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  2. You might check your windows events error log right after a crash on Metallica. I was getting this also and found it was actually a .net error. Nothing to do with SAM. Sent from my iPhone using Tapatalk
  3. Today
  4. You gave the answer yourself. Since you use freezy´s dll you need to wait for him to update.
  5. Hmm, I don't think I'm running the latest firmware... after my last issues, not sure if I want to mess with firmware again. Ok, went ahead and updated the firmware. Seems to be working now. Thanks Lucky!
  6. how about those of us that don't use an actual pin2dmd? i have freezy's latest dmddevice.dll (1.5.2) and all other color roms are working fine with my lcd monitor. this one just crashes on startup. i have tried lucky1's dmddevice.dll but i think this only works for actual pin2dmd hardware. any suggestions? thanks, these color roms are sweet!
  7. Version 1.0.0


    I found a green screen of the cars, added in a animated checkered flag. There is black space at the bottom because when two cars go by side by side, the nearest cars tires hit the 822 line. Think of the black as fresh asphalt.
  8. Version 1.0.0


    I used same principle as Corvette, with Jeff Gordon's #24 Chevrolet. Animated waving checkered flag, car rolls in, stops, then speeds out.
  9. Hi, OK, I did some more testing tonight, I stuck to using the Metallica Premium Table for testing as it seems to be the one that crashes most often, usually within a game or two (and I am not very good, so maybe 10min max). The crash is very random, it can be at any point in the game, or even as it was doing the match number. I am using a pin2dmd and have lucky1's latest dmddevice.dll (I updated tonight to the one from 4 days ago, but had the same issue with the release just prior to that). I am also using the colourised version of the rom (mtl_170hc). But as previously mention this is not limited to fully colourised roms, although I do use at least a basic colour patch on most tables. For reference I am also launching from pinballx using the version of XDMD that calls dmddevice.dll. To test I have just been copying various versions of the vpinmame.dll file, I have taken no other action apart from changing this file. So far it does seems linked to the vpinmame.dll, if I use either 4277 or 4285 (yes I know they are technically the same) I get the crashes as above, if I use 4253 I no longer see a crash, although as expected the hammer will not work. I played half a dozen games without a crash. I have run out of time tonight, but I will test some more tables using 4253 to see if any crash, but I was running that version since its release without any crashes. I will also do some testing outside of pinballx to eliminate that as a cause. Is there any other diagnostics I can do to test for possible conflicts? Thanks, Wob
    Hey this one is great for Loading Screen at PinballX
  10. Version 1.0.0


    Animated fireworks, and a little glare on the tents.
  11. Hi, I am having some random crashes during game play, VP just crashes and I am spat back to PinballX. I am still trying to work out exactly what is causing the issue, The crash.txt files don't seem to be giving me any useful information. I suspect it is related to versions of vpinmame as it has been the only thing I have updated recently. I have updated my nvidia drivers and tried disabling\enabling at91jit without success. So far I have had crashes in "Metallica Premium Monsters", "Attack From Mars", "AC\DC" and "Austin Powers". Metallica seems to be the one I can get to crash regularly, it will crash most games, the others seem very random. What I was hoping to do is run a script that will control vpinmame.dll files, run a stable version for most of my tables, and then copy the beta in place for the newer tables that need it. So question is, will copying the vpinmame.dll be enough, I know the recommended step when in stalling a new version is to run the setup and click install, does this do something more in the registry or somewhere else? And before I try and re-invent the wheel, does anyone already have a script doing this, or something similar? Thanks, Wob
  12. No need to patch any ROM here. You have o make sure that you use the latest dmddevice.dll from my github account in integration together with the latest firmware.
  13. Did you patch the rom with the bsdiff utility Dazz? Sent from my iPhone using Tapatalk
  14. Yesterday
  15. Looks great so far!
  16. I placed both files into altcolor/simpprty and seem to only be getting different shades of yellow...
  17. Anytime I can help you know I'm like stink on shit
  18. Thanks, bro. Appreciate the assistance.
  19. It runs with anything. Or it should. Yes that's the one from freezy
  20. Thanks. I'm guessing this is it by Freezy? https://github.com/freezy/dmd-extensions Does this only work with PinballX? Has anyone figured how to get running with HyperPin?
  21. Yes you need dmd ext I think it's called. Works great
  22. I thought that I read somewhere that we can get the PROC and UltraDMD displays to output to Pin2DMD. I currently have these working and displaying on my backglass LCD. Anyone happen to have instructions/tutorial on getting these to display on Pin2DMD? Thanks
  23. Version 1.0.1


    fs to dt second version
  24. https://www.dropbox.com/sh/yo0i0e2ancb2hwq/AAAGh9wkNNvWfGDb1I34b0Tia?dl=0 let me know what you need i have a machine
  25. I will keep tweaking when i get some time. busy with a few projects at home this holiday weekend but will report back if i get some better results
  26. Thanks Requiem, awesome table and fun to play!
  27. Version 1.0.0


    Corvette rolls in, then speeds out.
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