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Visual Pinball 10 - Tables

93 files

  1. Counterforce

    This is a VPX conversion of a 1980 Gottlieb Counterforce table. Big thanks to Luvthatapex, Moonchild and Inkochnito for their work on the earlier versions. This VPX mod was done by Rascal. It needs the rom file "cntforce.zip" to run. Do not ask me for the rom, google search or find a friend.

    16 downloads

    Submitted

  2. Circus (Gottlieb 1980)

    This is a VPX conversion of a 1980 Gottlieb Circus table. Big thanks to Lovthatapex, Destruk, and Inkochnito for their work on the earlier versions. This VPX mod was done by Rascal. It needs the rom file "circus.zip" to run.

    24 downloads

    Submitted

  3. Cactus Jack's (Premier 1991)

    This is a VP8 to VPX conversion of a 1991 Gottlieb Premier Cactus Jack's pinball machine. Big thanks to PacDude for his VP8 version of this table. I got to say, this is a pretty fun table to play. This table needs the rom "cactjack.zip" to play. Hopefully you have a friend that has it, because the Gottlieb roms have been pulled down from all the sites.

    27 downloads

    Submitted

  4. Bounty Hunter (Gottlieb 1985)

    This is a VPX conversion of a VP8 version of Gottlieb's 1985 Bounty Hunter. Big thanks to Destruk, Kristian, DesAngel, Inkochnito, and Luvthatapex for the VP8 version of the table. Also, if anybody sees something wrong with this  and can fix it or just wants to improve it, you have my permission to mod it. This table needs the rom "bountyh.zip" to run. Hopefully you have a friend that has it, because the Gottlieb roms have been pulled down for all the sites.

    19 downloads

    Submitted

  5. Big House (Gottlieb/Premier 1989)

    This is a VPX conversion of mfuegemann's 1989 Gottlieb Premier Big House table. Big thanks to mfuegemann for his work.
    Additional thanks to:
    Zany for the Elevator Screw, the Flasher Domes, the Bumper Cap, Drop Target, Ramp and Flipper models
    Arngrim for the DOF review
    Fuzzel for providing the images for the playfield lights
    Batch for the Desktop Backdrop image
    Inkchnito for the DIP switch code
    Destruk for the VP8 table and the Lamp and Solenoid numbers
    JPSalas for the fading Flasher code
    This table is really fun to play. Feel free to fix it up or modify it.
    It needs the rom named "bighouse.zip". Hopefully you have a friend who has it, because the Gottlieb roms were pulled from all of the VP sites. Quietly ask your friend.

    22 downloads

    Submitted

  6. Bell Ringer (Gottlieb 1990)

    This is my first mod of a VP8 table to a VPX table. My first VPX anything for that matter.  Thanks to Destruk for the VP8 version. Cost a coin for 5 attempts, you have to select the start button to feed each ball. Fun game for the kids. Needs the Gottlieb rom "bellring.zip", hopefully you have a friend that has it, because the Gottlieb roms have been pulled down for all the sites.
    Also, if anybody sees something wrong with it and can fix it or just wants to improve it, you have my permission to mod it.

    12 downloads

    Submitted

  7. Barb Wire (Gottlieb 1996)

    This is a VPX conversion of TAB and Destruk's 1996 Gottlieb Premier Barb Wire table. Big thanks to TAB and Destruk for their work. It can use some 3D models, but it doesn't look too bad as it is. Feel free to fix it up or modify it, after all I'm a newbie to the VP scene.
    It needs the rom named "barbwire.zip". Hopefully you have a friend who has it, because the Gottlieb roms were pulled for all of the VP sites.

    28 downloads

    Updated

  8. Big Hit (Gottlieb 1977)

    Enjoy this VPX conversion of "Big Hit".    Lots of playfield changes.  Script was fairly untouched save a few B2s calls.
    VP9 version by Itchigo.  Varitargets credit to Loserman42; Backdrop image from editoy's B2s Backglass. 

    223 downloads

    Submitted

  9. Apache! (Taito 1978) full pack

    Apache! (Taito 1978) full kit (table, backglass, media pack)
    Ready after a long work the first 1978's TTL version of Taito's Apache! pinball
    This ia a little different from it's SS '79 version for the system used an for a different backglass.
    As there is no ROM (TTL is a tecnology between electromeccanical an digital) and because the table uses the same playfield layout as Gottlieb's 1975 Fast Draw, it is made from Loserman's Fast Draw EM table with some adjust.
    A team work by:
    Loserman76: original table and script mod
    Editoy: table graphics redraw from scratch, playfield adjust, backlass from scartch
    Xenonph: original sounds
    Tio Italo: apron image and instruction translate
    JP Salas: finishing touches, backdrop, gi lights
    Special thanks to
    Carlos Guizzo, Luiz Culik, Márcio Urso: images and infos

    90 downloads

    Submitted

  10. Lady Luck (Bally 1986)

    Thanks to destruk for its VP8 version, and to Xenonph for its conversion to VP9 and rotation for FS.
    This table caught my attention, because I like the subject that inspires it, and because it seemed to me that I needed a VPX version since the versions there are from several years ago.
    I started recreating the playfield, based on images I got on the internet, which I used as a model to recreate everything, since this is a complete recreation, the table was made in 4k as all my last tables, the only detail that did not fit so well is the plastic where the girls appear, I could not get any better image and recreate that would have taken me a lot more time, I hope someone wants to make a mod of this table improving those graphics.
    Well I hope you enjoy it and as you know if you find any errors or something that you think could be improved, leave your query on the table support site

    114 downloads

    Submitted

  11. Rack Em Up (Gottlieb 1983)

    Thanks to :
    Inkochnito for your Dipswitchs
    TAB, LuvThatApex and Destruk, for your version VP8
    dboyrecords for your conversion and rotation in VP9
    Also thanks to all those who got involved in one way or another (wildman in backglass, STAT in media pack, and if I forget someone I apologize)
    Thanks To Bord for his beautiful primitive flippers, implement them in this table.
    The table was recreated from scratch, the playfield try to make it as similar as possible to the original, there are few good photos out there, so i did what i could, hope the final result will please you, the door at the top where it comes out the ball to the field of play is not the model that should be, but as i'm not good with 3D modeling is what i could achieve, if someone is encouraged to recreate it and send to me, would replace it immediately, try to recreate the physics as best i could using the three videos find on Youtube.
     
     

    98 downloads

    Updated

  12. Gold Ball (Bally 1983)

    Thanks to:
    Flying Dutchman for your UVP animated backglass.
    Destruk for its VP9 table, from which I took all the data of the lights, which I could not get anywhere else.
    to dboyrecords for his table rotated to FS and his directb2s, from which he took the image to recreate mine.
    Hmueck for his playfield image that I used as base.
    The table was recreated taking the image of Hmueck, mentioned above, recreate all the playfield based on that image, trying to finish it as close as possible to the original, the same with the plastics, with images obtained from the internet, which improve graphically, try to give the most similar physics to what I could see in the videos i found on Youtube.
    This table has as a difference, that when completing the lights of GOLDBALL, when losing the ball, the next one will be a golden ball and the value of the points are tripled during that ball.
    Well I hope you like it, it was done trying to take care of the details, within my humble possibilities.
     
     

    249 downloads

    Submitted

  13. Clash, The (Original 2018)

    This is a re-theme of "Rock Encore" by JPSalas. Thanks to JP for letting me mod and doing the hard parts, and Inkochnito for his scripting additions.
    "The Clash" would  be a audio mess if it wasn't for Xenonph, who did the audio scripting for me, and made some awesome changes to my effects. And to the beta testers who made some great recommendations.
    The zip file contains the table, directb2s file, ROM, music for the game and some bonus material in the form of wheel icons. I also added two additional songs to the game from the beta version. Music in your Music folder.
    Special Note #1: The ROM on JP's table was "rock" ... I used the "rock_enc" ROM so I could change the wording on the scoring display. If you use this modified ROM on your Rock Encore game, it will change the language from "Rock & Roll Lives" to "This is Radio Clash".
    Special Note  #2. This uses 19 music tracks so the game eats up a lot of HD space. I plan to release an EP version with only 5 or 6 songs, so people who aren't big fans of The Clash, and don't want to tie up HD space, can have a "light" version.
    NOTE: Distribution of this table, b2s file, or music on a computer, virtual pinball machine or any similar device, which is SOLD as part of a commercial product, or sharing this file on a website, or via a file transfer process, without my permission is strictly prohibited. Support the community by not selling VPX work for commercial purposes. The Clash music library is administered by Universal Music Publishing Group UK. 

    169 downloads

    Updated

  14. Contact (Williams 1978)

    Thanks to all those who helped to make this table in VP8 and VP9 Destruk - Kristian - Dboyrecords, I hope not to forget anyone. especially thanks to 32Assassins who is always there to help when it is most needed, you are my savior, thanks also to all the people who helped in any way to finish this table, and I hope you enjoy it as much as I do.
    If they find errors (sure there are), let me know and within my possibilities I will solve them.
     
    Thanks Bord for allow me to use your primitive post and also to JPS for those who borrow the idea of the mobile target in their table Black Pyramid

    230 downloads

    Updated

  15. Hot Ball (Taito 1979)

    Hot Ball is a "Taito version" of Eight Ball (Bally 1977)
    As it is an SS rare table, there is no ROM available so this table is a mod of JP's Eight Ball (Bally 1978) and uses Bally ROM.
    it uses an alternate rom (eightblo) from the one in original table (eightbll) chech you rom folder or edit script and restore rom name to eightbll
    About apron, two versions are included: one in Portuguese for full match with original table, and a second one in English.
     
    Thanks to Carlos for images and fonts.
    Thanks to Tio Italo for apron image
    Thanks to JP Salas for... all the rest.
    And let's hope that someone will find and share Taito ROMS.

    95 downloads

    Submitted

  16. Striker (Gottlieb 1982)

    I want to thank, first of all, 32assassin, who very kindly helped me to recreate this table (like so many other times) saying thank you is little.
    This table interested me to be sports, a topic that I like very much, recreate the playfield extracting the images of the table of DBoyrecord, thanks to him also for having found that image.
    Also thanks to TAB who was the pioneer of this table.
    The recreation was from scratch, starting from the blank table, I found several problems that I could solve, except the launch of the ball, which is done through a light (L12), that problem was solved by 32assassin who also added me Led marker lights and I clean the code.
    Try to make it as close to the original table, unfortunately there are not many photos and I only found a very poor quality video of tnt, I hope you enjoy it and if you find any error or something that seems wrong notify me.
    Thanks also to Thalamus for always being willing to help, I embrace the distance friend!
    PS: press F6 to get extras like credits balls and other configurations, thanks to Inkochnito

    157 downloads

    Updated

  17. The Flash (Original 2018)

    NOTE: Distribution of this file on a computer, virtual pinball machine or any variation of such device, which is sold as part of a product, or making this file available to download from a website, or via a file transfer process, without my permission is strictly prohibited. All characters, logos, and Flash themed graphics are the property of DC Comics. 
     
    This is re-theme of JP Salas' awesome Flash (Wiliams 1979). It is my first attempt at creating anything in visual pinball.  I welcome input and suggestions. I didn't touch JP's coding cause I think it plays really well.
    Big thanks to JP for letting me mod his work. Thanks to Wildman for letting me deconstruct his B2S file for Flash, then rebuild. Also, Hauntfreaks and Vogliadicane gave great advice on the graphics, it's much better with their input. And I have to thank Jim L. for telling me about comic book discrepancies. 

    642 downloads

    Updated

  18. Hoops (Gottlieb 1991)

    First of all Thank all those who once participated in the recreation of this table, Destruk and Tab (and many others), are the ones that have data that have worked, without them I would not have achieved anything, the image of the playfield is not of great quality, but this table I liked a lot for the thematic of street basketball, and also because it has no ramps, which is something that still not recreated, more than anything the reason for doing it is to continue learning and to give back a little of everything they gave me, I hope you enjoy it and if you find mistakes or something that looks bad (sure both will be) I would like very much to be indicated because it helps me to continue learning.
    PD: use VPX 10.5 beta rev.3490

    184 downloads

    Updated

  19. Beach Bums 1.0 (2018)

    Welcome to the Beach! Surf's up Brah! Get your sex wax and board ready for a radical ride on the gnarliest waves and unleash your Big Kahuna!!
    This is BEACH BUMS!!
    Hey all, thank you to everyone on this awesome site for giving me the opportunity to share my table. So, since this is my first attempt at anything Visual Pinball, please go easy on me. lol. *gulp*
    First of all, a short backstory to why I even did this in the first place... A few years ago, I bought a real Fascination cocktail pinball called "Roy Clark, The Entertainer". Nothing against Roy Clark (and Hee Haw), but I decided I wanted to refurbish and re-theme the table (see before and after pic). The theme itself was based off of my favorite slot machine IGT's "Catch-A-Wave". There were only 2000 plays on this table when I bought it and it played perfectly. Unfortunately, after re-theming it and putting it back together, it doesn't work anymore. I don't know what I did, and I've had pin techs come look at it, but still can't fix it. Anyway, backstory aside, I decided to use all my original artwork, along with new artwork, and models, to bring you a VPX version of my theme and here it is!
    I'd like to thank everyone for helping me make this table possible...
    *First and foremost, I want to thank BorgDog for his original Hollywood Heat table, and for  letting me mod it to begin with.
    *Thank you again, BorgDog, for all your scripting guru knowledge and help (and for your patience)
    *Thank you xenonph for all your help from the very beginning. Couldn't have done it without you too.
    *Thank you Hauntfreaks for your B2S help!
    *Thank you Flupper for your awesomely beautiful ramp.
    *And a HUGE thank you to the VPX and VPM developers, who make this all possible!!
    Note: Beach Bums uses a slightly modded "hlywoodh" rom for scoring. It is included in this file, although it will interfere, if you have an existing HH rom, sorry :(. Also included is background and bonus music MP3's that will need to install in your VPX music folder. Don't forget to turn off all original HH sounds, changeable in the script, to hear the included MP3's and such.
    Thank you to everyone and I hope you all have as much fun playing this table as I did making it.
    Your friend in pinball, Brian (watacaractr/RetroBASH)

    314 downloads

    Updated

  20. Sharpshooter II (Gameplan 1983)

    I started this table because I found an image on the internet of great quality, although the playfield was deteriorated, I tried to rebuild it as best I could with all my limitations (I'm not a designer, although I really like that job) that took me almost a month, the plastics They are the ones that Kiwi gave to dboyrecords for the VP9 version of dboyrecords, since thank you very much to both of you, I found only two better plastics that use them and I was able to recreate the spinner that I found for sale on ebay, although the image was by the half, I recreated it as I thought it should be, since there are no images of it
    Thanks to all those who worked previously at this table, Destruk, TAB, Eala Dubh Sidhe, Aussie34, Many data helped me to understand how the lights worked and others since there is not much documentation of this table.
    Thanks to Stephan (STAT) for his media packageThanks to Wildman for his Great B2S
    A special thanks to Inkochnito, who wrote the dip switches on the VP8 table and that he also uses in this version.
    Thanks also to the great developers like JP, Assassins32, Ninuzzu, DjRobX,
     Rothbauerw, Flupper, Hauntfreaks, etc. I hope no one is offended and I do not forget anyone, but I use many resources of all of them, I also enjoy the great tables they make, this is just my humble contribution I hope you enjoy it.

    Press F6 for this options:
    Maximum credits= 5 - 40
    High game to date award= 1 - 3 credits
    Special award= Extra ball or credit
    Balls per game= 3 - 5
    Free play feature
    Play tunes
    Match feature
     

    256 downloads

    Updated

  21. Night of the Living Dead '68 (Original 2018) Mod

    Night of the Living Dead '68 (Original 2018) Mod
    Version 1.0
    by HiRez00 and Xenonph
    This is my first official mod / table release, and I wanted to do something unique and special with it.
    This was a labor of love pinball table created as a dedication to the late, great filmmaker George A. Romero, who single-handedly created and stamped the "zombie" genre with his original classic "Night of the Living Dead" in 1968. This film set the benchmark and tone for all "zombie" movies and TV shows that followed. Had he not made this great film that terrified millions of people, the zombie trend that is now upon us would have never existed, ever.
    How many filmmakers created a genre that has been imitated, copied and downright ripped off like the one he started on a shoe-string budget? None.
    When I first saw this incredible B&W classic in the late 70s - early 80s, it absolutely changed my life. I was in awe of how he was able to create tension and fear without ANY blood and guts at all. It turns out, when they made the film, they had a very small budget and couldn't afford anything like that ... but DID add these elements in later films like "Dawn of the Dead" in 1978.
    For his amazing creativity, wonderful personality, and moral message within each of his films, he was truly one of a kind, and will be missed.
    He may be gone ... but his incredible movies will be watched and remembered forever.
    George A. Romero (1940 – 2017) - father, film maker, friend, may you rest in peace.
    -------------
    This is a graphics and sound mod of Out of Sight (Gottlieb 1974).
    Thanks to Loserman76 for allowing us to mod his original table. I chose his table because it played perfectly to what I wanted for this new table design and could be adjusted and modified fairly easily. His exact words when asked permission were: "Go for it!".
    Original Out of Sight (Gottlieb 1974) can be found here: http://www.vpforums.org/index.php?app=downloads&showfile=13254
    Every graphic / image from the original table has been re-drawn (from scratch), heavily modified, or swapped out completely for new ones for a brand new layout.
    Multiple elements were also moved and adjusted to work with the new layout design.
    This table would not have been possible without the hard work, dedication and collaboration from Xenonph. Well known for his great sound and "flashers" mods to several tables, this time around he REALLY "stepped up to the plate" and took a BIG swing at adding all the additional features of sound, lighting, and additional extensive scripting this table needed. I am very grateful to have collaborated with such a talent as him. With every project, he goes over and above what is expected and never ceases to amaze me to how much he contributes to making tables and here on the forums. I can't thank him enough for weeks of time he put into making this table with me.
    This new table is NOT a solo release.
    This is a collaborative release from both me (HiRez00) AND Xenonph.
    There are 2 versions of this Night of the Living Dead (1968) table you can download: NOTLD-68 Mod v.1.x and NOTLD-68 Grunge-Mod v.1.x.
    NOTLD-68 Mod v.1.x is the standard 'clean and new' looking version.
    NOTLD-68 Grunge-Mod v.1.x is a totally 'distressed' and 'grunge' looking version as if this table was originally designed by Gottlieb  and built and then stored in an old barn or warehouse for 40+ years ... to be recently discovered and played.
    Both tables play exactly the same and use the same custom 'Music' files. The grunge mod started as an experiment to see if we could do it realistically, and it turned out amazing. I am partial to the 'Grunge-Mod' version and prefer that version now.
    Because this was originally a EM (Electro-Mechanical) table, there are no ROMs to download or install.
    Place the files in the 'music' folder in your music folder located where you installed Visual Pinball - VPX.
    (DO NOT PLAY THE MUSIC AS THIS MAY ADD A TAG TO MP3 AND RENDER MP3 USELESS!!)
    If you would like to change the game options / settings (3 ball and 5 ball and bonus options), when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. Left Flipper selects item and Right flipper changes option.
    If you plan on using this table in a cabinet, we have created 2 versions of the backglass, one in approx 4x3 aspect ratio and one in 16x9 aspect ratio for widescreen monitors.
    You can download the original backglass files here:
    DOF commands (as in the original table) are included within the script, but you will need to add the functionality to your DirectOutputConfig.ini file as this is an EM table that has not been added to DOF.
    For those of you (like me) that are using a PinDMD3, we have included a folder of DMD images and MP4 videos you can use in conjuncture with whatever front end software you are using so your DMD will not remain blank or static during game play.
    All pics, trademarks, logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial entertainment use only. Most of the media used to create this table is freely available on the internet and should be consider as non-profit fan art.

    386 downloads

    Submitted

  22. TRON-Classic (Original 2018) Mod v1.02

    This is a graphics and sound mod of Panthera (Gottlieb 1980).
    (WARNING!!! THIS TABLE HAS ALOT OF FLASHING LIGHTS!!! MAY CAUSE SEIZURE!!! USE AT OWN RISK!!)
    I first would like to thank JPSalas for allowing mods without permission. I would also like to thank him for making a great table!!! I also would like to thank HauntFreaks for allowing me to use his "shadows and tweeks mod" he made of JPSalas' Panthera table!!
    I would also like to thank HiRez00 for doing all the graphics on everything, including DT backdrop, playfield, and plastics!! He did a great job!! HUGE THANKS!!
     There is much more important info on original download page.
    They put in alot of time and work on the original table, and it is appreciated!! So if you like this mod, I would encourage you to thank the original author of the table, as I have only made a few changes!
    JPSalas Original Table...
    http://www.vpforums.org/index.php?app=downloads&showfile=13129#
    Find ROM here...(Uses 7 digit Panthera rom "panther7")
    http://www.vpforums.org/index.php?app=downloads&showfile=988
    IPDB...
    http://www.ipdb.org/machine.cgi?id=1745
    DON'T FORGET TO DOWNLOAD HiRez00's WHEEL IMAGES AND DB2S BACKGLASSES!!!
    HiRez00 made wheel images. Find them here...
    http://vpuniverse.com/forums/files/file/5145-tron-classic-1982-wheel-pack-10/
    HiRez00 made 2 db2s Backglasses. Find them here...
    http://vpuniverse.com/forums/files/file/5143-tron-classic-original-2018-backglass/
    THIS TABLE IS DEDICATED TO MY BROTHER DAN!!! KEEP FIGHTING BRO!!!
    I would also like to thank BorgDog for his upgrades to the table!!
    He...
    Changed flippers
    Changed kicker (cut hole in playfield image)
    Animated the rubbers behind the drops
    Couple other minor changes.
    It is definately appreciated!!!
    I also would like to thank Flupper for his great Flasher resource table!!
    I would also like to thank Thalamus for telling me how to use resource tables!!
    I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script!
    I also would like to thank DJRobX, STAT, Gtxjoe, and nFozzy, for helping me shorten my StopSounds and PlaySounds script commands.
    (They each wrote out an example, and between them all, I was able to figure it out!! BIG THANKS!!!)
    I would also like to thank DJRobX for showing me example of flasher script command for flasher placement in FS mode.
    I also would like to thank STAT for his "Team Change script", which my script is based on.
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!

    Tron-Classic (Original 2018) Mod
    by HiRez00 and Xenonph
    This table was made with VPX_5_beta_rev3434. Best to use this version or higher for best results.
    Find it here..
    http://www.vpforums.org/index.php?showtopic=39428&page=1#entry397433
    The key to high scores on this table is to try and hit those upper 4 rollovers at top of table first. Then go for the drop targets. Hit the 1-2-3 lanes to light up extra ball.
    Version 1.02
    Added Time period option per BorgDogs request, which removes all voice and music sounds to make it more like that time period of tables. Thanks for the request BorgDog!!
    Find this option on Line 22 in table script.
    Default setting is 0 which plays all the sounds.
    Change from 0 to 1 and all voice and background music sound effects are gone.
    You will still get non-voice sound effects and flashers with options set to 1.
    Or you can toggle sounds on and off with Magna-Save buttons. (L-CTRL and R-CTRL)
    Right Magna-Save shuts off sounds, left Magna-Save turns them back on.
    I moved the spinner pics to be toggled with Buy-In button, or 2 key on keyboard.
    Added flasher and GI lights to DT backdrop.
    Added 6 more sound effects, including 2 kicker bonus count sound effects.
    (One of these is the laser zapping flynn into computer world.)
    (As soon as I can learn how to tie sound effects to lights, I will add drain bonus light count sound effect.)
    BorgDog was kind enough to add his goodies to the table!!!
    He...
    Changed flippers
    Changed kicker (cut hole in playfield image)
    Animated the rubbers behind the drops
    Couple other minor changes.
     
    Version 1.01
    Added missing DOF commands.
    Adjusted font size of DT view text lights.
    Version 1.0
    Noticed that a rollover was not showing for the top rollover on the 1-2-3 lights. Just checkmarked "Visible" and added metal wire material to fix.
    Added backwall to DT view with Encom logo in center.
    Added over 100 sound effects including voice and background music.
    Added 24 flashers from fluppers flasher resource table activated by events.
    8 spinner pics can be toggled with Right Magna Save key. (R-CTRL)
    Included nvram that has Match activated.
    (For those who can't figure out how to get Match working.) Press F6 while table is running to bring up dipswitch options.)
    Place nvram in your nvram folder located where you installed Visual Pinball.
    Place music in your music folder located where you installed Visual Pinball.
    (DO NOT PLAY THE MUSIC AS THIS MAY ADD A TAG TO MP3 AND RENDER MP3 USELESS!!)

    Be sure to restart table after starting table for first time as flippers may stick on first start of table on your setup.
    (You should do this with all new tables you are trying out for first time to avoid weird table behaviour.)
     
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only..
    Some of the media used to create this are freely available on the net and I consider my work as non profit fan art.
    (WARNING!!! THIS TABLE HAS ALOT OF FLASHING LIGHTS!!! MAY CAUSE SEIZURE!!! USE AT OWN RISK!!)
    Hope you enjoy!!

    422 downloads

    Updated

  23. Tron Legacy LE Hanibals 4k Edition

    Tx to freneticamnesic for the convert of the FP version to this nice table.
    Additionaly tx to using 85vetts script and adapted to work in VPX.
    Thanks to rom and Glxb and slamtilt for their FP Version!
    I have change this things:
    - new real playfield and decals
    - new physics
    - new lights
    - new sounds
    - some funny things 
    - Tron Arcade reacts on Game Over by pinball and has demo screens
    - New bumper cover mods
    - Bike and ship models have glowing lights 
     

    1,173 downloads

    Submitted

  24. Battlestar Galactica (Williams 1980) Mod v1.3

    I first would like to thank Allknowing2012 for allowing mods without permission. I would also like to thank him for making a great table!! I also would like to thank anyone else who helped contribute to this masterpiece, including John90803, Wolis, Drybonz, Thalamus, and HauntFreaks!!
     There is much more important info on original download page.
    They put in alot of time and work on the original table, and it is appreciated!! So if you like this mod, I would encourage you to thank the original author of the table, as I have only made a few changes!
    Original Table...
    http://www.vpforums.org/index.php?app=downloads&showfile=11754
    Find ROM here...
    http://www.vpforums.org/index.php?app=downloads&showfile=779
    IPDB...
    http://www.ipdb.org/machine.cgi?id=2067
    THIS TABLE IS DEDICATED TO MY BROTHER DAN!!! KEEP FIGHTING BRO!!!
    I also would like to thank Flupper for his great Flasher resource table!!
    I would also like to thank Thalamus for telling me how to use resource tables!!
    I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script!
    I also would like to thank DJRobX, STAT, Gtxjoe, and nFozzy, for helping me shorten my StopSounds and PlaySounds script commands.
    (They each wrote out an example, and between them all, I was able to figure it out!! BIG THANKS!!!)
    I would also like to thank DJRobX for showing me example of flasher script command for flasher placement in FS mode.
    I also would like to thank STAT for his "Team Change script", which my script is based on.
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
     
    Version 1.3
    Moved plunger activated sounds to trigger in plunger lane.
    Added JP's GI Effect script, so GI Lights blink with certain events.
    (Plunger release, and drop targets activate GI Effect.)
    (This proved to be really hard to implement on this table, because there are only GI Lights above the plastics, and below the plastics is lit up with a lightmap.(Basically like Shadows layer added to a flasher, except this is the GI lighting instead of shadows.)
    So I had to add timers and call for the visibility of the flasher to match the GI Effect script.
    Added GI lighting to DT Backdrop.
    Added coin being inserted sound effect, into sound manager and implemented it. (Dropping of quarter in coin box.)
    Added drain sound effect.(This sound was in sound manager but not tied to drain.)
    Tied upper 2 flashers to bumper hit.
    Changed height of drop targets from 1 to 0.01,(Tops can still be seen when dropped.)
    Connected adv left and right bonus to red and blue flasher.
    Adjusted sides of the flashers above plastics.(So they are not seen off table in DT mode.) 
     
    Version 1.02F
    Fixed Shoot Again light on playfield, as it was lighting up when 2X light was on.
    (Timer Interval was set to 34, same number for 2X light Timer Interval. I just set it for 1 and now it lights up correctly when you get extra ball, and not when 2X is lit.)
    Fixed timers on in game rollover sound effects, so there is half of a second between each one, so none will overlap.I found a few that were set to 1 second timers, and they were 5 second sound effects. So this problem is fixed.
    Added 22 more sound effects, including 3 more coin sound effects, 2 more awaiting launch sound effects, 7 more side drain sound effects, and 10 more rollover sound effects.
    (No sound effects were changed in Music folder, so if you already have the old music in music folder, no need to copy again.)
    Switched Default FS Backdrop pic to chrome lettering.
    Added flashers from Fluppers Flasher Resource table activated by events.
     
    Version 1.01
    Fixed timer on target6 timer. Changed from sw42 to Drain timer. It was activating launch sound effects after multiball.
    Added new Instruction Card with slightly bigger resolution. (I didn't make this for frontend usage, as I don't own a cabinet. It is mainly for DT users who want to read actual instructions.)
    Corrected info in Version 1.0 that I forgot to update before uploading.
    (I reduced the amount of bumpercaps from 15 to 6 as alot of them didn't look good enough. I just forgot to update info before I uploaded version 1.0.)
    Added 2 nvram files. One for 5 ball and one for 7 ball.
    (Copy nvram into nvram folder where Visual pinball is installed. To go back to 3 ball just delete the nvram.)
    (Thanks to Johngreve for asking this question, and thanks to Allknowing2012 for linking to ball adjustment tutorials made by ta2686!!)
    I also ran across a post by Steve (Slydog43), asking DarthMarino in his drop target table mod support topic, about seeing top of drop target when in dropped position. So...
    I raised the drop targets, So now you can see tops when dropped. (Thanks Steve!!!! Looks more realistic!!)
    Added 4 more bumper pics. (another Cylon ship, a Cylon basestar, the Battlestar Galactica ship, and a cylon.)
    Added 26 more sound effects mostly triggered by lower rollovers.
    Added 2 more Background music sound effects. One is triggered by plunger pull, the other is a disco version of theme played during attract mode.
    Added cylon sound effect to lower 2 targets, sw49(right lane to reach top of table), and kickers.
    A few other script changes.
    Version 1.0
    I used Allknowing2012's 2.1b version to make this mod.
    Removed Sidewood and Topwood image from being visible in FS view.
    Changed Light l18 to enable bulb. (Noticed this light was brighter than rest, so found the cause and fixed.)
    Tucked in metal wall under apron near plunger.(Didn't notice this until I darkened apron image.)
    Straightened out Shadows ramp5 and Lightmaps flasher7 edges.(By making X and Y control points same number.)
    Lowered left bullseye target under plastic so top does not show through plastic.
    Lowered pegs above upper targets,(and a 4 others), so red doesn't show through plastics.
    Lowered upper-left rollover divider so not seen through plastic.
    Added 3 screw primitives to left side of apron.
    Darkened apron and lit up cards on apron. (I was going to add Battlestar Galactica logo to apron, but then noticed there was no Scorpion logo on apron except on coin card. I didn't want to clutter apron with logo.)
    Pulled bottom of side rails out slightly so side wall didn't cut through.
    Changed side rail pics to ones that look like chrome.
    Changed sidewalls and top wall in DT view to stars.
    Added "plungerreleasefree" sound effect that plays when no pinball is in plunger lane.
    Added 18 FS Backdrop pics that can be toggled with left magna-save key (L-CTRL).
    Added 6 Bumper Cap pics that can be toggled with right magna-save key (R-CTRL).
    Added 6 Drop Target pics that can be toggled with letter "M" on keyboard.
    Default apron is darkened, but light version can be toggled with letter "N" on keyboard.
    Added 103 sound effects.
    2 Background music effects are played during game, and 1 other is toggled when both pinballs are captured in left and right kickers.
    (I added timers to these rollover sound effects so they won't shut off if another rollover is triggered before one that hasn't finished. Before I did this, the rollover sound effects seemed too chaotic and cut off too many sounds.)
    34 cylon and galactica sound effects are triggered by upper 3 rollovers, and bottom 4 inner rollovers.
    The upper 3 rollovers trigger 1 of 17 cylon sound effects.
    The lower 4 rollovers trigger 1 of 17 cylon and galactica sound effects.
    1 of 5 space gun sound effects is triggered with each bumper hit.
    20 sound effects triggered by coin insert.
    1 of 4 Beginning sound effects are triggered during attract mode, then 1 of 13 sound effects are played before 1 of 4 Ending sound effects is played.
    This table has a buzzing sound that progressively goes up in pitch.
    (Part of the Rom I think. I will try to remove this buzzing soon!!)
    Place music in your music folder located where you installed Visual Pinball.
    (DO NOT PLAY THE MUSIC AS THIS MAY ADD A TAG TO MP3 AND RENDER MP3 USELESS!!)
    Added 2 nvram files. One for 5 ball and one for 7 ball. (For 3 ball no nvram is needed.)
    (Copy nvram into nvram folder where Visual pinball is installed. To go back to 3 ball just delete the nvram.)
    I included  with table, 3 wheel images and 2 different dB2S backglasses with 4 versions each. Regular Orange LEDs, Blue, Red, and Yellow.
    Be sure to restart table after starting table for first time as flippers may stick on first start of table on your setup.
    (You should do this with all new tables you are trying out for first time to avoid weird table behaviour.)
    If the flippers are not working at all, you need to update to the newest VP10.5 Beta, or go to Line 228 and change..
    Const UseSolenoids=2
    To
    Const UseSolenoids=1
    Change from 2 to 1 as this is activating nFozzy's FastFlips.
     
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only..
    Hope you enjoy!!

    711 downloads

    Updated

  25. Terminator 3 (Stern 2003) Hanibals 4k Edition 1.0

    This is the vpx version of the Terminator 3 table from Stern.
     
    There are a lot of Light and Flasher effects on the table, I like it  
    Have Fun with that.

    1,538 downloads

    Updated

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