS TABLE NAME AND PUT IN SAME FOLDER AS TABLE.
    IF YOU USE 3 SCREEN BACKGLASSES THAT HAVE DMD, YOU CAN RIGHT CLICK ON A RUNNING BACKGLASS AND CHANGE IT TO HIDE GRILL, AS THESE 3 SCREEN VERSIONS WILL NOT WORK PROPERLY WITH THIS METHOD. ALSO ANY DB2S FILES THAT ARE REALLY LARGE WONT WORK WITH THIS METHOD AS IT TAKES TOO LONG FOR THE BACKGLASS TO LOAD.
    IF YOU HAVE TROUBLE WITH FLIPPERS STICKING, TRY RESTARTING TABLE AS THIS IS USUALLY DUE TO FIRST TIME PLAYING TABLE ON SYSTEM.
    NOW YOU CAN EXPERIENCE THE FULL BACKGLASS IN ACTION, AS SEEN BY CABINET USERS, ON A DESKTOP VERSION TABLE!!!
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only..
    HOPE YOU ENJOY, AND REMEMBER TO THANK THE ORIGINAL AUTHORS OF THESE TABLES AND BACKGLASSES!!

    144 downloads

    Submitted

  13. Pink Panther (Gottlieb 1981) Sound MOD v2.1

    I first would like to thank Bord for giving me permission to make this sound mod. I would also like to thank him for making a great table!! I also would like to thank everyone who contributed to this table including, Hauntfreaks, NFozzy, Luvthatapex, Arngrim and BorgDog!!
    They put in alot of time and work on the original table, and it is appreciated!! So if you like this mod, I would encourage you to thank the original author of the table, as I have only made a few changes!
    Check Original Table download page for more important info.
    Original Table...
    http://vpinball.com/VPBdownloads/pink-panther-gottlieb-1981/
    I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script.
    I also would like to thank DJRobX, STAT, Gtxjoe, and nFozzy, for helping me shorten my StopSounds and PlaySounds script commands.
    (They each wrote out an example, and between them all, I was able to figure it out!! BIG THANKS!!!)
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
    Version 2.1
    Forgot to shut of sw71 timer during Multi-Ball drain.
    (10 seconds after any ball drain, and the attract sounds start. So attract sounds were starting before last ball drain on Multi-Ball. It is fixed now.)

    Version 2.0
    Added 26 sound effects. All of these sound effects are played through backglass instead of table per Vogliadicanes info.
    Including 3 background music sound effects triggered from plunger pull,(3 different versions of same song.), and an Inspector background music sound effect triggered by upper left and right kickers.
    4 other background music sound effects are played during attract mode.
    Added "plungerreleasefree" sound effect from BorgDogs Buck Rogers VPX table, so if no ball is in plunger lane, it plays the "plungerreleasefree" sound effect.
    Added some Subs BIP, ICML, ICMR, xxx, yyy, zzz with different variables, so no background music sound effects are triggered by plungerpull unless Ball is in Play, and no balls are locked.(This allows the Inspector background music sound effect to continue playing when ball is locked, and next ball is shot from plunger.)
    Also this helps during Multi-Ball drains so background music sound effect is not altered until last ball drain during Multi-Ball.
    Starting Plunger sound effect is played when ball enters plunger lane,(If ball is not locked.) If plunger is not pulled within 2 cycles of sound effect, (30 seconds.), 1 of 2 random "mad people voices" is activated for 1 cycle,(15 seconds.) If plunger is still not pulled, it will trigger a snoring sound effect for 2 cycles and then starts over from the "mad people voices" cycle.
    ROM sounds are turned off by default at table start, and turned back on when table exits.
    (This way if you have another Pink Panther table that uses same rom, rom sounds will not be effected.)
    Added to script so you can change LED's to blue, pink, or regular orange.(They are blue by default. I tried to make it the same color as LED's on apron.) On table exit, LED's are set back to regular orange.
    (This way if you have another Pink Panther table that doesn't have the same LED's colors scripted in, it won't change them.)
    Added DT Backdrop pic. I used pic from HauntFreaks dB2S Backglass Illuminated Image.
    Requires the latest VPX 10.4 beta.
    If you are looking for a dB2S Backglass, Bord included one with his table download.
    So you need to go to his download page if you want the dB2S Backglass.
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only..
    Hope you enjoy!!

    94 downloads

    Updated

  14. Avatar Pro Real Mod 1.0 (Neo)

    Thank you for the all creator,
    Scripting done by 85vett, modified to work in VPX by Freneticamnesic
    Table done by francisco666 and lacarril, with additions by Freneticamnesic and converted to work in VPX.
    And  Arngrim Which helped me a lot with the script (it updated the script and added the toys)
    Thank you again, and thanks you very much for all members to the PincabPassion forum for their help and support
    "Link for rom at the end of the text"
    On the table I change
    -the script (updates and added toys)
    -the ball
    -Added gate
    -All drop target
    -the lights
    -The playfield
    -Full insert light
    -All plastic for even more realism
    -The physic
    -The rubber
    -AMP armor texture
    -All texture metal
    -And plastic ramp as well as flipp
    Thank you for reading and good games for all
     
     
     
     
    avr_200.zip

    1,743 downloads

    Updated

  15. Metal Slug

    Original Pin created by Brendan Bailey(Pinwizkid) ported for mi to VPX 1.4

    https://www.youtube.com/watch?v=tPlll_6tPeg
    All credit for Brendan.. 

    214 downloads

    Updated

  16. Buck Rogers (Gottlieb 1980) Sound MOD v1.11a

    I first would like to thank BorgDog for giving me permission to make this sound mod. I would also like to thank him for making a great table!! I also would like to thank everyone who contributed to this table including, Hauntfreaks and Sindbad!!
    They put in alot of time and work on the original table, and it is appreciated!! So if you like this mod, I would encourage you to thank the original author of the table, as I have only made a few changes!
    Check Original Table download page for more important info.
    Original Table...
    http://vpinball.com/VPBdownloads/buck-rogers-gottlieb-1980/
    I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script.
    I also would like to thank DJRobX, STAT, Gtxjoe, and nFozzy, for helping me shorten my StopSounds and PlaySounds script commands.
    (They each wrote out an example, and between them all, I was able to figure it out!! BIG THANKS!!!)
    I would also like to thank Scottacus for all the help with the TILT sound effects script!! BIG THANKS!!
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
     
    Version 1.11a
    Stopped some timers that were still activated after pressing player1 start.
    Added coin sound effect to 3 key.

    Version 1.1a
    Noticed "Drain" sound effect was missing from sound manager, so I added it to sound manager from another table.
    (It was hard to catch this as you could only tell after last ball drain.)
    Also fixed script so coin is heard on coin insert.(There was not a coin sound effect named "coin" that the script was calling for. So I just changed to "Coin3" as there were 2 different coin sound effects already in the sound manager.)
    Scottacus helped fix the script for DT view objects to disappear when in FS mode.
    (If you ran FS view without B2s, the objects didn't disappear as per Scotts info.)
    BIG THANKS!!
    I added GI lights to Buck Rogers Logo and pic on left side of DT backdrop.
    Scottacus came up with working TILT sound effects script!! BIG THANKS!! (I will learn this if it kills me!!)
    1 of 4 sound effects will be played when you TILT table.
    I Added 133 sound effects triggered by events.
    All of these sound effects are played through backglass instead of table per Vogliadicanes info.
    There are 4 background music sound effects triggered by plunger.(From actual Movie.)
    There are 2 other background music sound effects that are not triggered by plunger.
    1 is triggered by hitting upper kicker. (1 in 16 chance of triggering it.) Twiggy says "Get Down Groovy" and a groovy song is played.(One from actual movie.)
    The other background music sound effect is only played during attract mode after losing a game.
    (This is the song that was played at end of tv show. It sounds corny, but true Buck Rogers fans will appreciate it.)
    You will need to hit F6 to bring up the Dipswitch Menu, and turn off ROM scoring sounds.
    (Or use the nvram I included with download.) Copy the nvram to your nvram folder where Visual Pinball is installed.
    I couldn't seem to shut off the ROM sounds and have them turn back on with table exit like other sound mods I have released.
    So you will need to turn off these sounds with either method above.
    BorgDog has made this in Portrait Mode. STAT left a POV.xml for Landscape Mode as attachment here in BorgDog's Support Topic..
    http://vpinball.com/forums/topic/buck-rogers-gottlieb-1980/#post-49053
    I will include this with download, but be sure to thank STAT for it!!
    Simply load table into Visual Pinball Editor, and click "File" tab, then click "Import Backdrop POV".
    Then a window will pop up allowing you to browse to BuckRogersPOV.xml.
    After importing simply start table. You will need to save the table after making changes, for them to stay
    If you are looking for a dB2S Backglass, Borgdog included one with his table download. (I didn't have enough room to include the dB2S Backglass, as these 2 Buck Rogers Sound Mods are over 166 MB's each.)
    So you need to go to his download page if you want the dB2S Backglass.
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only..
    Hope you enjoy!!
     
    I also made a version 1.1b that Scottacus changed all the DT LED's to reels to get his No Credit sound effect script to work, but I have a 720p monitor, so people with other screen resolutions, will see the LED's don't line up correctly. So I will try to get this fixed and have it uploaded shortly. I guess someone with a 1080p monitor will have to line them up correctly, as my screen resolution is 1365x768, which makes them not line up on others monitors.

    105 downloads

    Updated

  17. Capersville (Bally 1966) 2.8.7

     
    Capersville is a fun Bally table from 1966 that features Zipper Flippers, Multiple Modes of Play and a Three Ball Multiball, all pretty heavy duty for 1966!
    Feel free to change the variable "FreePlay" to "False" for credit play.
    Also feel free to change the variable "STAT" to "True" to view bumper caps with "10 Points" on them rather than the stock blank caps.
    Thanks to HaunfFreaks for his awesome lighting and graphics magic.  Also to BorgDog and Loserman76 for coding help,  Arngrim for looking over my DOF and Xenonph and Thalamus for helping find coding bugs.
    Please Note: To get the graphics and lighting to work properly you must run this table with VP 10.4 rev 3209 or higher
    Enjoy!
     

    73 downloads

    Updated

  18. CSI (Stern 2008)

    Based in CSI Stern 2008
    CREDITS:
    FRANSISCO666 AND ROM: Models 3d and resources redraw
    GTXJOE: Animation the Skull
    MAKUSTE: For excelent PhysMod
    WILDMAN: B2S Backglass
    ARNGRIM: DOF
    Bodydump: DroppTargets Flippers
    Koadic: New Plunger code
    Zany: Flasher Domes
    Dark : Primitive screws bolts
    32Assassin:  VPX 10.4 comvertion 
     

    I apologize if I forget to mention someone

    428 downloads

    Submitted

  19. Flash Gordon (Bally 1981) Sound Mod v1.3

    I first would like to thank Rothbauerw for giving me permission to make this sound mod. I would also like to thank him for making a great table!! I also would like to thank everyone who contributed to this table including, Cyberpez, WRD1972, Sinbad, Scapino, Flupper, and the Devs that make this all possible!!
    They put in alot of time and work on the original table, and it is appreciated!! So if you like this mod, I would encourage you to thank the original author of the table, as I have only made a few changes!
    Original Table...
    http://vpinball.com/VPBdownloads/flash-gordon-bally-1981/
    I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script.
    I also would like to thank DJRobX, STAT, Gtxjoe, and nFozzy, for helping me shorten my StopSounds and PlaySounds script commands.
    (They each wrote out an example, and between them all, I was able to figure it out!! BIG THANKS!!!)
    I also would like to thank Scottacus for adding TILT sound effect script!!
    (I have always had trouble trying to add sound effect to light. BIG THANKS!!)
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
     
    Version 1.3
    Changed sounds to be played through Backglass per Vogliadicanes info.
    Removed sound effect "Rescue Friends and save Earth" from drain event.
     
    Rothbauerw sent me updated table to use for this sound mod!! BIG THANKS!!
    "Here’s the latest version, there were a couple of small mapping issues fixed in this version that are not in the most recent released version."
     
    I added 43 sound effects including voice and background music.(Also changed original music Snippet.)
    Hope you like it!!

    196 downloads

    Updated

  20. Ufo Robot Grendizer (Original 2017)RHP.zip

    --  EDITOY's Ufo Robot Grendizer (Original 2017)RHP VPX table --
    A graphic Mod of javier1515's Goldorak VPX Edition 1.01.1 table.

    Find original table here...
    http://www.vpforums.org/index.php?app=downloads&showfile=13090
    All made in collaboration and with graphic works made by
    ###    RHP-Robottoni home page   ###
    http://robottoni.altervista.org

    Simply exported following graphics with "Goldorak" logo and replacede it with "Grendizer" logo.
    PF Goldorak low.png
    PLASTICS B low ill.png
    PLASTICS B low ill2.png
    cab Goldorak low.png
    Made new and repalced
    BackArtGoldoraklow2.jpg

    The table uses Ultra DMD display, copy Goldorak.UltraDMD folder inside VP Tables folder
    and
    EDITOY's Ufo Robot Grendizer (Original 2017)RHP dirctb2s Backglass
     
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only.
     
    Hope you enjoy!!
     

    89 downloads

    Updated

  21. Ufo Robot Goldrake (Original 2017)RHP.zip

    --  EDITOY's Ufo Robot Goldrake (Original 2017)RHP VPX table --
    A graphic Mod of javier1515's Goldorak VPX Edition 1.01.1 table.
    Find original table here...
    http://www.vpforums.org/index.php?app=downloads&showfile=13090
    Based on Italian version of Go Nagai's anime
    All made in collaboration and with graphic works made by
    ###    RHP-Robottoni home page   ###
    http://robottoni.altervista.org

    Simply exported following graphics with "Goldorak" logo and replacede it with "Goldrake" logo.
    PF Goldorak low.png
    PLASTICS B low ill.png
    PLASTICS B low ill2.png
    cab Goldorak low.png
    Made new and repalced
    BackArtGoldoraklow2.jpg

    The table uses Ultra DMD display, copy Goldorak.UltraDMD folder inside VP Tables folder
    and
    EDITOY's Ufo Robot Goldrake (Original 2017)RHP dirctb2s Backglass

    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only.
     
    Hope you enjoy!!
     

    136 downloads

    Updated

  22. OXO (Williams 1973)

    OXO (Williams 1973)
    OXO is a Williams tic-tac-toe game that has fun game play and excellent shots coupled with awesome Christian Marche artwork.  The basic premise is to achieve a tic-tac-toe with either X
    s or O's and then land the ball in either saucer for a 5000 point bonus and an extra ball.  Lighting all of the tic-tac-toe squares will enable a replay special with either the left or right middle roll overs.  
    HauntFreaks has pulled out all of the stops on this one!  His artwork is incredible and the details that he added like primitive cut outs for the targets and leaf switches really enhance the table.  He has also made a new B2S backglass for the table that will also be available to download and that backglass also has third monitor DMD artwork.
    This table has a few new features to it that include full integration of DOF for those who have chime units as well as a new (at least for my tables) post-it note with the ablility to enter initials.
    There are three user variables that can be altered to change the playing epxperience.  They are all located near the top of the script and include:
    FreePlay - set to True for free play or False if you want to coint up
    ShowBallShadow - set to True to turn on to enable ball shadows or to False to to deactivate them
    PinkFLipperColor- set to True to use pink rubbers on the flippers or set to False to use white rubbers.
    Here's the tean that brought you this table
    Script: Scottacus
    Artwork: Hauntfreaks
    Beta Testing: Xenonph and Thalamus
    Chime Testing: Bord
    Special thanks to Fren for his excellent VP9 OXO table that got this whole project started!
    HauntFreaks has released a new directb2s backglass and wheel logo that goes along with the new artwork for this table

    65 downloads

    Submitted

  23. Amazing Spider-Man (Gottlieb 1980) Sound MOD v1.1

    A graphics and sound Mod of gtxjoes VPX table.
    I want to thank gtxjoe for allowing mods without permission.(Big thanks Sir!!)
    I also want to thank him for making an incredible table!!
    Check the original table for more info. I'm sure alot of time and effort went into making this table, and it is deeply appreciated, so all credit should be directed gtxjoe's way.
    Original Table..
    http://www.vpforums.org/index.php?app=downloads&showfile=12261#
    I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script.
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
     
    Version 1.1
    Added timers to sound effects. Added different sound effects and deleted some old bad ones.
    (Went from over 40 to over 70 sound effects.)
    A couple of background music sound effects were very hard to find. I wanted to add 16 different background music sound effects, but as it is with about 4, the size is 150MB!! And alot of them didnt seem to fit the table atmosphere. The very last episode of this cartoon series was "Revolt from the 5th Dimension". It has some spacey music and trippy visuals. The actual name of the background music played in that episode was "LSD"!! (It didn't fit table atmosphere!!)

    When I originally started this mod, I wanted to make a sound effects mod. Then I noticed a few nicks and chips in paint, and signs of wear on the playfield. (I know others like to have the chips and faded playfield. More realistic they say. You can download the original table if you don't like the cleaned up playfield.) So I decided to try and get rid of all that and to try and brighten some of the existing colors. 4 days later I had completed my touch up of playfield. Then noticed the BG for the DT version in VPX. It also had chips of paint missing. So I decided to clean up the BG too.
    You probably won't notice much change, unless you have both playfield pics new and old, side by side. Then you will see I actually put alot of time and effort into this. I also changed color of the faded green lights to blue like the IPDB pics.
    Only thing besides the playfield touch-up I did, was made the radius of red skirting below bumpers smaller, like the pics on IPDB, and reshaped the upper plastic wall so it would fit under the upper plastic and increased the bottom and top height so you can't see the through it while in DT mode.
     
    On the Fantasy version I added new bumper images and 13 new BG images to choose from.
    I added over 40 sound effects all from the 1967 cartoon series of Spider-Man, triggered by quarter, plunger pull, upper 3 kickers, all rollovers, spinner, and drain.
     
    Made a Fantasy dB2S Backglass day and night mod and regular Black and Blue border day mods.
    dB2S Backglasses here...
    http://www.vpforums.org/index.php?app=downloads&showfile=12548
     
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only..
     
    Hope you like it!!

    145 downloads

    Submitted

  24. Goldorak VPX Edition

    Goldorak Table created by Rom in Future Pinball now ported to VPX  10.4
     
    The table uses UltraDMD, place the Goldorak.UltraDMD folder where the VPX tables are located
     
     
    Thanks:
    JP for help in Small DMD and the wise advice he gave me  
    Haunfreaks for Backglass Art 
    Stat B2B  
    Dev team for the great work they do with the emulator and the great community.
     
    Sorry if I forgot to mention somebody  :facepalm:

    341 downloads

    Updated

  25. Six Million Dollar Man, The (Bally 1978) Sound MOD-Xenonph v2.1

    A sound Mod of allknowing2012's table.
    I first want to thank allknowing2012 for allowing mods without permission.
    I also want to thank him and anyone else who helped make this table come to life. Including 32assassin, Hauntfreaks, and Arngrim.
    BIG THANKS SIRS!!!
    Check the original table for more info. I'm sure alot of time and effort went into making this table, and it is deeply appreciated, so all credit should be directed there way.
    Find original table here...
    http://www.vpforums.org/index.php?app=downloads&showfile=11355#
    I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script.
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
    Version 2.1
    Many changes now that I know how to add timers to script!!
     
    I added 57 sound effects, including all sorts of bionics, bionic bigfoot, Oscar Goldman, Steve Austin, and much more.
    ROM Sounds are off by default.
     
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only..
     
    Hope you enjoy!!

    128 downloads

    Submitted

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