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What's Next?
1407 files
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TikiTime
By TikiGoon
Tiki Time (2021)
PLEASE READ - IMPORTANT INSTRUCTIONS INCLUDED:
This VPX is a re-skin / re-theme of HiRez00's The Fog table which was a rework of BorgDog's Space Walk (Gottlieb 1979) table.
About 20 years ago I got swept up into the Tiki Bar craze. I could not see enough of them! Not talking a thatched covered beer hut on the beach in Florida, I am talking about your dark classy restaurant/bar where you can get a real Mai Tai or a Zombie, filled with carvings from Oceanic Arts. Sadly, many have gone out of business now. Fifteen years ago I gutted my first arcade machine and replaced it with MAME. The Windows XP desktop powering it died so I replaced it with Retro Pi last year. I ran across Visual Pinball and got it working well enough for me to feel comfortable with building my own cabinet this past September to put next to my RetroPi cabinet. I have loaded up 100's of table, including VPX, Future Pinball and this past week I added FX3 (Zen was running a sale). What I really felt I was missing was a good Polynesian themed table. I mean Beach Bums, Gilligan's Island, Endless Summer are all good, but I really wanted that old school feel of a 50's Tiki Bar. That's when I decided to see if I could make one.
I decided to start with simple table without DMD or complicated game play. I figured an EM table which had already been modified, would be a good introduction to getting a theme completed pretty quick. I followed HiRez00's plan of Kiss = Keep it simple, stupid.
After being granted permission by BorgDog and HiRez - I went through and redesigned all the artwork for the playfield, plastics, backglass, etc. I grabbed a trial copy of Photoshop, but transitioned to Gimp for all of my editing.
The back glass is a picture from one of my favorites; the Mai Kai in Fort Lauderdale. The play-field is filled with characters from Tiki artist Josh Agle (better known as Shag). Music is from Tiki Lounge greats Les Baxter, Martin Denny and more.
I am a 'cabinet' pinball user but I made sure the Desktop users would have a complete Tiki table as well.
USING LUT OPTIONS (VERY IMPORTANT):
- - - - - - - - - - - - - - - - - -
When you boot the table for the first time, the table will appear a lot brighter than it is intended, Tiki bars are usually pretty dim.
Hold down the LEFT MAGNASAVE and then press the RIGHT MAGNASAVE to cycle through the 13 LUT options. This bypasses the need of using the Day / Night slider. Depending on the resolution of your playfield monitor, everyones preferred LUT setting is different. When you cycle through the LUT options, when you select the one you prefer for your setup - it will automatically be saved when you exit / quit the table for the next time you play the table. You can adjust the LUT Option at any time when the table is loaded, even during gameplay.
PLEASE NOTE: Pressing the LEFT MAGNASAVE will shut off the music as well. Simply press the RIGHT MAGNASAVE (without the LEFT MAGNASAVE pressed) to resume music playback.
MUSIC OPTION:
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By default, the table is set up to play one of several random startup tracks, cycled Game Play tracks, and several random Game Over tracks. Instead of giving the option to turn ON or OFF all music, we split the options up at the top of the table script. You can adjust each type of music playback based on your preference. You can isolate and turn ON or OFF either the 3 options at the top of the script.
If you want to temporarily turn off the music, press the LEFT MAGNASAVE and it will stop the CURRENT music track. You can then press the RIGHT MAGNASAVE (without the LEFT MAGNASAVE pressed) to resume music playback.
During gameplay, and ONLY during gameplay, you can change the music track by pressing the RIGHT MAGNASAVE to switch to one of 6 music tracks. During actual gameplay is the only time this feature works.
OPTIONS MENU:
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When NOT in gameplay (i.e.: no ball in the plunger lane or game started) you can access the Game Options Menu by holding down the LEFT FLIPPER for 2 - 3 seconds. This allows you to change the number of balls, free play or coin play, high score visible setting, or Replay Score settings.
INSTALLATION (VERY IMPORTANT):
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The install is fairly standard and straight forward, except for 1 IMPORTANT thing, the Music folder for VPX. In order to avoid the growing 'mess' of a million .mp3 files in your Music folder, the additional audio / music files for this table NEED TO BE INSIDE a folder called 'TikiTime'. This reduced adding to the clutter and global warming problem.
So when you unzip the music / audio for this table, the directory structure should look like this when installed 'Visual Pinball / Music / TikiTime'.
You will get an error when you boot the table if the mp3 files are simply dumped into the Music folder.
DOF CONTROL:
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I didn't want this new version of the table to compete or interfere with the existing Space Walk (Gottlieb) table or the re-themed “The Fog”, so I have renamed the cGameName and all associate reference to Space Walk to "tikitime".
Until DOF is updated with this new table to be included, but you just can't wait - open your DOFConfig.ini and copy the command line for SpaceWalk_1979, paste it to a new line - and change 'SpaceWalk_1979' to 'tikitime'.
FINAL NOTES:
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Overall - I am happy with how the table turned out. The look, features, sound, music, graphics and gameplay are how "I" wanted it for my cab. This was all my preference, and may differ from your tastes of preferences. Please make use of the multiple options to get it to your liking.
- Aloha!
FILES INCLUDED:
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TikiTime.vpx
TikiTime.directB2S
TikiTimeWheel.png
TikiTimeWheel3.png
ReadMe.txt
Link to Music Files.txt
MUSIC CAN BE DOWNLOADED FROM:
https://drive.google.com/file/d/11oOWtjJ78G07FK3B2fz6lWOfVT5JCDbM/view?usp=sharing
CREDITS:
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BorgDog - Original Space Walk table
HiRez00 - Table Re-Theme / Re-Designs
Rascal - Scripting, Updates, and Testing
Loserman76 - EM Knowledge / Advice
JP Salas - LUT Selector Enhancement
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Permission to Mod: NO
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This project took about 30 hours to put together and I am happy to share it with everyone ... so "thanks" or comments in the support topic are appreciated.
PLEASE NOTE: I create these image, videos, tables and backglass files for fun and for the dedicated VPX pinball users on this and other forum. I DID NOT create this for you to download as SELL, MAKE MONEY OR PROFIT ON ... You have been warned!
DO NOT include any of these files with other downloads or projects without asking / getting permission first.
All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
381 downloads
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The Mandalorian
By iDigStuff
**************************
The Mandalorian 1.1
**************************
Reupload from Vpinball with fixes.
Concept & Graphic Design : Addestratore
Music & Sound Design : iDigStuff
Original Table Author (Cybernaut): mistermixer
Additional Script Support: William Hammond, HiRez00
The Mandalorians are a clan-based group that is comprised of members from multiple species—all bound
by a common culture, creed and code: “This is the way”. After the fall of the Empire and at the start
of the rise of the New Republic, some Mandalorians went into hiding following the Empire's Great Purge.
You are one member of this group, hiding in an enclave on Navaro.
You are a lone gunfighter in the outer reaches of the galaxy, far from the authority of the New Republic
as you collect bounties of the wanted to bring credits back to the tribe for use.
Release Notes from Authors
-If you have difficulty getting the table to accept credits please
replace the NVRAM in the "VPinMame NVRAM" folder with the provided file
-This table's soundtrack was programmed start to finish using the OST.
However if you would prefer to skip a track or stop the music you can control
it with the magnasave buttons
Included with download
-Table File
-Rules.pdf
-Wheel.png
-ROM
-Music Files
-NVRAM File
Installation:
Mandalorian 1.0.vpx --------> VPX Tables Folder
cybernaut.zip ----------------> Roms Folder
cybernaut.nvram --------------> Vpinmame\nvram Folder (if necessary)
Mandalorian ------------------> Drag and drop the ENTIRE FOLDER "Mandalorian" into VisualPinball\MUSIC
2369 downloads
- soundtrack
- music
- (and 4 more)
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Bond 60th Dr.No Marty02 Ext2k Conversion
By Ext2k
This table is based on original Marty02 table and Timblo (grafic Mod) V 1.1, I just added the VRROOM.
Thanks to Marty02 to give permision to add VR Room at his tables.
Enjoy
477 downloads
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Seven of Nine Star Trek Voyager Borg Edition 1.00 Reskin by Iceman 2022
By icepinball
Seven of Nine Star Trek Voyager Borg Edition 1.00 Reskin von Iceman 2022
Alle Logos, Zeichen, Urheberrechte und Warenzeichen sind Eigentum ihrer jeweiligen Inhaber.
Ich danke allen, die die Grundlage für die Tabelle geschaffen haben. Es basiert auf Scorpion von 1980 ..... dank an Xenonph für Musik und mehrdank
den genialen Künstler. Reskin für sieben von neun .... NICHT ZUM VERKAUF
NUR FÜR DEN PERSÖNLICHEN GEBRAUCH UND NICHT FÜR DEN KOMMERZIELLEN VERKAUF ODER VERTRIEB.
Ich danke allen, die diesen Spaß mit mir teilen und allen, die hier teilen und mit ihrer tollen Arbeit und ihren Ideen kreativ sind
Backglass, Wheel und Media Musik in der Mappe
Seven of Nine Star Trek Voyager Borg Edition 1.00 Reskin by Iceman 2022
All logos, characters, copyrights and trademarks are property of their respective owners.
I thank everyone who created the basis for the table. It is based on Scorpion from 1980 ..... thanks to Xenonph for music and mehrdank
to the genius artist. Reskin for seven of nine .... NOT FOR SALE
FOR PERSONAL USE ONLY AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION.
Thank you to all who share this fun and all who share here and are creative with their great work and ideas
Backglass, Wheel and Media music in the portfolio
729 downloads
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0 comments
Updated
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F-14 Tomcat (Williams, 1987) Hanibals 4k Mod
By Hanibal2001
Special thanks for all the previous creators:
flupper1 - plastic ramp, wire ramps, playfield shadows, primitive flippers
assassin32 - script, playfield scan, table template
ganjafarmer - plastics redraw, lighting, physics
Thanks to wrd1972, vogliadicane, senseless, Nemo, bjschneider93, bassgeige
I have update the lights,
upscale and edit the playfield.
Upscale and change some plastics.
Add music to the table.
Have fun with it!
1571 downloads
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Touchdown (Williams 1967)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table https://www.vpforums.org/index.php?app=downloads&showfile=14319#
Adjustments made:
- Playfield color correction
- color correction of Playfield lights
- new apron back
- new cap bumpers
- lighting
- flippers adjustment
- side guides in blue (IPDB)
- adjustment of targets
- adjustment of plastic color
Loserman Description:
Williams' Touchdown (1967)
One player replay game. Mechanical backbox (football moves up the field).
Source images thanks to Jon Osborne
Artwork redrawn by GNance
486 downloads
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Egg Head (Gottlieb 1961)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
Adjustments made:
- Playfield color correction
- color correction of Playfield lights
- cap bumpers colors
- lighting
- flippers adjustment
- adjustment of targets
- adjustment of plastic color
Egg Head (Gottlieb 1961) made by late loserman76.
DOF added by @foxyt
364 downloads
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Star-Jet (Bally 1963)
By bord
Star-Jet is the first game with a 3 ball multiball, no surprise coming from designer Ted Zale. It also has some of the most stunning art direction in pinball history. This game, although rare to find in the wild, is great fun (especially with two players) and a great look at Ted Zale's early work.
Art by bord, script and VR by rothbauerw
Right magna save operates the ball lift.
Check the top of the script for:
Balls per game Volume dial Rolling sound volume Assign lift key VR on/off1245 downloads
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Tam-Tam (Playmatic 1975)
By loserman76
Tam-Tam (Playmatic 1975) by the late loserman76.
316 downloads
0 comments
Submitted
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Dr. Dude & His Excellent Ray (Bally 1990)
By wrd1972
Welcome to my Dr. Dude refresh - version 3.0 for VP10.8. This table has undergone a tremendous amount of refinement with countless new visual details, all-new lighting, all-new physics, better sound effects additional table options. The table now uses a Primitive Playfield which allows for very realistic saucer (VUK) ball physics.
Shout-outs to Cyberpez, Rothbauerw, nfozzy, flupper, DJrobx, Bord, Apophis, Brad1X, TasyWasps, sixtoe, and leojreimroc for heavily contributing to this latest refresh. Can't thank you guys enough.
The table includes all of the tips and tricks I have learned over the years as well as many of the PROs in the community, and really looks and plays better than ever. Please refer to the script for additional credits and table options.
Big thanks to GTXJoe for allowing me to complete the table he started.
Hope you guys enjoy it.
All table Options available at the beginning of the script:
-VR room
-GI Color change mod
-Bumper caps color mod
-Select the apron color and style (sys11 and WPC)
-Select flippers style (sys11 and WPC)
-Add or remove Cheater Post in center drain
-Add or remove the special effect "Excellent Ray Beam".
The "Dr. Dude" re-mastered playfield and plastics graphic files are only authorized to be used free of charge and may not be altered, redistributed, reused or sold without direct permission from Brad1X.
3320 downloads
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Doom Eternal
By Pixel.fi
"In the first age, in the first battle, when the shadows first lengthened, one stood. He chose the path of perpetual torment. In his ravenous hatred he found no peace, and with boiling blood he scoured the umbral plains, seeking vengeance against the dark lords who had wronged him. And those that tasted the bite of his sword named him: The Doom Slayer."
I present to you my first table: Doom Eternal.
Layout and ruleset are based on the 2018 Stern table "The Beatles". Sound effects and callouts are from the 2019 Stern table "Black Knight Sword of Rage".
A huge shoutout goes to jpsalas: thank you for your excellent tables! They were invaluable when learning the ins and outs of Visual Pinball X. Most of the code used in this table was borrowed from the jpsalas table Wrath of Olympus (the DMD and the highscore script to name a few).
It's a tough table for sure and I have plans on updating the code to make it a bit easier in the future. My tips are to go for the modes, that's where the big points lie! Finishing a mode lites the Super Jackpot, which can be very valuable, depending on how well you did in the mode.
Game Instructions:
-----------------
DROP TARGETS:
- Increase bonus.
- Complete ALL Targets in a Bank to increase Bonus Multiplier when "X" is LIT.
- Complete ALL 3 Sets of Drop Targets to light EXTRA BALL and increase the Orbit value.
Shoot the Orbit Shots to spell D-O-O-M-S-L-A-Y-E-R. Shoot the Top Orbit to collect the Award.
DROP D-O-O-M in order for Bonus Points!
Spell E-T-E-R-N-A-L to qualify a Mode. Shoot the Top Orbit to Start Mode.
- Knee-Deep in the Dead: 2-Ball Multiball!
- The Shore of Hell: Shoot the Left and Right Orbit Shots.
- Inferno: Shoot Drop Targets.
- Hell On Earth: Shoot the Spinners!
- No Rest for the Living: Pop Bumpers Score Extra Points.
- Thy Flesh Consumed: Finish ALL 5 Modes for a 4-Ball Multiball!
Gun Targets increase the Spinner value.
Mystery Targets light the Mystery.
Credits:
-----------------
JP's VPX Arcade Physics v3.0 & code base - jpsalas
Artwork - Brock Hofer
Music - Andrew Hulshult
Sound effects package - Fleep
Flasher Domes & Bumpers - Flupper
1322 downloads
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Strikes And Spares (Bally 1978) Sound Mod
By larouillas
🤩
Thanks to the creator of the table, but I needed an atmosphere with a little music and a bowling background.
A big thank you again to the creator, because I have just modified the script to add my little pleasure.
712 downloads
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Surfer (Gottlieb 1976) DOF
By loserman76
Surfer (Gottlieb 1976) by the late loserman76.
DOF Added by @foxyt
727 downloads
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Who Dunnit 1947 (Bally 2021)
By bord
Who Dunnit 1947 is an attempt to bring the 1995 Bally game closer to its classic noir origins, reducing the color palette and redesigning many art elements to a more subdued deco style.
This mod of ninuzzu/djrobx's Who Dunnit project was given new art, rothfozzy physics, the full fleep sound package, and rendered lighting and textures. Thanks to all who contributed to the mod: rothbauerw for physics and scripting help, benji for the sound work and insert models, tomate, sixtoe, and the rest of the VPW crew for testing and troubleshooting, flupper for insert models, JR for always being up for talking classic film noir, and a host of early testers. Most of all thanks to ninuzzu and djrobx for the game that I built this on.
I highly recommending changing your DMD color palette to black and white before playing.
Enjoy and go watch Out of the Past this weekend.
2803 downloads
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Surf Side (Gottlieb 1967)
By loserman76
Surf Side (Gottlieb 1967) by the late loserman76.
287 downloads
0 comments
Submitted
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Genie (Gottlieb 1979)
By bord
Genie / IPD No. 997 / October, 1979 / 4 Players
Credits:
VPX by bord, rothbauerw VR Rooms - TOTAN by Flupper, 360 added by Rajo Joey, Minimal added by Rajo Joey VR Cabinet - Rajo Joey, rothbauerw VR/Backglass - Backglass by blacksad, converted by rothbauerw art scans by Jon Osborne
Genie is a terrific Gottlieb widebody with beautiful artwork.
The origins of this project go back a couple years. It was a lot of fun to work with rothbauerw and I think the game came out great. Rothbauerw gave it new life in 2022 by updating the physics, sounds, and adding VR and FSS compatibility. Game options for (3!) VR Rooms, Cabinet Mode, Operator Post Positions, Chimes and more are at the top of the script.
1993 downloads
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Fast Draw music and sound mod
By 10mmSocket
Just added some music and a few sounds to this table. It's one of my favorite EM's so it was a pleasure to do it and I learned a lot. Thank you to @iDigStuff for pointing me in the right direction, and thanks to all the creators who've worked on this table previously. And of course it goes without saying thanks to @loserman76 for his awesome EM recreations. The MP3’s go in folder named “Fast Draw” and it goes into the music folder.
352 downloads
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Bank Shot (Gottlieb 1976)(VR Room)
By RajoJoey
Description:
***************
The table is made by the great Jeff Whitehead (Loserman76).
May he rest in peace. 😞 I hope, there are pinballs where you are, Jeff.
I would like to thank Jeff, for allowing me, to convert his tables to VR.
Info
It is a hybrid table. So you can play in VR, desktop or cabinet mode, but you need the external backglass (included in the rar file).
There is no need to change the script. A VR headset is automatically detected.
I added the following things:
VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
'* Table build/scripted by Loserman76
'* Image redraws/touchups/fixes by GNance
'* VR update by Rajo Joey
Best to play in VPinball_GL 10.8: https://github.com/vpinball/vpinball/actions/workflows/vpinball-gl.yml
***********************************************
These are quick conversions, as I don't like playing in a dark room and don't want to spend more days or weeks to convert a table.
If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
Also there are some .psd files, to change the artwork in an easy way for example.
In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
https://mega.nz/folder/5csAGRAa#gSFFQN_jXbw03y7LpQENHg
331 downloads
0 comments
Submitted
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Star Trek The Next Generation (Williams 1993) VPW Mod
By VPinWorkshop
Engage!
VPW are proud to present a table tune up of Knorr and Clark Kent's version of Star Trek the Next Generation from Williams.
Although already great, we've added updated nfozzy physics, added some fleep sound whilst keeping the original recordings from the real machine, added the full VR room suite from Rawd and Steely, updated Sixtoes VR cabinet with Leojreimroc making a fully functional backbox in VR and lots of other tweaks and fixes along the way.
The table now plays even closer to the real thing and we hope you enjoy it!
VPW Mod v1.0
============
Project Lead - fluffhead35
VR Holodeck - Rawd/Steely
VR Work/Backglass - Sixtoe/Leojreimroc
Tweaks - ClarkKent, Apophis, Sixtoe
============
v01 - fluffhead35 - Added Flipper Triggers, Rubbers and Posts, Bumpers, slings, flipper, and table physics corrections. Adding in fliper and physic damperner code.
- Adding in materials for all code
v02 - fluffhead35 - Added Fleep sound
v03 - fluffhead35 - finished Fleep sound and fixing upper flipper, changing flipper polarity to early 90's and later. Added Sling correction. Increased plunger strength.
- Added logic to stop ball rolling sounds in subways. Set FlipperCoilRampupMode to 2
v05 - leojreimroc - Imported Rawd's Holodeck VR Room. Adjusted Laser barriers for VR.
v06 - fluffhead35 - fixed flipper triggers. Rubber thickness fixed on upper flipper. Increased flipper hit sound level. Updated sling rubbers to use bottom corner for post pass.
v07 - clarkkent - deleted zCol_Rubber_Sleeve008, RubberPost4, SubwayScoop_Prim
v08 - fluffhead35 - Made Posts for post pass collidable, adjusted flippers to be in line with guide. Adjust playfield friction to .15. Adjusted sling posts physics for post pass.
v09 - apophis - Added new playfield mesh. Increased speed of slingshot animations.
v10 - Rawd - Added ClarkKent Cabinet artwork, some VR fixes and tweaks
v11 - leojreimroc - Implemented Iaaki's flasher code to all solenoid flashers. Fixed a few flasher positions that were past the cabinet. Implemented VR Backglass lighting.
v13 - fluffhead35 - Added new ball launch sound to help prevent high bass sounds. Adjusted size of sleave and physic materials of start mission scoop. Removed ball dampening triggers.
v14 - fluffhead35 - updated the sling posts for post pass based on clark kents suggestions. Changed Table difficulty to 56. Added option to switch if ball launch should have bass lowered.
v15 - fluffhead35 - Set default wire Ramp sounds to be from clark kents samples. Added option to use the other samples if user wants. Changed ball out to brighter ball. Turned off flipper corrections on upper right Flipper.
- Changed environment emission image to be shinyenvironment3blur4. Adjusted gi around inlanes and inline insert lightings.
15d - set the falloff of gi lights to 5. Set the day night to 1, set environment lighting to black, adjusted warbird material, adjusted lighting around upper lanes. Adjusted some random insert lighting. Adjusted ramp friction based on clark kents suggestions.
15e - changed elasticity and scatter of sw57 to give ball more random bounces and goes down inlanes based on BountyBobs testing
16 - fluffhead35 - merged in nfozzy changed to init throughts at game start as well as using new flipper physics. Removed target bouncer from sleeve in start mission scoop. Lowered bumpercap3 from 25 to 20. Added TargetBouncer to Targets_hit
17 - Sixtoe - Added VR logo back in, hooked up cannon light primitives to lighting system, cleaned up script
10727 downloads
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Rack-A-Ball (Gottlieb 1962)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
Adjustments made:
- Playfield color correction
- color correction of Playfield lights
- new apron back
- cap bumpers colors corretion
- lighting
- metals
- screws
- flippers adjustment
- new posts in colors like the real table (IPDB)
- new white tabs
New B2S made by Wildman!
Loserman Description:
Rack-A-Ball by Gottlieb - 1962
Yet another pool themed table.
1 or A will load balls to the shooter lane when a game is in progress.
302 downloads
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Avatar (Stern 2012)OqqsanMod
By tartzani
Added new inserts flupper domes, nfossy physics, smal tweeks to make it play nice!
Credits:
85vell for PM5
Converted to VPX by freneticamnesic.
Mod by Thalamus, 32a and Hauntedfreaks, Oqqsan
6359 downloads
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Big Brave (Gottlieb 1974)(VR Room)
By RajoJoey
Description:
***************
The table is made by the great Jeff Whitehead (Loserman76).
May he rest in peace. 😞 I hope, there are pinballs where you are, Jeff.
I would like to thank Jeff, for allowing me, to convert his tables to VR.
Info
It is a hybrid table. So you can play in VR, desktop or cabinet mode, but you need the external backglass (included in the rar file).
There is no need to change the script. A VR headset is automatically detected.
I added the following things:
VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
'* Table build/scripted by Loserman!
'* Layout/Images/visuals by hauntfreaks
'* VR update by Rajo Joey
Best to play in VPinball_GL 10.8: https://github.com/vpinball/vpinball/actions/workflows/vpinball-gl.yml
***********************************************
These are quick conversions, as I don't like playing in a dark room and don't want to spend more days or weeks to convert a table.
If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
Also there are some .psd files, to change the artwork in an easy way for example.
In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
https://mega.nz/folder/5csAGRAa#gSFFQN_jXbw03y7LpQENHg
221 downloads
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mpu200 Galaxy (Stern 1980)
By bord
A classic Stern designed by Harry Williams. Purported to be the first game with a controlled general illumination circuit.
I built this back in 2018 and was content to let it disappear post-vpinball.com but @nestorgian picked it up and gave it new life with nfozzy physics and fleep sounds and cleaned up playfield artwork. I did some small visual and physics tweaks and the VPW braintrust jumped in with additional help.
Nestorgian - physics, sound, desktop view and script update
Wylte - physics adjustment, field testing, troubleshooting
Apophis - physics adjustments
TastyWasps - VR Room
leojreimroc - VR backglass, desktop scoring
Hauntfreaks - desktop assets
bord - physics meshes, various new visual meshes, general tinkering
Sixtoe - absolutely nothing 😝
1908 downloads
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Mortal Kombat II Pinball Edition
By Javier15
In tribute to the mythical game MKII created by Ed Boon in 1993.
installation:
To run the table you need vp10.2 rev2830 onwards.
Enter the Music folder where you have VP installed.
Rules:
Multiples ramps for combos
8 16 or 24 ramps for extraballs
Defeat all characters for multiballs
Complete MK Targets for Multiball
etc..
It's my first original table, so please do not be hard on me jajjajaj
Thanks..
JPSalas, DevTeam and all those who work hard every day so that VP keeps growing more and more.
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