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  2. http://vpinball.com/forums/topic/pin2dmd-with-ccc-proc-vpx-how-i-got-it-working-in-pbx-2/ Made this a while ago - some of the text has changed so READ it as well as looking at the photos! The same works on PinDMD3 as well - have used the same method on Pin2DMD and PinDMD3 - works fine on both.
  3. Hello! I'm having an odd issue that I can't seem to figure out. All of a sudden the left flipper of my LOTR table shoots into the up position when I hit start on the table. It's the only table out of my collection that seems to be doing this. I tried it with all my LOTR vpx versions and it seems to be happening with all of them. When I hit "END" to go into the factory settings the cursor moves rapidly to the left on it's own as if the button is being held down. Any thoughts? I haven't changed any table settings as far as I know-- and the table was working last week perfectly.
  4. Yesterday
  5. Thanks @lucky1 - I have re-downloaded the package, and redone the rom.. My Pin2DMD is now v2.38 so I am going to try it in the next hour and will report back later. Okay - I have tried both 'roms' with the normal and modified pin2dmd.pal file and the modded file does not look 'right' in the real game. Think it is time to learn how to use Pinball Browser/Pin2dmd editor to make my own.
  6. Suggest a virus check .. I dont recall ever seeing / hearing about b2s exes having to connect to the internet. They are not that "new" :-)
  7. Family guy uses just one palette and that is why it should work also on a real pinball machine. Almost all other machines use side-channel and are bound to the serial of the machine. Uploading the modified FGY ROM to the machine and copying the palette file to SD should do the job.
  8. Major Frenchy

    Hello Pinball Fans! I am quite new to the pinball community, but I was so impress with the help i got when i tried to setup my 1st cab. Now it is my time to help others. If you have built your own cabinet from scratch, you know how much time is required and how frustrating it is. For the last few months, i've work on a Pinball Guide including all parts. Here's a preview of the parts: Table of Contents Intro..................................................................................................................................... 2 The Beginning...................................................................................................................... 2 Downloads required............................................................................................................ 4 Computer Specs and Folder Structure................................................................................ 6 Future Pinball Installation................................................................................................... 8 VP ( Visual Pinball X ) Installation and configuration....................................................... 10 VP Setting B2S................................................................................................................... 15 Making B2S work in the table.......................................................................................... 18 Setting up Bam.................................................................................................................. 20 DOF ( Direct output framework )..................................................................................... 22 Sainsmart Board connection............................................................................................. 25 Sainsmart Config............................................................................................................... 27 LED-WIZ Connection.......................................................................................................... 30 LED-WIZ Config................................................................................................................. 31 Setting up DOFLINX.......................................................................................................... 33 Setting up PinballX............................................................................................................ 38 Future Pinball Game installation...................................................................................... 45 VP installing games........................................................................................................... 47 Links of Interest................................................................................................................. 50 Thank you.......................................................................................................................... 51 I have the guide on My Google drive, and as soon as i am getting the approval, it will be posted in the Tutorial section. https://drive.google.com/open?id=0B7GMnh3eKwGHYTZRSHZ0ZnpkUnM I also have created videos on Youtube for pretty much all parts of the guide. You can find the links in the guide. Hope you find this helpful and that this guide will help you build your 1st cab. Cheers!!!! MajorFrenchy! Virtual_Pinball_A-Z_1.0.pdf
  9. pin2dmd

    Hello Pinball Folks. I am back home! It was a nice and streesfull time in California at the Tesla Plant. But now is time to give more Pinballs a full color RGB DMD with an Pin2DMD. These days I work hard to get the few missing order to process but I am open for new ones! Over 20 pcs Shields are in stock! Feel free to Order yours today! regards Sascha
  10. Last week
  11. Yep! That was the issue. Thanks for the reply lucky1!
  12. Okay - I have just tried putting the new palette file on my SD card for my pin2dmd, and I reloaded the new 'coloured' BIN file within the game. It all loaded okay BUT none of the colours looking right (ie the same as in VPX). The new palette is loading as the colour bar on loadup with the PIN2DMD logo is showing different shades across the top. However whilst in certain modes of the game it does not look like my VP game. At the moment I have v2.33 software in my PIN2DMD - can this cause the issue? I have the latest in my visual pin (v2.38). EDIT - v2.38 firmware installed - will report back... But the Pin2DMD 'start up' page seems to have no BLUE colour in any of the 16 palettes...
  13. I have had a pin2dmd in my 'real' family guy pinball for a while, and from its 'out of the box' palette the colours look pretty good! On my Visual Pinball I have patched the ROM and am running the PROPER colourised display that @lucky1 kindly posted. Now I wish to install this software into my proper pinball. I know I will have to take the file from the 'altcolor' folder and put that on my SD card that is in the real pinball. But how do I get the 'ROM' into the game? Do I put the modified one onto a USB stick and update it via the machines CPU board or do I have to install it somehow via Pinball browser software? or is there more to it than that. Has anyone done a tutorial yet for ROMS that have already been patched and used in VP to be put in SAM Stern games. On some threads I looked at it seems I need a special file.... Again - I am grateful for any help given to me.... and if required I would post a step by step tutorial once I have done it myself. All the best.
  14. @jukedock I assume since you are running colored roms through pindmd3 that you are using freezy's dmddevice.dll. Check out his project pages and make sure you are running the latest release. Report any bugs with it on the github project site. Thx. https://github.com/freezy/dmd-extensions
  15. No it is referring to the post of Tyson directly above my post. No idea about your problem
  16. If that is answering my question then I have done all of that......
  17. You did not not update the dmddevice.dll !!
  18. . Today I received the new PCB, for last version I will do about DMDST32, this is the "12V DC Ready Edition", to connect direclty to 12V DC, so do not need external power supply. Also I have add some improvements to design. Add 2 x buffers to may connect a Topper with P5 led panels in mirror mode, add a push button fo enter in update mode, now the led panel power cables are very short and directly soldered under PCB (for better look), flat cable with custom correct length (no more original flat cable Folded and flanged), Switched DC-DC centered and with horizontal inductor. And this new PCB, install a new LED panel design, according with manufacturer " Refresh rate more good and more better remove shadow effect ", so may be solve the BLEEDING problem. As soon as I assemble, today or tomorrow, I will test to confirm. Tomorrow I hope start to ship the first batch or "DMDST32 12V DC Ready Edition". Thank you to everybody for patience to wait, unfortunately the led panel manufacturer changed design without warn about it, so I had to change PCB design as fast as possible, send to factory and wait. At any rate I think this is the best DMST32 design, I will post pictures about product assembled as soon as possible.
  19. I have try 1.1 Always music on the same sound card of sound effects =( I have disable line line 132 but nothing. I have problem only with this table

     

  20. Thanks lucky. When I get enough time I'll have a look and see what I can do... Sent from my iPhone using Tapatalk
  21. I just updated the documentation on http://pin2dmd.com/editor/
  22. Yeah, those names a not exact the same, you can't really use your naming scheme without including both author and b2sauthor in both files.
  23. A detailed tutorial of colourisation would really help more people start doing this. The few that exist at the moment don't go into the process enough. Sent from my iPhone using Tapatalk
  24. If the name is not an exact match then it starts to guess. Best to name directb2s exactly the same as the table name.
  25. There were a handful of them, and I can't get them to replicate now. I'm not sure if that is because they've been allowed access or if it was because of the way they were run. What I mean by that is that one that it happened with Gator by starman downloaded from VPF gave me the warning the first time I ran it think. Just for the heck of it, after that happened I decided to double click the Gator.exe file directly to see what would happen, and it gave me the same warning. Now it runs without, but I don't know if I accidentally allowed it access and Webroot doesn't provide a easy way to tell. I believe it also happened with Hit the Deck by rosve. and/or Big Hit by luvthatapex. They all seem to run fine at the moment, but again I'm not sure if that is because I dismissed the warning from Webroot incorrectly or not. I guess I could message them directly to see why the EXEs were acting this way. I thought I'd check first to see if this was a general thing with the old B2S backglass files.
  26. So I just tested it on my test machine. I knew it was happening with Space Invaders and Space Jam on the cabinet so I used those on my test machine and got the same results running straight through Visual Pinball. Then I tested the ones starting with Black and had the same results. So I figured out why some of them worked without the underscore while others didn't. I found out that because of the way I was naming my B2S files with the appended backglass info, I assumed that the table and backglass names only had to be very similar (like matching the table name with a certain amount of characters in the backglass name). For tables with unique first words this match is good enough because it defaults to the closest match. For tables without unique first words it defaults to the first backglass with the same first word. So for instance... Funhouse (Williams 1990) <table author> v1.2 <bg author> 1.0.directB2S Funhouse (Williams 1990) <table author> v1.2.vpt Works fine because there are no other tables/bg starting with the word Funhouse However, with the following... Black Belt (Bally 1986) <table author> v1.1 <bg author> 1.0.directB2S Black Belt (Bally 1986) <table author> v1.1.vpt Black Hole (Gottlieb 1981) <table author> v1.3.directB2S Black Hole (Gottlieb 1981) <table author> v1.3.directB2S Black Pyramid (Bally 1984) <table author> v.1.1.0 <bg author> 1.1.directB2S Black Pyramid (Bally 1984) <table author> v.1.1.0.vpt What I was getting was the Black Belt backglass with Black Belt and Black Pyramid, but Black Hole was fine. I realize now that when I thought the program was doing partial matches by as many matching characters in the table and file name as posssible it wasn't. It was either matching them if they were identical or matching the first word in the name if there was no complete match. Black Hole was named before I started adding the backglass info to the directB2S file names. So basically what it boils down to is I either need to scratch using the backgalss info in the name of the directB2S file (the easiest solution), or I need to add that info to the name of the table file. I like the idea of keeping track of the exact backglass in use in case I need to upgrade it with a newer one that has been released, or in case I'm having issues with it and need to find a different version, But if I include it in the table name, every time I update a backglass I have to update the table name and everything that references it. Sorry to be so long winded, but maybe this can help out anyone else who is running into a similar issue.
  27. I need to recheck it, but I'm fairly certain that it happens when running the table directly through Visual Pinball also. The cabinet is elsewhere, but I'll see if I can recreate it on my test PC.
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