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109 files

  1. Iron Man (Stern) (2010) (85vett)

    Here is the next table up for release. I absolutely love this table in real life. It's a brutal pin and I think this recreation recreated the toughness of the pin real well. Not a real deep game but is addicting.
    About the ROM please see the following link - http://vpuniverse.com/forums/topic/828-stern-roms/
    Once again, Wildman has you covered with a Db2s backglass here - http://vpuniverse.com/forums/files/file/2440-ironman-stern-2010/
    Media Pack is located here - http://vpuniverse.com/forums/files/file/2469-iron-man-stern-2010-85vett/
    Hope you all enjoy.
    ***Update 1.03***
    - Fixed ramp switches by adding un-hit event
    - added caps to ramps to prevent balls from flying off the ramp
    - moved war machine trigger down a bit to hopefully help prevent potential ball hang-up
    - smoothed out right flipper transition
    - adjusted whiplash magnet to get more action and the ability to catch the ball on weak shots
    - adjusted backdrop of Iron Monger animation to get the ball to roll off it's back quicker on weak shots that stop on his back
    - corrected tilt switch
    ***Update 1.04***
    Added missing one way gate on middle lane going to pop bumpers.

    5900 downloads

       (10 reviews)

    0 comments

    Updated

  2. Stratoflite Williams 1974

    Stratoflite Williams 1974
    Light all 3 A's, B's, C's, and D's to light the center A,B,C,D.
    Lighting one letter: Double Bonus
    2 Letters: Triple Bonus
    3 Letters: Extra Ball lights.
    All 4 letters: Special Lights.
    Direct B2s, and mod to Full Screen, and some lighting help/testing: Itchigo
    Photos of the real game: JAChappy
    Author: Pbecker1946
    Permission to mod: Yes
    Table, Direct B2s, and a wheel are included. (I don't know where the wheel is from).

    427 downloads

       (1 review)

    0 comments

    Submitted

  3. Pirates of the Caribbean (Stern, 2006, 85vett, FS) 1.2

    Here is my first from scratch build all done myself (little script help from luvthatapex and JPSalas with the spinning disk animation).
    This is one of my favorite tables so I wanted to do a detailed recreation of the table. Some of the plastics are not factory recreations but the table itself is. I also added a couple extra (like the cannon blast). Their are two version of the table. The normal version requires a pretty strong PC to run it due to the image resolution. The low res version should work on most PC's. Their are A LOT of alpha flashers though so if you still can't run the table you may need to start commenting out some of the non-critical ones (I.E. the non back panel light bulb ones).
    You will need the SAM files for VP. These are available on this site in the download section.
    You will also need the ROM. It is on the stern website (Click here for ROM information)
    Their is a direct B2S backglass available already (thanks Wildman). and the media pack is here - http://vpuniverse.com/forums/files/file/2459-pirates-of-the-caribbean-stern-2006-85vett-fs-101/
    If you wish to mod the table an release it please let me know. That is not an option so I selected "no" for the permission to mod.
    I've got over 200 hours in this table so I hope you all enjoy. Only semi bug I am aware of is the ball hangs up at the one way diverter on the right ramp sometimes. I've played with it a lot and haven't been able to get it better. The ball can be moved with a light nudge so it shouldn't be a show stopper.
    Change log 1.2 (10/15/2013):
    Fixed left and right sling registry
    Adjusted B2S setting to get rid of line 1203 error
    Adjusted the 3 green lights above ramp to not be cut off at the top
    Fixed ball hang up problem at bottom of right ramp
    Fixed ball hang up problem at top or right ramp
    Fixed ball hang up problem at bottom pop bumper (when ejected from liars dice)
    Corrected Parlay switch (was part of the problem with the 1203 error)
    Adjusted flipper physics to allow for easier center shots (faster, less power, oblique) also increased end angle by 5 degrees
    Reduced tilt power and sensitivity. Should allow for nudges without the quick tilt now
    Couple other adjustments that I just can’t recall at this time

    Change log 1.3 (10/27/2013)
    Added ball drop sounds
    Fixed "jack the monkey" scoop
    Flipper physics adjusted again
    Adjusted output angle of "liars Dice" kick-out
    Adjusted fix for pop bumper ball stuck situation

    Change log 1.4 (12/24/2013)
    Placed a wall at the plank to prevent ball from getting stuck behind bumper.
    Fixed flasher over "Jake the Monkey" sign
    Combined Zip file for one download for both hi and low res tables

    Thanks to everyone for the tips and suggestions. Keep them coming.

    6854 downloads

       (11 reviews)

    0 comments

    Updated

  4. Grand Lizard (Williams) (1986) (Rosve) (FS)

    "It's a jungle out there"
    My version of the Williams machine "Grand Lizard" from 1986.

    1031 downloads

       (4 reviews)

    0 comments

    Updated

  5. Airborne (Capcom)(1996)(Bodydump Jimmyfingers)(1.0)(FS)

    Well, here is Capcom's Airborne, finally. I believe I started redrawing the playfield in Sept. of 2011 and it was a long, sometimes painful, journey. Fortunately jimmyfingers joined me along the way helping me solve problems, teaching me many things about VP and making the table much better than I could have by myself. Thanks also to the following:
    UncleWilly for his starter table, borrowed scripts and objects, and for inspiration from all his work.
    Destruk/Tab for their original version of Airborne and for letting me use the Capcom emulation problem workarounds
    JPSalas for some objects/scripts and for inspiring all authors with his work and sheer volume of releases (this table probably would have taken him 2 weeks)
    Eala for his table objects which are always useful
    Koadic for his awesome plunger and selector script
    Player1 for the primitive drop target stuff and inspiration
    RipleYYY and his son for play testing and suggestions (since I've never even seen the real table)
    Grizz for telling me years ago to stop drawing Hyperspin wheels and redraw some playfields
    Bent98 for making me believe I could actual pull this table off and for yelling at me when I wanted to quit
    Fuzzel and Toxie for improving VP and for making the performance of the table increase without me doing anything
    Thanks to anyone I forget and to all other table authors sacrificing all their free time to keep this hobby alive.
    This is a fairly demanding table and will require a decent rig to run smoothly.
    The Hyperpin media pack is included. Thanks to bitupset for the instruction card from his pack for the old table.

    782 downloads

       (1 review)

    0 comments

    Submitted

  6. Rogo

    This is the Full Screen Direct B2s version for cabinets. It was modded from the vp9 version of Ash's table. I stretched it to Full Screen, made a Directb2s for it, and did some clean up work in the center, and at the top. Thanks to Bodydump for the playfield image.
    Direct B2s is in the zip. Enjoy.

    407 downloads

       (1 review)

    0 comments

    Updated

  7. The Rosve EM FS Collection

    A compilation of EM recreations that I made over the last couple of years.
    They are all fullscreen cabinet versions.
    Big Valley
    Captain Fantastic
    Central Park
    Dipsy Doodle
    Flash Gordon (re-themed 1965 Gottlieb pin "Ice Revue")
    Mars Trek
    See Saw
    Skyrocket

    767 downloads

       (3 reviews)

    0 comments

    Updated

  8. Space Shuttle (Williams) (1984) (Rosve) (1.2)

    A completly new build from scratch of one of my favourite pinball machines, Williams Space Shuttle.

    1327 downloads

       (4 reviews)

    0 comments

    Updated

  9. Atlantis (Bally) (1989) (Rosve)

    1122 downloads

       (4 reviews)

    0 comments

    Updated

  10. Car Hop (Gottlieb Premier)(1991)(Bodydump)(1.0)(FS)

    Gottlieb Premier Car Hop 1991
    another street level game
    includes Hyperpin media pack
    download Wildman's directB2S to go with it.
    Special thanks to:
    Joep and Destruk for the original table from which I got the solenoid, switch and light numbers from as I could never locate a manual
    JimmyFingers for sounds and sound routines, positional slingshot routines, flipper routines, saucer routines and for tons of help and support
    UncleWilly for his starter table and inspiration over the years
    Eala for some stuff off his parts table
    Bent98 for support and for force feedback config

    709 downloads

       (2 reviews)

    0 comments

    Submitted

  11. World Cup (Williams)(1978)(Bodydump)(1.0)(FS)

    Williams World Cup 1978
    Includes Hyperpin media pack and directB2S
    Special thanks to:
    Eala for his VP8 version which I studied, played and borrowed solenoid/switch info and some scripting from
    UncleWilly for his starter table, borrowed objects, and inspiration
    JimmyFingers for sounds and sound routines, flipper routines, saucer code, BMPR physics which I've tried to implement as best as I could and for educating me on many things.
    Itchigo for asking me to do a redraw of this and then allowing me to hijack the whole thing
    Rob046 for some great resource images

    641 downloads

       (1 review)

    0 comments

    Submitted

  12. Lady Luck (Recel) (1976) (Herweh) (FS) (dB2S)

    LADY LUCK (Recel, 1976) for VP9.15+
    by Lucasbuck and Herweh
    This is a 'from scratch' rebuild of table and backglass. The backglass needs the B2S backglass server 1.3 or higher.
    Very, very special thanks to Pinuck for allowing me to use his awesome highscore-post-it idea and his post-it artwork
    Special thanks to EalaDubhSidhe for his version of the table as I learned a lot bout the ruleset of the table from his version.
    And special thanks to the one and only JPSalas as I used his "Big Brave" table as my startup and of course took some stuff from his table.
    More thanks for and to:
    - Arngrim for adding some cool DOF commands
    - Alpha Ramp Plunger code by Koadic
    - Fading Lamps code and much more from JPSalas
    - Some sound files and ideas from JimmyFingers
    - Ball rolling code by JimmyFingers and/or Rascal
    - B2B Collision code by Steely & Pinball Ken and Koadic
    and to all I've forgotten here maybe.
    The table features 'Customizable Options' at the top of the table script.

    474 downloads

       (0 reviews)

    0 comments

    Updated

  13. Maquerade (Gottlieb) (1966) (Itchigo)

    This is a vp8 mod to Fs Direct B2s. It's a recreation by Pbecker1946 from Pinball Nirvana. It needs 9.16 or latest VP because of primatives.
    Original Author: Pbecker1946
    Modded by Itchigo (With Permission).
    The original author has given permission to mod, or do whatever you like. So if you'd like to update the graphics, feel free. This has never been done Full Screen as far as I know. This author builds in vp8, as he doesn't like vp9. I have permission to make it FS Db2s and upload it. This is one of 7 or 8 he's done so far. I host the others on Roguepinball.com, but I wanted to show some of his work off. It's really great considering it was done in vp8. You will need the "A" key to load the ball.

    400 downloads

       (0 reviews)

    0 comments

    Updated

  14. Olympics (Gottlieb) (1962) (Itchigo)

    Olympics Gottlieb 1962
    What author COULDN'T use a Bodydump redraw? All graphics credit has to go to Bodydump and Bent98. I found some pictures on the IPDB (which are no longer there) and gave them to him. He redrew the enitre playfield, plastics, and bumpercaps.
    Some ruleset/physics change credits have to go to my friend PBecker1946, of Pinball Nirvana.
    I did the actual build. The original game had a ball loader, and a plunger. After working with several other em's in playtesting, I found this to be accurate, but tedious to play. Hence, you do not have to load the ball.
    I did a lot of code optimization so it's not real coding friendly for new builders. But I've been playing a game of how low can I reduce the script. At one point I had it down to 550 lines. No functionality has been lost doing this.
    For the most part, you advance cities, until you hit special. Not much of a ruleset actually, just keep moving forward, and keep it in play. Slingshots alternate between 1 and 10, depending on the light. Bumpers also toggle on and off, and score accordingly.
    It uses primatives, so use at least VP 9.16.
    A wheel, playfield, backglass screenshots, and the direct b2s are included with the zip.
    Also available at Roguepinball.

    488 downloads

       (1 review)

    0 comments

    Updated

  15. Playboy (Stern FS)

    This table was a from scratch build recreating the Stern Playboy machine. It was co built by myself (85vett) and Luvthatapex. Special thanks goes out to him for all the scripting work. I spent most of the time on redrawing the images. I think we paired up nicely and built a fun table.
    Fair warning that this is a resource hog table due to the number of animations (6 total) in the machine. Plus we added a PG and a mature version all in the same table. I have no issues on my cab running it with my ledwiz while in hyperpin. Outside of hyperpin I do get some stutters when the ledwiz is active. For weaker machines you may want to export the images and resize them to be a lower resolution.
    In order to change this table from the PG version to the mature version you need to change the "0" to a "1" on line number 8. ****Warning, the mature version contains nudity. Due not make this script change if this is offensive to you or others that will be able to play/watch the game.****
    Their is a direct BS2 backglass for this table that luvthatapex made at - http://vpuniverse.com/forums/files/file/2377-playboy-stern-2002/
    In the media pack I added an alternative translite and a couple different wheel images. The alternative backglass is not a DB2S backglass so keep that in mind if you want to use it. I think it goes well with the mature version of the table. Media pack can be found here - http://vpuniverse.com/forums/files/file/2378-playboy-stern-2002/
    This table was built under the 9.16 version 608 build. I've played it under the released 9.1.5 release and haven't noticed any glitches.
    Hope you enjoy!
    *** Update 7/21 - Vesion 1.02 ***
    Thanks to the assistance of Aaron James I am launching an update to this table. Aaron tweak some setting to make the table more efficient which should help with PC performance. Some of the things updated are:
    - Alpha Plunger was updated
    - X/Y coordiantes updated to make the table less wide looking
    - physics of the game updated : flippers/rubbers by outlanes /some walls/etc. Table is a bit more bouncy now.
    - all alpha ramp flashers updated to "additive bi" which makes them look more like The flashers on JP's tables
    - Updated wall on the left side of skill shot. This should prevent balls from rolling in behind the Skill shot animation when you shoot the ball just to the edge of the lane.
    - Round Walls added above each sling shot to prevent the ball from stopping on them. Played several games and haven't had it happen again yet.
    - Added a cover to the whole next to the left ramp. This should prevent the ball from flying into that gap and sticking. Never could get it to happen so hopefully this fixes that issue
    - Other minor changes to help with table performance
    Most of the above was completed by Aaron (thanks again for the help).
    Lastly, in an effort to make sure everyone whom wants to be able to play this table can (hopefully). I created 3 versions. Which are:
    - High res - Same images as the previous release. Only for those with pretty strong systems.
    - Low Res - Playfield images and plastic images have been had the resolution reduced. This should help those that have a good system but were getting some studder or texture issues. On my 46 inch LED (now you know why I go with high res images :-)) it's a bit blurry but smaller monitors or TV's should be OK.
    - Low Res and No GI Flashers - I took the low res one step further and removed all the GI alpha ramp flashers. They weren't animated but these are the things that made the lights glow (outside of the basic GI tweaks on the table images).
    For all 3 versions I did not touch the Girl animations. If you still have issues I would recommend reducing the resolution on them. I couldn't bring myself to do that as I think that's the best part of the table, so hopefully one of the three table version will work for most of you.
    *** Update 9/23 - Version 1.03 ***
    - Script changes made to fix the centerfold bug with MB.
    - Script changes made to allow the splash triangle to stop on triple jackpot and splash when appropriate. Bonus here is you can now see the girls better :-)
    - left ramp adjusted to allow the ball to roll under it. Switch 23 it now hit-able and this should prevent ball hangups there.
    - added wall to the left of the left ramp in the void space to help prevent balls being hung up their as well.
    - script change to the tease frame animation so it moves more inline with the real table.
    Big thanks to dupe3d for the scripting changes.
    I also resized the images so hopefully the full version is playable on everyone's system. If it is not playable for you then you may want to try and resize the images more. What I've uploaded is the lowest res I want to go as lower than that it starts to impact clarity on the playfield. the resize cut most playfield and plastic images in half.
    *** Update 9/24 - Version 1.04 ***
    Fixing the bugs that were introduced with 1.03.
    - Changed the top lane screw to non-colideable so it wont impede the ball from rolling down the wire gate.
    - added another one way gate that is not visible in the shooter lane which will help prevent ball hang ups
    - fixed Switches 25, 41 and 42 so they now register properly
    - watched some more videos of the real table and have corrected the grotto kicker to now kick the ball into the pops as it does on the real table.
    - removed the dark black from around the switch wires. Now looks more natural
    - added back the high res version by request
    ***High res version is only for high power systems. IT WILL crash your Visual Pinball application if you can't run the images needed. If this happens use the low res version. If it still crashes you will need to resize them smaller. Going small then what is in the low res really messes with the clarity so I'm not uploading a table of that nature.****

    2047 downloads

       (1 review)

    0 comments

    Updated

  16. South Park (Sega)(1999)(oooPLAYER1ooo)(1.3)(FS)(9.16)

    Recreation of South Park by Sega
    TABLE MUST USE NEW VP BETA BUILDS FOR ALL FEATURES TO WORK
    Features:
    Full redrawn HD Textures
    ball collision
    Alpha Flashers
    Full GI effects, i.e gi effects virtually every object on Table
    Ambient light Selection
    ****************************************************************************************************************************************
    Table Size is so large because i have loaded this baby to the max with hd textures, Enjoy and for those with older systems this is the best i can optimize without the sacrifice of quality. This Table Has been fully designed and made to run at the settings i have released it , chaging the layback, fov, inc or order of any object on pf will break table so you are warned
    Thanks to wowter for the video

    2728 downloads

       (8 reviews)

    0 comments

    Updated

  17. Safe Cracker - VP915+ - FS

    Safe Cracker for VP9.15+
    by ICPjuggla, OldSkoolGamer and Herweh
    All Artwork/Lighting/GI by OldSkoolGamer
    Please check out the 'Pretty important' part at the end of this release notes.
    This was a 'from scratch' rebuild.
    Table is saved with layer infos so for the best experience (and for pretty cool looking flasher) use a VP9.16 beta build or higher.
    Special thanks to Unclewilly, Destruk and JPSalas for help with the spinning wheel coding.
    More thanks to Unclewilly for hints and great "Safe Cracker token" scans.
    Another special thanks to Luvthatapex for helping with some very special Safe Cracker script settings
    Thanks for and to:
    - Alpha Ramp Plunger code by Koadic
    - Fading Lamps code, flasher images and much more from JPSalas
    - Some sound files and ideas from JimmyFingers
    - Ball rolling code by JimmyFingers and/or Rascal
    - B2B Collision code by Steely & Pinball Ken and Koadic
    and to all I've forgotten here maybe.
    The table features 'Customizable Options' at the top of the table script. You may select VPinMAME, UVP or B2S, DMD rotation, GI and/or Flashers on/off, Cabinet Sounds or Ball Size.
    Check out the awesome dB2S backglass from Dozer316. You can download it here.
    Pretty important:
    First of all you should configure the "insert a won token into the machine" button. To do this check the script options and set "Token_Key_Test" to 1. Start the table and press the button on your cab that should be used as this special insert button (i.e. use your "extra ball" button). You should get a message box with the keycode of that button. Now stop the table, set "Token_Key_Test" back to 0 and enter the received numeric keycode at "Token_Keycode". That's it.
    Have a lot fun.

    908 downloads

       (5 reviews)

    0 comments

    Updated

  18. Creature From The Black Lagoon Nude Mod FS

    A while ago someone made a complete nude version of the CFTBL table I don't know who it was since they have long vanished along with the original table download. I've since than refined it and added it to the latest version by Sheltemke. Also included is nude BG and wheel ENJOY!

    1250 downloads

       (2 reviews)

    0 comments

    Updated

  19. Al's Garage Band Goes On A World Tour (Alvin G)(1992)(oooplayer1ooo)(1.0)(9.15)

    Recreation Of Al's Garage Band Goes On A World Tour By Alvin G & Co.
    high Resolution Textures
    Alpha Ramp Flasher Effects.
    Fading Rom Controlled General Illumination.

    2641 downloads

       (9 reviews)

    0 comments

    Updated

  20. Atlantis(Bally 1989)(FS)(v1.1)(9.15+)

    Atlantis v1.1 for VP9.15+
    by ICPjuggla, Herweh and OldSkoolGamer
    Physics by rob046
    Thanks go to CaptainNeo and Plumb for the pf scan and Koadic for getting us started. ArcadiusMaximus for the 3D model Sub
    Special thanks to EalaDubhSidhe for the great pictures.
    This was a 'from scratch' rebuild. All Artwork/Lighting/GI by OldSkoolGamer
    Thanks for and to:
    - Physics tweaks by rob046
    - Flasher images and more from JP
    - Ball rolling code, some sound files and the single ramp refresh idea by JimmyFingers
    - Ball rolling code by Rascal
    - Alpha Ramp Plunger code by Koadic
    - B2B Collision code by Steely & Pinball Ken
    - lighting bugs looked at by Kiwi
    and to all I've forgotten here (maybe).
    The table features 'Customizable Options' at the top of the table script. You may select VPInMAME, UVP, or B2S, DMD rotation, GI Flashers on/off, Cabinet Sounds, Ball Size, and even your choice of Flipper Coloring.
    We have added a new 'customizable Option' in the script for the instruction cards. use the original black/white or new colored cards.
    colored cards are set to default, just change them in the script if you like the black/white better.
    Fixed top kicker hole
    Fixed flippers
    Added a better looking sub

    474 downloads

       (0 reviews)

    0 comments

    Updated

  21. Mousin' Around - VP915 - FS

    Mousin' Around for VP9.15+
    by Epthegeek, ICPjuggla, OldSkoolGamer and Herweh
    Playfield and plastics illumination by ClarkKent
    This was a 'from scratch' rebuild.
    Table is saved with layer infos so for the best experience (and for the best flashers) use a VP9.16 beta build or higher.
    Thanks for and to:
    - Physics tweaks by thewool
    - Flasher images and more from JP
    - Ball rolling code, some sound files and the single ramp refresh idea by JimmyFingers
    - Ball rolling code by Rascal
    - Alpha Ramp Plunger code by Koadic
    - B2B Collision code by Steely & Pinball Ken
    - great help with the illumination and details by luvthatapex and Kiwi
    and to all I've forgotten here (maybe).
    Here is a pretty cool dB2S backglass from R-DuB.
    The table features 'Customizable Options' at the top of the table script. You may easily select VPinMAME, UVP or B2S, DMD rotation, GI and/or Flashers on/off, Cabinet Sounds or Ball Size.

    657 downloads

       (1 review)

    0 comments

    Updated

  22. Satin_Doll

    Started from Ash's vp8 version, but completely redone.
    A wonderfully simple EM.
    Hitting all 5 center rollovers:
    1st time: Lights all rollovers, and bumpers.
    2nd time: Double bonus.
    3rd time: Lights Special.
    Replays at 85,000, and 95,000.
    Credits:
    Redraw: Chinzman93.
    Plunger from JP Salas.
    Bumpers from Bob 5453.
    Thanks to Koadic for putting his plunger in.
    Author: Itchigo.
    No rom needed!
    This should play all the way down to 9.1.2, and still work with the current version. No primatives in it.
    Direct B2s is included in the zip file.
    Ask before modding please, but borrow whatever you like.

    288 downloads

       (0 reviews)

    0 comments

    Updated

  23. Big Guns (Williams 1987) FS

    CREDITS AND THANKS
    DStruct: Textures Redraw(FP VERCION FRANSISCO666)
    JPSalas: Textures, sounds etc.
    JimmyFingers : Code and sound BMPR
    Koadic: New Plunger code
    Destruk: old vercion and rum
    Herweh: New B2S Backglass Server and creation
    B2S Backglass For Big Guns
    Grizz: Release HR BackGlass
    oooPLAYER1ooo: New Primitive Target
    AND ALL THIS BEAUTIFUL COMMUNITY
    Note:For the B2S backglass need the latest version of Backglass Server v1.25 that was updated for this particular table. (Thanks Herweh)

    636 downloads

       (0 reviews)

    0 comments

    Updated

  24. Big Bang Bar (Capcom) (1996) (Uw Jf G) (2.0) (FS)

    Recreation based on capcom's Big Bang Bar
    Best if played on the most recent VP daily build
    Built and coded by unclewilly and jimmy fingers
    art by Grizz

    1011 downloads

       (5 reviews)

    0 comments

    Submitted

  25. Amazon Hunt (Gottlieb 1983)(Abstr)(HD_MOD_abstr_version1.0)(FS)(VP9).vpt

    Amazon Hunt (Gottlieb 1983) best physique best table & ball

    804 downloads

       (3 reviews)

    0 comments

    Submitted




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